Note that you _can_ run Flash on the emulator as a standalone 'AIR'
application; i.e. not a browser plugin. Functionally it's much the
same thing of course as far as your Flash app is concerned.
You need to install the AIR runtime (which = the flash player) which
is available as an APK download fo
Thanks Mark.
That appears to be a yes to plugins as well, though I notice they've
been in the SDK for a while (API Level 5):
http://developer.android.com/reference/android/webkit/package-summary.html
Cheers,
Chris
On May 22, 5:58 pm, Mark Murphy wrote:
> brindy wrote:
> > So the implication is
brindy wrote:
> So the implication is that the answer to Mr Pants' secondary question
> in his original post is: "yes - it is being delivered as a separate
> app which you have to install from the market". Can someone
> explicitly state if this is correct?
Yes, this is correct.
http://labs.adob
So the implication is that the answer to Mr Pants' secondary question
in his original post is: "yes - it is being delivered as a separate
app which you have to install from the market". Can someone
explicitly state if this is correct?
Whatever the answer there are a couple of implications.
If
Thanks David.
On May 21, 8:17 pm, David Turner wrote:
> The Flash plugin will not run on the emulator for multiple technical
> reasons: no ARMv7 emulation, and no hardware OpenGL ES 2.0 emulation yet.
>
> On Fri, May 21, 2010 at 11:26 AM, Mr Pants
> wrote:
>
>
>
>
>
> > HI
>
> > I might have mis
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