I have the same issue. Did you solve it? And if yes - how?
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Hi everyone,flickering issue is solved now..i removed the thread n d
30 degree delay logic...nw everythng wrking fine..
On Aug 31, 4:56 pm, tina lincon wrote:
> because of the delay only im getting dat curved rotation movement...if
> i remove d delay,wat happens is it seems dat images wil
because of the delay only im getting dat curved rotation movement...if
i remove d delay,wat happens is it seems dat images wil b just
shifting in right n left instead of the ring rotating
On Aug 31, 11:58 am, Dev Android wrote:
> Can you please elaborate more and i think you don't require any del
Can you please elaborate more and i think you don't require any delay. Its
does n't sounds logical. If you are using any delay that should be a hack in
the solution.
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Dev
On Tue, Aug 31, 2010 at 11:37 AM, tina lincon
wrote:
> any idea???:(plz do help me out..
>
> On Aug 30, 10:47 am, tina lincon
any idea???:(plz do help me out..
On Aug 30, 10:47 am, tina lincon wrote:
> hi greg...sorry dint get wat u meant to tell abt asynchronous task
> here...
>
> On Aug 27, 8:27 pm, greg wrote:
>
>
>
> > "I cant do it widout the thread coz i need a sleep or a delay after
> > each 30 degree drawing,"
hi greg,i dint get wat u meant by dis asychronous thng here in ds
context??
On Aug 30, 10:45 am, tina lincon wrote:
> hii frank,flickering is on the device.
>
> On Aug 27, 7:58 pm, Frank Weiss wrote:
>
>
>
> > First a question: Is the flickering on the emulator or a device?
> > Emulator is much
hi greg...sorry dint get wat u meant to tell abt asynchronous task
here...
On Aug 27, 8:27 pm, greg wrote:
> "I cant do it widout the thread coz i need a sleep or a delay after
> each 30 degree drawing,"
>
> To be consistent, shouldn't "Thread" be "Dread"? (sorry, couldn't
> resist)
>
> You've r
hii frank,flickering is on the device.
On Aug 27, 7:58 pm, Frank Weiss wrote:
> First a question: Is the flickering on the emulator or a device?
> Emulator is much slower than a device.
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"I cant do it widout the thread coz i need a sleep or a delay after
each 30 degree drawing,"
To be consistent, shouldn't "Thread" be "Dread"? (sorry, couldn't
resist)
You've ruled out using AsyncTask rather than your Thread and sleeps?
On Aug 27, 1:48 am, tina lincon wrote:
> Any idea hw to re
First a question: Is the flickering on the emulator or a device?
Emulator is much slower than a device.
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Any idea hw to remove d flickering???pls do help
On Aug 26, 7:21 pm, tina lincon wrote:
> I am doing an application-infinitely rotating 3D cylinder in
> openGl.The speed varies with finger touch but wen i reduce the speed,i
> can see flickering happening in animation towards right and
> lef
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