You could create your own view and override the draw method to perform
the scaling for you:
@Override
public void draw(Canvas canvas) {
super.draw(canvas);
canvas.translate(dx, dy); //for dragging
canvas.scale(scale, scale,screenDim/2
Hi,
Thanks for reply.
But i think it is possible, because it is already done in Gallery
application. When we click on any image in gallery, it zooms.
But i don't have that code. If anyone have any idea, please help me.
Thanks
Sohan Badaya
On Thu, Jul 29, 2010 at 12:56 AM, Loki117 wrote:
> hBas
It isn't possible however you can place your image in a webview and
use the zoom feature in there. In order to do this you would save the
image down into local storage and then use an image tag in some html
to reference that image. The code for producing the html and placing
it in a webview would l
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