Hi, elio. Yes, it's posable, by means of OpenGL interface. :) Use glGetString() with GL_VENDOR to determinate GPU vendor name and GL_RENDERER to determinate GPU name. Just do it as soon as gl context is made as current.
Also there is a hidden method, you may see it in GLSurfaceView source ( https://github.com/android/platform_frameworks_base/blob/master/opengl/java/android/opengl/GLSurfaceView.java#L1803 ) понедельник, 2 июля 2012 г., 14:53:51 UTC+7 пользователь elio написал: > > Hi all, I'm struggling to find a way to detect GPU before start using > opengl and having a crash. > is it possible to detect it programmatically? > Thanks > Elio > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en