Hi Tim - the signed app must be uploaded to the market - the same signed app must be installed on your phone (don't use Eclipse but adb to install) - the items must have state published - the device must use the test account as its primary account -> it needs to be a real Android market account not just an entry in your Android market publisher profile
Sometimes it helps to reboot the device. Cheers Emanuel Moecklin 1gravity LLC On Sep 26, 8:59 pm, Tim Lang <tl...@brrappentertainment.com> wrote: > Hello, > > I'm trying to test in-app billing of some virtual goods on my > application. The test items work fine, but when I try to test with > the actual in-game items, the Marketplace tells me: > > "Error: The item you were attempting to purchase could not be found." > > logcat gives me: > > CheckoutPurchase.setError: type=NETWORK_OR_SERVER, code=-1, > message=The item you were attempting to purchase could not be found. > > All the items are added into the project on the marketplace. > The application is signed > I've created a test user account (only by adding the email address in > the profile settings) > > What else am I doing wrong? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en