Thanks for your feedback Zsolt,
We love working on Android apps, but at the end of the day we need to
be paid for our efforts. If LVL isn't going to result in increased
revenue for us, then we may not want to dedicate any time to it (it's
not just the time we worry about, but the potential bugs,
What's the status of the Google TC's in regard to this? Last I read
you were allowed to promote anything in the app that wasn't
purchased via the Market.
From the Android Developer Distribution Agreement: (http://
www.android.com/us/developer-distribution-agreement.html)
You may not use the
At this point I'm leaning towards no DRM... hopefully that's the right
decision.
A good thing it is not an irreversible decision :D
Put your apps on the market with no DRM but a single call home via
http request at the very first start of the app.
In a month you'll be able to compare you're
Google doesn't enforce the distribution agreement or TOS in any way
(not even when directly informed about the transgressions), so
adherence to this is entirely up to the individual developer. I've
come across a lot of apps that break the TOS, apparently without any
consequences.
Regards,
thanks for the feedback guys,
Pent - have you noticed if your sales have increased since adding LVL?
I know it's different on a case-by-case basis, but I always like
hearing specific cases.
JP - we're definitely going freemium with one of our apps, but the
other niche ones we need to charge some
Pent - have you noticed if your sales have increased since adding LVL?
I know it's different on a case-by-case basis, but I always like
hearing specific cases.
Sorry, can't say. I put it in very shortly after release.
Pent
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Why would the sales increase by adding LVL? The vast majority of
pirates wouldn't pay for your app in the frist place, this has been
shown many times since the very early days of personal computers.
So I wouldn't add the LVL to increase sales, but to make it harder for
people to simply steal my
* Are you copy protecting/DRM/LVL licensing your apps?
Yes. LVL on market, private solution off-market.
On a side note: we liked the deprecated copy-protection feature
because it involved no extra development work and seemed secure enough
to thwart a casual pirate from easily sharing an app
In case you have the luxury to think concept - as far as I can tell,
there's a seismic shift going on in what independent developers
consider viable business approaches to the generation of revenue
through apps. 'round where I live (San Francisco), you hear the high
velocity, app market style app
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