I've seen a few games that have 3ds loaders and would like to get a
hold of one but currently do not have that. I'm using 3dsmax for my
game and am still in search for a good solution for getting the mesh
and UVW coordinates in.
On Mar 11, 2:52 am, geoff geoff@gmail.com wrote:
How are
Sounds interesting. What kind of FPS are you getting? It would be
interesting to have a triangles vs FPS graph.
On Mar 11, 1:52 pm, geoff geoff@gmail.com wrote:
How are people here loading in their models?
I'm just manually parsing a OBJ file into my own model class and
drawing that.
Hi!
I'm really interested in this issue too! I would be very pleased if someone
could share their experience!
Anyway, does someone know some good opengl 'tutorials' or documentations?
Regards markus
On Mar 11, 2009 9:53 AM, geoff geoff@gmail.com wrote:
How are people here loading in their
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