Re: [android-developers] Re: Menu icon contrast

2012-10-01 Thread Spiral123
ok but be careful. some manufacturers have skinned the same version of Android with opposite menu background colors. from memory i would compare Samsung and HTC on 2.3. On Monday, October 1, 2012 7:55:01 AM UTC-4, andrewg_oz wrote: > > OK. Thanks for the various suggestions. I'll think about th

Re: [android-developers] Re: Menu icon contrast

2012-10-01 Thread Andrew Gregory
OK. Thanks for the various suggestions. I'll think about things a little more, but it seems UgglyNoodle's suggestion is going to end up being the best. It looks like I should be able to do nice white icons for Honeycomb+ and my existing light gray for everything else. Thanks to all! Andrew -- Y

Re: [android-developers] Re: Menu icon contrast

2012-09-30 Thread Spiral123
there is no good solution pre 3.0you are at the mercy of whatever useless skinning the manufacturer did to any particular handset. I suspect it's the main reason Google introduced holo light and holo dark with the insistence that the basics of these themes are not messed with. whilst that

Re: [android-developers] Re: Menu icon contrast

2012-09-29 Thread Andrew Gregory
Thanks. Platform version sounds good in theory, but my Gingerbread (v2.3.3) emulator is light-on-dark, while my Gingerbread (also v2.3.3) phone is dark-on-light. How reliable is the emulator for this? I've also heard that menus can't be styled, but I'll look further into that. Are there no system

[android-developers] Re: Menu icon contrast

2012-09-29 Thread UgglyNoodle
Take a look at this page: Providing Resources. You want to provide different drawable resources depending on the platform version. So, for example, your res/drawable-v11 can contain the icons for Honeycomb and above,