I had the same problem, I added android:launchMode="singleTask" to the
activity and it worked.
See http://groups.google.com/group/android-beginners/msg/06627e594f5a04c8
What do you mean by releasing GLSurfaceView on onDestroy?
On Sep 22, 2:23 pm, Robert Green wrote:
> You can but you only need t
if you send me your project, I will be happy to take a look and debug
it for you.
If not, I don't know what to say. It could be a problem with your
projection init or perhaps you have some thread that runs things and
it hasn't restarted or initted correctly.
On Sep 23, 7:17 am, Guian wrote:
>
I did what you said and it helped : I don't have this error anymore:
ERROR/SurfaceComposerClient(15353): using an invalid surface id=0,
identity=1431 should be 1435
However I still get a black screen on resuming the app... the problem
is ... elsewhere :(
anyway, thank you a lots for your answe
allright, I'll check that all.
I think I reload my textures but I keep my old vertex buffer IDs...
thx a lot!
On 22 sep, 19:23, Robert Green wrote:
> You can but you only need the callback information for knowing when
> the surface has been created/modified or destroyed. The renderer will
> ge
You can but you only need the callback information for knowing when
the surface has been created/modified or destroyed. The renderer will
get the same callbacks.
The important things are these:
Your activity should only be creating one GLSurfaceView in onCreate
and releasing it in onDestroy
You
thx for your answer. I'm not familiar with it, should I use a
SurfaceHolder.Callback to be notified when the surface is created and
destroy ?
On 21 sep, 23:15, Robert Green wrote:
> Check to make sure that at the time of resume, you're not hanging on
> to old surface holders or anything like tha
Check to make sure that at the time of resume, you're not hanging on
to old surface holders or anything like that. I use GLSurfaceView
onPause and onResume and they work correctly for me on the G1 and
Emulator.
On Sep 21, 8:18 am, Guian wrote:
> well, I did put those lines in the onPause/onResu
well, I did put those lines in the onPause/onResume methods but still
have the black screen with this error in the logcat:
ERROR/SurfaceComposerClient(15353): using an invalid surface id=0,
identity=1431 should be 1435
Doesn't seem exactly the same error...
can anybody help please ?
On 30 août
In the mean time I found this was a classic RTFM case ;-)
If you use GLSurfaceView you have to call view.onPause() and
view.onResume() respectively in the activities onPause() and anResume
() methods
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