On Wed, Dec 21, 2011 at 2:05 PM, kumar wrote:
> Hi,
>
> Thanks for your early reply Md.Fazla Rabbi.
>
> * I have noted your point, in my app I am also using same as this, but
> here is my requirement below*:
> 1. Once i click on a button, it should give me three different sounds one
> after t
Hi Kumar ,
Hope this link will be helpful for you.
*
http://stackoverflow.com/questions/3288513/how-to-play-audio-files-one-after-the-other
*
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Hi,
Thanks for your early reply Md.Fazla Rabbi.
* I have noted your point, in my app I am also using same as this, but
here is my requirement below*:
1. Once i click on a button, it should give me three different sounds one
after the other? I have three music files, which should be run one a
Hi Verma,
I have developed a app which holds some audio files(50 sound files). For my
app i have used *MediaPlayer* Object which play one sound file at a time.
So for these 50 sound files i have stored sound files in *res/raw* folder.
Then in my code i use an array which holds the *id* of the soun
Hi
thanks for the reply .
On Wed, Dec 21, 2011 at 12:13 AM, Jeffrey Dunbar <
nightsbird.mob...@gmail.com> wrote:
> What requirements are you needing. I would suggest amrnb or ogg to
> keep them small,
> ogg for quality, never wav or mp3. I personally would put them in the
> asset directory
> it
What requirements are you needing. I would suggest amrnb or ogg to
keep them small,
ogg for quality, never wav or mp3. I personally would put them in the
asset directory
it seemed to work better for my app
Jeff
On Dec 19, 11:15 pm, kumar varma wrote:
> I've created an application which uses arou
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