Re: [android-developers] Re: What does targetSdkVersion do?

2010-04-16 Thread Dianne Hackborn
The camera doesn't use memory (for the most part) that would be accounted against the app and thus cause you to run out of memory. It is, however, a higher megapixel camera, and the resulting bitmaps you are making due to that in combination with the additional memory needed for higher density res

[android-developers] Re: What does targetSdkVersion do?

2010-01-08 Thread Matt Kanninen
Diane, I try hard not test on the emulator, and have access to the Android phones users are using. This bug happened only on the Droid, and our application depends on the Camera and Mic to function. More details on the bug here: http://groups.google.com/group/android-developers/browse_frm/thread

Re: [android-developers] Re: What does targetSdkVersion do?

2010-01-06 Thread Dianne Hackborn
On Wed, Jan 6, 2010 at 3:10 PM, Matt Kanninen wrote: > android:normalScreens="true" android:largeScreens="true" /> > If you don't specify anyDensity, then the system will run your app in density compatibility mode on high and low density devices. You really want to avoid this, since it

[android-developers] Re: What does targetSdkVersion do?

2010-01-06 Thread Matt Kanninen
Got it. I don't think I need targetSdkVersion now that I have: I want to target HVGA and up. On Jan 5, 8:10 pm, Lance Nanek wrote: > Can change defaults for supports-screens. Can also disable > compatibility features, like reporting a smaller size than the actual > display and scaling

[android-developers] Re: What does targetSdkVersion do?

2010-01-05 Thread Lance Nanek
Can change defaults for supports-screens. Can also disable compatibility features, like reporting a smaller size than the actual display and scaling your app up. See: http://developer.android.com/intl/zh-TW/guide/practices/screens_support.html On Jan 5, 9:15 pm, Matt Kanninen wrote: > What does