Our application is used when driving, and spends most of its life as a
service, Not a single user has yet complained about grainy or jagged images,
menu icons or some such in the UI part. The service occasionally shows
custom toasts that cover the whole screen, and for these we use 300x300
11.04.2011 14:58, lbendlin пишет:
Our application is used when driving, and spends most of its life as a
service, Not a single user has yet complained
They don't want to risk their life by looking closer :)
about grainy or jagged images, menu icons or some such in the UI part.
The service
That's exactly the point. Mobile utility applications have very short UI
usage cycles. Users usually don't take the time to look for that jagged
edge, they get the information they need and carry on.
(Having said that I still get wound up each time I look at the built in
Android web browser
So I should set it to true even when my app doesn't include resources
to accommodate any screen density (suppose I'm lazy so I don't create
any size- or density specific resources)?
I'm wondering this because taken from:
In short: am I always safe with anyDensity=true as long as I use dp
and sp as I read in Table 2 here:
http://developer.android.com/guide/practices/screens_support.html:
'That is, as long as your application uses density-independent units
(dp) for screen layout sizes, then it will perform
There are really two related things here:
1 - Setting anyDensity to true or minSdk/targetSdk to 4 or above means
that your application sees the real screen size/resolution/density at
runtime. Android will scale your images as needed when they are loaded,
so you won't get missing resource
I have minSDK set to 3, anyDensity to true, and have just a single resource
folder. Works fine for all devices from 1.5 all the way up to 3.x
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Can't imagine that would look very good on an XHDPI screen.
On Apr 11, 6:57 am, lbendlin l...@bendlin.us wrote:
I have minSDK set to 3, anyDensity to true, and have just a single resource
folder. Works fine for all devices from 1.5 all the way up to 3.x
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Well you'll get 2x doubled images... but the screen itself is 2x the
density of an mdpi screen, so the app's icons will mostly just look like
they are on an mdpi screen. :}
On Sun, Apr 10, 2011 at 5:49 PM, Zsolt Vasvari zvasv...@gmail.com wrote:
Can't imagine that would look very good on an
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