Hi,
sorry for the delay...
There is a complete example in the repository. It shows how to load, and the
render the SVG file to a canvas:
http://bazaar.launchpad.net/~pltxtra/libsvg-android/main/annotate/head:/src/com/toolkits/libsvgandroid/HelloSvgCanvas.java
pltxtra, Can you give an example how to use your port with SDK?
Thank you
On 28 май, 20:19, pltxtra don.juan...@gmail.com wrote:
Hi,
I've ported libsvg to Android. Using this library you can load a svg
file and rasterize it to an Android canvas.
https://code.launchpad.net/libsvg-android
Hi, can you give an example how to use your port?
Thank you
On 28 май, 20:19, pltxtra don.juan...@gmail.com wrote:
Hi,
I've ported libsvg to Android. Using this library you can load a svg
file and rasterize it to an Android canvas.
https://code.launchpad.net/libsvg-android
It has been
Hi,
I've ported libsvg to Android. Using this library you can load a svg
file and rasterize it to an Android canvas.
https://code.launchpad.net/libsvg-android
It has been tested on Android version 1.6, using the emulator. It
requires the NDK to build. Please note also that it is NOT extensively
Hi, I'm looking for the same. Please let me know if you found
anything. If not, I may have to write one myself. Thanks.
On Apr 20, 5:09 pm, Ken kenk...@gmail.com wrote:
Anyone know of a graphical editor that will generate a
android.graphics.Path?
I'm looking for something like inkscape that
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