http://developer.android.com/reference/android/media/SoundPool.html
Sounds can be looped by setting a non-zero loop value. A value of -1
causes the sound to loop forever.

soundPool.play(soundPoolMap.get(sound), streamVolume, streamVolume,
1,
-1, 1f);

On 24 ноя, 17:35, Jags <jag...@gmail.com> wrote:
> I am using soundpool to use sounds in my app. One of the sounds i need
> to play continuously in background. any example how to do this ?
>
> soundPool.play(soundPoolMap.get(sound), streamVolume, streamVolume, 1,
> 0, 1f);
>
> regards

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