[android-developers] Re: making videogame - newbie need help =P

2010-02-27 Thread Kofa
Thx Vlad, Robert, Jason, Martin!... I have upgraded everything to XML... but my game it's not real time, it's a turn based strategy =P... so for now it's ok with the ImageViews, Buttons and all of this stuff to start... I mean, i've never programmed on Java and it's my first project on android... I

[android-developers] Re: making videogame - newbie need help =P

2010-02-25 Thread Martin
Yes, use a SurfaceView!!! At the beginning I also made the mistake using ImageViews. Use a SurfaceView!! Learn this: http://www.droidnova.com/playing-with-graphics-in-android-part-i,147.html Greetings, Martin On 26 Feb., 00:58, Jason Arora wrote: > I agree 100% with Robert. For a real-time vid

[android-developers] Re: making videogame - newbie need help =P

2010-02-25 Thread Jason Arora
I agree 100% with Robert. For a real-time video game, you want to stay away from High-level GUI components. Kofa, it sounds like you are making good progress. Are you using a SurfaceView to draw the world and cities onto yet? I recommend that you do not work on the Game Menu yet. In my opinion, t

[android-developers] Re: making videogame - newbie need help =P

2010-02-25 Thread Robert Green
Vlad and Kofa, I have to say again that all of that high level stuff (layouts and imageviews) is totally inappropriate for a real-time game. Consider loading all graphics into bitmaps, running a logic thread and drawing to a SurfaceView. You will have far superior performance and can do anything

[android-developers] Re: making videogame - newbie need help =P

2010-02-25 Thread Vladimir
> ImageView[] var1 = new ImageView[4]; > var1[0].SetId(100); Wouldn't work with any non-primitive type. You only get an array of handles, need to initialize each object explicitly: ... var1[0] = new ImageView(...) var1[0].setId(100); ... With regards to the 1st question, you can create an instance

[android-developers] Re: making videogame - newbie need help =P

2010-02-24 Thread Kofa
First of all, sorry for the delay to reply...=P I have just read your message... i have started already and I have developed much I think =) I will tell you what I have, I will focus on the "engine"(GUI): a main menu with buttons, one with START GAME goes to another activity, there another butt

[android-developers] Re: making videogame - newbie need help =P

2010-02-17 Thread Robert Green
That's a custom job, my friend. You will want to write this like any normal video game, using GL or at least a SurfaceView. You will need to track the touch movement and keep the world's position, which you will then want to draw (clipped) along with all of the objects, transformed to that positi