i've submitted a case for this issue to google:
http://code.google.com/p/android/issues/detail?id=11993
On Oct 10, 3:08 am, newbyca newb...@gmail.com wrote:
update for anyone interested. i found some more info about the
problem ... i get the same results if i change my call to drawBitmap
to:
update for anyone interested. i found some more info about the
problem ... i get the same results if i change my call to drawBitmap
to:
surfaceCanvas.drawBitmap(sprite, (int)x, (int)y, null);
after looking thru the android source, the underlying native call
appears to take floats for position
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