Got it. Need to add this code // Draw the triangle gl.glColor4f(0.63671875f, 0.76953125f, 0.22265625f, 0.0f); // red, blue, green, alpha (android green) gl.glVertexPointer(3, GL10.GL_FLOAT, 0, triangleVB); // size, type, stride, pointere gl.glDrawArrays(GL10.GL_TRIANGLES, 0, 3); // mode, first, count
to the proper place. It goes in OnDrawFrame() just like the tutorial says. On Oct 21, 3:57 pm, netskink <davi...@gmail.com> wrote: > Hi, > > I am doing the opengl-es10 tutorial available > here:http://developer.android.com/resources/tutorials/opengl/opengl-es10.html > > I have done up to the part where the green triangle should appear. > Unfortunately it does not. I've put a breakpoint in > onSurfaceCreated() routine to make sure its hitting the code to > gl.glDrawArrays() and it is indeed hitting this code. > > Is there something I need to do with a manifest which is not listed in > the tutorial? > > John -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en