hello...could anyone help?
thx
On Jun 23, 10:37 pm, sleith wrote:
> hi, i'm trying to draw bitmap in canvas.
> the bitmap is used to draw text and background using canvas (named
> canvasBitmap)
> but the text or background that are drown to bitmap is not displayed,
> as if it's out of bounds.
>
setTextSize() and setStyle() need to be called on the Paint object I
think.
On Jun 23, 4:37 pm, sleith wrote:
> hi, i'm trying to draw bitmap in canvas.
> the bitmap is used to draw text and background using canvas (named
> canvasBitmap)
> but the text or background that are drown to bitmap is n
thx for reply
did u mean font's paint?
i believe it's not that the font is cannot be drawn.
i think it's the position of the position 0,0 of the bitmap is not
really 0,0 (it's out of bounds)
because when i move the position of bitmap (bitmap.translate) with
some x and y, i could see the text and t
Try using the following:
Rect bounds = new Rect();
mFontPaint.getTextBounds(mText, 0, mText.length(), bounds);
mCanvasBitmap.drawText(mText, 0, bounds.height(), mFontPaint);
On Jun 25, 1:20 am, sleith wrote:
> thx for reply
> did u mean font's paint?
> i believe it's not that the font is cannot
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