Hi, folks
I'm now facing a very strange server socket problem, I have a server that
will listen on a TCP port, I use the following code to do this work.
public class RequestListenerThread extends Thread {
private final ServerSocket serversocket;
public RequestListenerThread(int port, final
more on this problem...
it works great in emulator, but always failed on real device
On Sat, Jun 26, 2010 at 1:03 AM, Alex Xin xinxi...@gmail.com wrote:
Hi, folks
I'm now facing a very strange server socket problem, I have a server that
will listen on a TCP port, I use the following code to
do you know what's the ip address you got on the real device.
There are chances the real device is on NAT network. In such a case you wont
be able to talk directly to the device.
On Fri, Jun 25, 2010 at 12:04 PM, Alex Xin xinxi...@gmail.com wrote:
more on this problem...
it works great in
thanks for reply.
It's not an IP problem, my real device and client computer are all connected
to local network through a WIFI router, they can connect to each other
directly. My phone has IP address: 192.168.0.176 and computer's IP is
192.168.0.126, assigned by DHCP.
I found that if I establish
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