Hello All, Thanks in advance for any words of wisdom! I'm running into a tricky problem whereby my application throws a StackOverflowError exception within ViewRoot.draw. I know the easy answer to fix this would be to simplify my view hierarchy, but lets assume for a second that I can't do that. Assuming this, these are my questions:
1. Is there a way for me to profile the stack as it fills up so that I can best decide where all of the memory is going (which view(s))? I'd also like to be able to compare the stack profile of the devices that don't overflow to the devices that do... 2. I have tested on 10+ Android devices, and this only EVER shows up on the HTC Thunderbolt and the Nexus S. Anybody have an idea for why this would be? 3. Along the lines of question 2, does anybody know what determine the size of the stack for the main/ui thread? Is this device or Android OS specific (ex. 2.2 vs. 2.3)? Thanks for your help, Sam -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en