I've a WebView with zoom disabled, however when taping or touching it, it still loses quality: images are dithered, texts become aliased, etc. even though a touch/drap/swype no longer does anything.
Is there a way to turn off that behavior *without* losing touch events in JavaScript? Or is there some way to control the rendering quality? (even if that means forcing low quality all the time). By specifying an OnTouchListener that returns always true, the behavior goes away, but so do the touch events in JavaScript... If the OnTouchListener returns true always, except for a few select events (I'm only after taps), I can get the WebView to stay in low- quality, but on multi-touch events, the WebView will just freeze. Dismissing the events with preventDefaults in JavaScript results in WebView freezes for some swypes or multi-touch combinations with the infamous "Miss a drag as we are waiting for WebCore's response for touch down". Happens for 2.2 and 2.3.3. Eric -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en