I've a WebView with zoom disabled, however when taping or touching it,
it still loses quality: images are dithered, texts become aliased,
etc. even though a touch/drap/swype no longer does anything.

Is there a way to turn off that behavior *without* losing touch events
in JavaScript?
Or is there some way to control the rendering quality? (even if that
means forcing low quality all the time).

By specifying an OnTouchListener that returns always true, the
behavior goes away, but so do the touch events in JavaScript...

If the OnTouchListener returns true always, except for a few select
events (I'm only after taps), I can get the WebView to stay in low-
quality, but on multi-touch events, the WebView will just freeze.

Dismissing the events with preventDefaults in JavaScript results in
WebView freezes for some swypes or multi-touch combinations with the
infamous "Miss a drag as we are waiting for WebCore's response for
touch down".

Happens for 2.2 and 2.3.3.

Eric

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