[android-developers] Will SurfaceView ever support hardware acceleration?

2012-05-10 Thread Simon Edström
Will SurfaceView ever support hardware acceleration? If yes, when? Since hardware acceleration was introduced in 3.0 you would think that the SurfaceView should be supported in ICS. I'm currently working on an application that involves a SurfaceView that runs very slow on big screens (ex. HTC One

Re: [android-developers] Will SurfaceView ever support hardware acceleration?

2012-05-10 Thread Dianne Hackborn
Recommendation is to use OpenGL. If you are using Canvas for your drawing in a SurfaceView, you aren't really gaining anything over just not using a SurfaceView. If you are using SurfaceView for performance reasons, you should prefer to use OpenGL to avoid the overhead of translating Canvas opera

Re: [android-developers] Will SurfaceView ever support hardware acceleration?

2012-05-10 Thread Romain Guy
Hardware accelerated Canvas through SurfaceView is currently not planned, at least not in J. On Wed, May 9, 2012 at 10:30 AM, Simon Edström wrote: > Will SurfaceView ever support hardware acceleration? If yes, when? > Since hardware acceleration was introduced in 3.0 you would think that > the Su