Hello, all ...

Is there an Android equivalent to the iOS Core Audio / Audio File Stream 
Services? I need to be able to read audio bytes from a network and feed them to 
the audio system under my control, so I can do my own timeouts / reconnects / 
range requests / etc. without interrupting the audio playback (since the system 
audio thread would be playing audio already enqueued).

It seems that MediaPlayer doesn't give me this level of control. Is there a 
lower-level framework that does, either in the SDK or NDK?

Regards,

John

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