what puzzle me so much is that i can't destroy a GLSurfaceView while i
don't want to exit the activity.

the fact is when i destroy a GLSurfaceView which had show in the screen
(that means it has binded to the activity's SurfaceHolder), the
activity exits without any prompting. Perhaps ,the Context which
provided in the Construction of GLSurfaceView joins the two things
together.

so my conclusion is that a GLSurfaceView can only be destroyed when
exit the activity.

is there anyway to destroy a GLSurfaceView without exit activity?
is there someone can provide a clue?


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