Having trouble animating some view objects.

My main activity creates a DrawView class, which extends View.  The
DrawView class creates three ColorBalls, each of which which extend
View.  The onDraw function in DrawView calls drawBitmap on each of the
ColorBalls.  This seems to be required, if I don't do this, they don't
show up.  (I re-purposed some code I found).

The ColorBalls keep track of their own x,y position, so that DrawView
knows where to draw them.  DrawView can of course, reposition them, by
simply resetting their x, y pos.  Then, of course, they jump to the
next place.  So far, so good.

But now I want to animate the balls using TranslateAnimation.  But
when I try, nothing happens.  I think that the onDraw in DrawView is
fighting with the Translate Animation, keeping it from doing
anything.  I think, anyway.  But if I don't call the draw bitmap in
onDraw, nothing gets drawn ever.

So how can I make the ColorBalls draw every frame, but also animate?
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers-unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to