Yes. I had read that, and I understand that the VM tries to stratify
processes depending on their function and keep my process alive as
long as possible. What I'm really interested in is detecting when the
the VM (re)-instantiated and garbage collects my Activity class, and
how that relates to t
Yeah, the process lifetime, which is outlined here:
http://developer.android.com/guide/topics/fundamentals.html#proclife
On Tue, Jul 14, 2009 at 1:38 PM, Richard Schilling <
richard.rootwirel...@gmail.com> wrote:
>
> Thanks Dianne. Very helpful indeed.
>
> For process lifetime, I don't think yo
Thanks Dianne. Very helpful indeed.
For process lifetime, I don't think you're referring to the "entire
lifetime" of an Activity as defined on the API reference page for
Activity (http://developer.android.com/reference/android/app/
Activity.html):
"The entire lifetime of an activity happens bet
Statics are statics -- they are global to the process. So their value will
last for the lifetime of the process, which is usually much longer than an
individual activity instance.
On Tue, Jul 14, 2009 at 12:52 PM, Richard Schilling <
richard.rootwirel...@gmail.com> wrote:
>
> I just ran into a s
What if you make your activity singleTop and then use onNewIntent() in the same
activity such as
onCreate { configure(); }
onNewIntent { configure() }
-Original Message-
From: Daniel
To: Android Developers
Date: Fri, 3 Jul 2009 00:38:44 -0700 (PDT)
Subject: [android-developers] Activ
Thanks Dianne, as usual your responses are prompt and helpful.
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On Tue, Jan 13, 2009 at 12:27 PM, iliketolearn wrote:
> When the system is running low on memory, can it selectively choose to
> destroy an activity in the process, instead of the entire process?
Currently it relies on killing the entire process, but this could change in
the future.
> For
> e
hackbod, with the finishOnTaskLaunch flag set to true, pressing HOME
will finish the activity, calling onDestroy.
On Oct 3, 2:59 am, hackbod <[EMAIL PROTECTED]> wrote:
> Um... you should fix your program. :)
>
> You can't really rely on onDestroy() for this. For example, if the
> user presses h
Um... you should fix your program. :)
You can't really rely on onDestroy() for this. For example, if the
user presses home to get out of your app, the activity will not be
destroyed. And if the user flips the lid while your activity is
running, the current instance will be destroyed and a new
What's that resource you're talking about ?
On Oct 2, 11:20 am, elvisw <[EMAIL PROTECTED]> wrote:
> to release some resource violently...
> that resource has no API for me to release it smoothly..
> it will keep working, cost cpu time unless i exit the process...
> so...
>
> Thanks
>
> On Oct
to release some resource violently...
that resource has no API for me to release it smoothly..
it will keep working, cost cpu time unless i exit the process...
so...
Thanks
On Oct 2, 3:35 pm, hackbod <[EMAIL PROTECTED]> wrote:
> You can use the Process class to kill yourself. But doing t
You can use the Process class to kill yourself. But doing that pretty
nasty, and almost certainly won't work all that well.
Why would you want to do such a thing?
On Oct 1, 8:37 pm, elvisw <[EMAIL PROTECTED]> wrote:
> Hi everyone,
>
> Normally, when onDestroy() been called, the process is s
"A situation you will often run in to is when another entity (such as
the SearchManager or NotificationManager) starts one of your
activities. In this case, the Intent.FLAG_ACTIVITY_NEW_TASK flag must
be used, because the activity is being started outside of a task (and
the application/task may no
Awesome! You saved the day ... again.
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When setting the Notification intent, are you using the Flags CLEAR_TOP and
SINGLE_TASK?
ie. Intent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP |
Intent.FLAG_ACTIVITY_NEW_TASK)
More explanation about these launch modes is given in the docs below:
http://code.google.com/android/reference/android/conten
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