Hi,

I'm having a problem when I create a Sub-Activity to my main
activity.  Both activities have their own GLSurfaceViews.  Nothing on
Logcat.  Basically It just opens up the new view and it's black and it
never renders with the new opengl stuff.  I've tried a bunch of stuff,
just want to know if there's some special way I need to pause the
first opengl activity to get the second to run, or if there's some
toggle which I am missing, or if it just can't be done.  When I open
the second activity with a GLSurface View, the first activity stops
drawing frames, but the second one, never initializes or starts to
draw.

Main Activity Creation:

        GLSurfaceView view = new GLSurfaceView(this);
        OpenGLRenderer renderer = new OpenGLRenderer(this);
        view.setRenderer(renderer);
        view.setOnTouchListener(renderer.tListener);
        setContentView(view);


Sub Activity Invokation inside of OpenGLRenderer:

                intent = new Intent();
                intent.setClass(context, PickAPlayerActivity.class);
                context.startActivity(intent);

Sub Activity Creation:

        setContentView(R.layout.pickaplayerview);
        GLSurfaceView view = (GLSurfaceView) findViewById(R.id.jerseys);
        CoverFlowRenderer cover = new CoverFlowRenderer(this);
        view.setRenderer(cover);
        view.setOnTouchListener(cover.tListener);

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