Re: [android-porting] Re: Mouse not working on BeagleBoard

2011-05-09 Thread arden jay
I've tried this patch and fix one, that causes mouse surface creation always fail. (check lock_canvas, the patch puts NULL there) Does anyone try hwrotation based on this patch? I tried it on hwrotation = 270, it's magic that mouse still works fine??!! 2011/4/27 FP bixt...@gmail.com: I applied

Re: [android-porting] Re: How can I re-init the screen

2011-01-26 Thread arden jay
As I know, activity has ViewRoot with it. ViewRoot can talk to Window Manger and finally goes to SurfaceFlinger. I'm thinking if the screen size changed, activity uses invalidate() to tell ViewRoot to relayout. Is this direction correct? It should be easy to get a bigger(or smaller) surface, but

[android-porting] Re: Tearing issue with OpenGL

2009-04-01 Thread arden jay
Hi Manish, My point is, if you disable/enable irq at each pan display, you will encounter that kernel resend the interrupt. Not the real hardware vsync triggers. So, if you check your waveform, you will find you send out data between two vsync interval. If you cross the next vsync, you will get