I do hope this gets ported to Hero. :)

On Jun 22, 11:40 am, Andy Savage <a...@bluewire.net.nz> wrote:
> Hi there...
>
> In looking at the Rockplayer package it seems they use ffmpeg to do this.
>
> More specifically they use:
> libffmpeg.so,
> libcmplayer.so
>
> So presumably they use ffmpeg to decode the video then pass it to Android.
>
> Cheers,
> Andy
>
> --
> "The greatest challenge to any thinker is stating the problem in a way that
> will allow a solution"
> - Bertrand Russell
>
> Andy Savage
> Cell Phone: +852 936 34341
> Skype ID: andy_savage
> Linked In:http://www.linkedin.com/in/andysavage
>
> On Tue, Jun 22, 2010 at 11:16 AM, Andy Savage <a...@bluewire.net.nz> wrote:
> > Hi there,
>
> > Exactly the same question as me. I posted a topic to the developers group
> > with this question:
>
> >http://groups.google.com/group/android-developers/browse_thread/threa...
>
> > Hoping somebody can shed some light.
>
> > One interesting thing though... perhaps we can find out? I mean, if the
> > player supports XVid then the player must be OpenSource? Or they must make
> > the code available since the xVid codec is GPL (a very viral type licence).
> > Any players support xVid out there that we could request the code for??
>
> > Cheers,
> > Andy
>
> > --
> > "The greatest challenge to any thinker is stating the problem in a way that
> > will allow a solution"
> > - Bertrand Russell
>
> > Andy Savage
> > Cell Phone: +852 936 34341
> > Skype ID: andy_savage
> > Linked In:http://www.linkedin.com/in/andysavage
>
> > On Tue, Jun 22, 2010 at 9:06 AM, NoraBora <noranb...@gmail.com> wrote:
>
> >> How is it possible that an app supports the media format OpenCORE
> >> doesn't?
>
> >> Does it mean the app uses its own media framework?
>
> >> or somehow register parser node to OpenCORE?
>
> >> Is it possible and encouraging?
>
> >> --
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