[android-porting] ICS Sys image to N1

2011-11-17 Thread Scs Sek
Guys, Any one is the process of building ICS for N1? I am just struck to increase the partition of increasing system and userdata img size from bootloader.. Tried to build system img with nexus board config. Looking some direction.. -- unsubscribe: android-porting+unsubscr...@googlegroups.com w

[android-porting] gl2mark

2011-07-06 Thread scs sek
Hi All, let me know if any one ported any graphics benchmerk tools like gl2mark from *https://launchpad.net/glmark2*. Since this tools are built upon waf (automated build environment). i am looking some help to configure the wscript to cross compile it for Android based on prebuilt tool chain I t

[android-porting] Re: Regarding H264 PV Encoder

2010-06-28 Thread scs sek
Is this known issue? On Sat, Jun 26, 2010 at 4:04 AM, scs sek wrote: > Hi, > > I am not able to see the playback of the clip which is recorded using PV > H264 Encoder. I can see only green display. I am using Eclair. > Any one has faced this problem? > > > -- unsu

[android-porting] Regarding H264 PV Encoder

2010-06-26 Thread scs sek
Hi, I am not able to see the playback of the clip which is recorded using PV H264 Encoder. I can see only green patch. I am using Eclair. Any one has faced this problem? -- unsubscribe: android-porting+unsubscr...@googlegroups.com website: http://groups.google.com/group/android-porting

[android-porting] Fwd: Regarding Opencore Node Level Buffering

2010-06-10 Thread scs sek
Any thought on this? -- Forwarded message -- From: scs sek Date: Wed, Jun 9, 2010 at 11:07 AM Subject: Regarding Opencore Node Level Buffering To: android-porting Hi All & Packet Video Engineer, This is regarding the Opencore data path. I can see each node (so

[android-porting] Regarding Opencore Node Level Buffering

2010-06-09 Thread scs sek
Hi All & Packet Video Engineer, This is regarding the Opencore data path. I can see each node (source/intermediate/sink node has numbers of queues and buffers to do some level of buffering. But when i see PV logging, I found one buffer is given for decoder and the same is pushed to renderer also.

[android-porting] Surface flinger Postframe buffer control

2010-06-08 Thread scs sek
Hi All, I am seeing that Surface Flinger::threadloop postframebuffer is called many times without any actual screen update. Instead i plan to make combine multiple postframebuffer into single call. especially i want to do incase of text renderring. Any pointer would be helpful to control the even

Re: [android-porting] Re: Why Android 2.1 works so slow

2010-04-12 Thread scs sek
I profiled in each level in 2D bitmap software case and it shows more time on repaint /draw, especially in the Java and Graphics (Framework). I am also looking for some lead on this issue to improve 2D performance. On Mon, Apr 12, 2010 at 7:56 AM, Disco Stu 010 wrote: > >> Hi David, >> >> I guess

[android-porting] Android Home Screen and LaunchPad Scrolling

2010-04-07 Thread scs sek
Hi, When i drag Android LaunchPad (Application Icons) up and down it takes lot of time to draw them each time. It goes upto 60-70 ms. Is there anyway i can make it fast? It is okay to make some compromise on display resolution. -- unsubscribe: android-porting+unsubscr...@googlegroups.com website

Re: [android-porting] Re: H264 Decode Frame Distortion

2010-03-24 Thread scs sek
+ Android porting On Wed, Mar 24, 2010 at 1:30 PM, scs sek wrote: > Hello Ravi, > > in pv_OMXComponent.cpp file the function > OmxComponentBase::BufferMgmtFunction() is called the following funtion for > video pOpenmaxAOType->ProcessData(); multiple time with the same b

[android-porting] H264 Decode Frame Distortion

2010-03-22 Thread scs sek
Hi, When I try to decode the H264 data (Our Codec is integrated with the existing OpenMaxIL layer in Android), The initial few frames are distorted and then playback is recovered. Any help would be appreciated. -- unsubscribe: android-porting+unsubscr...@googlegroups.com website: http://groups.g