"Hardware" codec typically means a codec that runs on a DSP. On the emulator, there are no hardware resources, so there is no way the hardware codec will be able to instantiate.
Yes. You can have multiple codecs of the same format. The order in which the codecs will be picked up depends on the order in which the OMX components/OMX cores get initialized. Typically, you would want to always register your HW component first, followed by the SW codecs. The order of preference for loading OMX core currently depends on the cfg file. The .cfg files are looked up in an alphabetical order. So, if you have your .cfg file as 001_mynew.cfg, that will be loaded before pvplayer.cfg. -Ravi On Aug 13, 5:39 am, Vinay <vnykm...@gmail.com> wrote: > Hi All, > I wanted some clarification about hardware and software codecs. I am > integrating a "hardware codec" for some video format into OpenCore. I > will get the codec from my vendor. After integration does it work in > emulator, since the codec I am integrating is the hardware codec? Can > I have both software and hardware codec for a particular file format, > if yes which one does OpenCore picksup? > > With Regards > Vinayakumara T V --~--~---------~--~----~------------~-------~--~----~ unsubscribe: android-porting+unsubscr...@googlegroups.com website: http://groups.google.com/group/android-porting -~----------~----~----~----~------~----~------~--~---