frameworks/wilhelm is the pathname of the git repository for 2 APIs:
 - Android native audio based on OpenSL ES
 - Android native media based on OpenMAX AL

OpenSL ES is recommended for lower-latency audio output.
For audio input and normal latency audio output, I recommend
android.media.AudioRecord and android.media.AudioTrack respectively.

Regarding OpenMAX AL, please see my 2013/11/20 post at
"OpenMAX AL Player"
https://groups.google.com/forum/#!topic/android-ndk/XzJ_vOGiGPo

You mentioned you want to join the project.
If you want to use the API as a developer, there is no need to join 
anything.

If you want to contribute patches (such as bug fixes etc.)
please see http://source.android.com/source/submit-patches.html

For very small bug fixes, you can simply confirm there is a bug at the
public issue tracker then upload your patch to AOSP.
For anything more significant, I recommend first discussing
your proposal on either android-contrib or android-ndk groups first,
make sure there is consensus on it, and then upload the patch.
A series of smaller patches is preferred over one large patch.

http://source.android.com/source/report-bugs.html
https://groups.google.com/forum/#!forum/android-contrib
https://groups.google.com/forum/#!forum/android-ndk



On Tuesday, December 10, 2013 6:11:20 PM UTC-8, Mayank Agarwal wrote:
>
>
> Hi,
>
> I would like to join android wilhelm project.Any pointers on that.
>  
> I would like to understand how OpenMax al processes audio/video data 
> before sending it down to hw/soc
>
> Regards,
> Mayank
>

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