[android-porting] Re: gralloc: Out of Memory using VFB

2010-09-06 Thread onaips
Hi Tung, thanks for your answer, You were right, i was using the msm7k gralloc and it was allocation the memory on GPU, i simply changed the name of /system/libs/hw/ gralloc.msm7k.so lib to force HAL to search for the gralloc.default.so, and now i can use any resolution. Now i have another issue,

Re: [android-porting] Re: gralloc: Out of Memory using VFB

2010-09-07 Thread Tung Dang
Hi Onaip, The color mapping between red and blue is swaped. U edit your vfb.c to change the color offset for red and blue (in vfb_check_var, setting for RGB 565) Cheers, Tung On Mon, Sep 6, 2010 at 9:01 PM, onaips wrote: > Hi Tung, thanks for your answer, > > You were right, i was using the m

Re: [android-porting] Re: gralloc: Out of Memory using VFB

2010-09-30 Thread José Luis Pereira
I have some one question, i'd be glad if someone could answer this. I know that Android doesnt support multiple framebuffer, but is it possible to support 2 displays, one active at a time, dynamically changing? Do i have to change the core of OS? Thanks On Tue, Sep 7, 2010 at 8:05 AM, Tung Dang