On 07.11.2017 12:25, Jonathan Nuñez Aguin wrote:
I have multiple plays where we need to fail when one of the host has a
failure, behaviour that we can configure by using "max_fail_percentage:
0"
but we need to add this setting in each play which is really verbose
and
prone to errors if the
Hello,
I have multiple plays where we need to fail when one of the host has a
failure, behaviour that we can configure by using "max_fail_percentage: 0"
but we need to add this setting in each play which is really verbose and
prone to errors if the developer miss it in a new play. Is there a