) and on a real hardware device
(android-23) and same crash.
Please advise.
Thanks,
Jeff
Here's the script I'm using to run cmake:
$ cat scripts/run_cmake.sh
cd apitrace
cmake \
-H. -Bbuild \
-DCMAKE_TOOLCHAIN_FILE=../scripts/android.toolchain.cmake \
-DANDROID_NDK=/home/u
This works the same way as in glretrace.
diff --git a/retrace/d3dretrace.hpp b/retrace/d3dretrace.hpp
index 41cc1c5..aea8c03 100644
--- a/retrace/d3dretrace.hpp
+++ b/retrace/d3dretrace.hpp
@@ -91,6 +91,9 @@ resizeWindow(HWND hWnd, int width, int height);
bool
processEvents(void);
+void frame_
diff --git a/specs/d3d11.py b/specs/d3d11.py
index 7d1e1d7..3da1559 100644
--- a/specs/d3d11.py
+++ b/specs/d3d11.py
@@ -1219,13 +1219,14 @@ d3d11.addFunctions([
StdFunction(HRESULT, "D3D11CreateDevice", [(ObjPointer(IDXGIAdapter),
"pAdapter"), (D3D_DRIVER_TYPE, "DriverType"), (HMODULE, "Soft
ID3D11DeviceContext::Map maps subresources and not the DeviceContext.
Therefore, we need to key our internal map tracking on the sub-resource
instead of the DeviceContext.
---
diff --git a/retrace/dxgiretrace.py b/retrace/dxgiretrace.py
index 8fa1fdb..f428dbb 100755
--- a/retrace/dxgiretrace.py
+
kCGLPFABackingVolatile was added in 10.8 not 10.7
---
diff --git a/dispatch/glimports.hpp b/dispatch/glimports.hpp
index 938c374..a913468 100644
--- a/dispatch/glimports.hpp
+++ b/dispatch/glimports.hpp
@@ -112,27 +112,27 @@ typedef struct _WGLSWAP
#define kCGLPFAAcceleratedCompute 97
#define kC
diff --git a/retrace/dxgiretrace.py b/retrace/dxgiretrace.py
index 6a51a4d..d6d7e96 100644
--- a/retrace/dxgiretrace.py
+++ b/retrace/dxgiretrace.py
@@ -151,17 +151,17 @@ createWindow(DXGI_SWAP_CHAIN_DESC *pSwapChainDesc) {
def invokeInterfaceMethod(self, interface, method):
# keep
On 2013-03-11, at 6:55 PM, José Fonseca wrote:
> Thanks. Pushed.
>
> I just had to massage the new code a little, so that builds on machines
> without D3D11.1/DXG1.2 headers don't fail. I haven't tested though, so
> please let me know if there are any regressions on your end.
There were no r
diff --git a/specs/d3d11_1.py b/specs/d3d11_1.py
index 5681191..02b0b54 100644
--- a/specs/d3d11_1.py
+++ b/specs/d3d11_1.py
@@ -129,16 +129,17 @@ D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG = Flags(UINT, [
"D3D11_1_CREATE_DEVICE_CONTEXT_STATE_SINGLETHREADED",
])
ID3D11DeviceContext1.methods