I've made an initial check-in of the very raw CFFI bindings to Cal3d. 

I have also included a demo, "cal3d-demo" that loads in one of the included 
models. I'm having a bit of trouble reading the material proporties for each 
mesh, but hopefully I'll sort this out over the next few days. Also, the 
model is backlit only which looks a little weird. The demo relies on OpenRM 
for rendering so the lispbuilder-openrm package must be retrieved from SVN. 

This is Windows only at the moment. 

 -Luke 

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