On 01-11-2011 21:01, Leonid Isaev wrote:
> On (11/01/11 20:45), Mauro Santos wrote:
> -~> On 01-11-2011 17:34, Leonid Isaev wrote:
> -~> > On (11/01/11 16:40), Matej Ľach wrote:
> -~> > -~> I support this idea.
> -~> > -~> Keep most games in AUR and the more popular ones can have their
> -~> > -~>
People, what about just stopping this discussion?
This topic was discussed so many times in too long threads here on the
mailing list, always with the same old arguments for both sides, and
always with the same result: Nothing was changed because there's no
reason.
If the package size was the rea
On (11/01/11 20:45), Mauro Santos wrote:
-~> On 01-11-2011 17:34, Leonid Isaev wrote:
-~> > On (11/01/11 16:40), Matej Ľach wrote:
-~> > -~> I support this idea.
-~> > -~> Keep most games in AUR and the more popular ones can have their
-~> > -~> own repo [games] on a separate server.
-~> > -~> This
On 01-11-2011 17:34, Leonid Isaev wrote:
> On (11/01/11 16:40), Matej Ľach wrote:
> -~> I support this idea.
> -~> Keep most games in AUR and the more popular ones can have their
> -~> own repo [games] on a separate server.
> -~> This server could be community financed using donations and if not
>
On Tue, Nov 1, 2011 at 9:27 PM, Leonid Isaev wrote:
> On (11/01/11 16:01), Calvin Morrison wrote:
> -~> 2011/11/1 Ángel Velásquez :
> -~> > 2011/11/1 Meyithi :
> -~> >> I don't code, can we please move all coding tools to a separate repo
> so I
> -~> >> don't have to sync it?
> -~> >>
> -~> >> th
On (11/01/11 16:01), Calvin Morrison wrote:
-~> 2011/11/1 Ángel Velásquez :
-~> > 2011/11/1 Meyithi :
-~> >> I don't code, can we please move all coding tools to a separate repo so I
-~> >> don't have to sync it?
-~> >>
-~> >> thanks
-~> >
-~> > You're a troll, you have a separate repo for you add
2011/11/1 Ángel Velásquez
>
> I have been saying that since two or three years ago.
>
> As i've said before, games is not the strong point of any Linux
> distribution, and nobody use linux to game, face it, some people
> download games, but most of the gamer people are playing consoles, not
> eve
2011/11/1 Ángel Velásquez :
> 2011/11/1 Meyithi :
>> I don't code, can we please move all coding tools to a separate repo so I
>> don't have to sync it?
>>
>> thanks
>
> You're a troll, you have a separate repo for you add it it's called [troll].
>
Actually I think there is a valid point being mad
2011/11/1 Meyithi :
> I don't code, can we please move all coding tools to a separate repo so I
> don't have to sync it?
>
> thanks
You're a troll, you have a separate repo for you add it it's called [troll].
>
> --
> Jason Steadman
> http://www.meyithi.com/
> http://twitter.com/meyithi
>
-
I don't code, can we please move all coding tools to a separate repo so I
don't have to sync it?
thanks
--
Jason Steadman
http://www.meyithi.com/
http://twitter.com/meyithi
On Tue, Nov 1, 2011 at 12:34 PM, Leonid Isaev wrote:
> On (11/01/11 16:40), Matej Ľach wrote:
> -~> I support this idea.
> -~> Keep most games in AUR and the more popular ones can have their
> -~> own repo [games] on a separate server.
> -~> This server could be community financed using donations a
On (11/01/11 16:40), Matej Ľach wrote:
-~> I support this idea.
-~> Keep most games in AUR and the more popular ones can have their
-~> own repo [games] on a separate server.
-~> This server could be community financed using donations and if not
-~> enough interest will be raised for new repo, all
On 11/01/2011 07:01 PM, Ángel Velásquez wrote:
2011/11/1 Matej Ľach:
I support this idea.
Keep most games in AUR and the more popular ones can have their own repo
[games] on a separate server.
This server could be community financed using donations and if not enough
interest will be raised for n
On Tue, Nov 1, 2011 at 5:58 PM, Alessio 'Blaster' Biancalana
wrote:
> Kudos :)
> This is an awesome idea, I think it would be better than having to rebuild
> every game from sources every time a developer updates it.
> Now, we have these two ways to do this thing. I think an official
> repository
2011/11/1 Matej Ľach :
> I support this idea.
> Keep most games in AUR and the more popular ones can have their own repo
> [games] on a separate server.
> This server could be community financed using donations and if not enough
> interest will be raised for new repo, all these huge games can be mo
On Tue, Nov 1, 2011 at 5:40 PM, Matej Ľach wrote:
> I support this idea.
> Keep most games in AUR and the more popular ones can have their own repo
> [games] on a separate server.
> This server could be community financed using donations and if not enough
> interest will be raised for new repo, a
On Tue, Nov 1, 2011 at 5:50 PM, Daenyth Blank wrote:
> On Tue, Nov 1, 2011 at 12:40, Matej Ľach wrote:
>> I support this idea.
>> Keep most games in AUR and the more popular ones can have their own repo
>> [games] on a separate server.
>> This server could be community financed using donations an
On Tue, Nov 1, 2011 at 12:40, Matej Ľach wrote:
> I support this idea.
> Keep most games in AUR and the more popular ones can have their own repo
> [games] on a separate server.
> This server could be community financed using donations and if not enough
> interest will be raised for new repo, all
I support this idea.
Keep most games in AUR and the more popular ones can have their own repo
[games] on a separate server.
This server could be community financed using donations and if not
enough interest will be raised for new repo, all these huge games can be
moved to AUR and the smaller on
Am 01.11.2011 13:37, schrieb Tom Gundersen:
Sun Oct 23 10:35:26 2011: error: permission denied on key
'net.ipv4.conf.all.mc_forwarding'
Sun Oct 23 10:35:26 2011: error:
permission denied on key 'net.ipv4.conf.default.mc_forwarding'
"
What does it mean?
>
> 2011-11-01T14:10+0200, Roman V.Leon. wrote:
>
>>
>> > Hi,
>> > I've just noticed the following warning in the /var/log/boot file:
>> >
>> > "
>> > Sun Oct 23 10:35:26 2011: error: permission denied on key
>> > 'net.ipv4.conf.all.mc_forwarding'
>> >
>> > Sun Oct 23 10:35:26 2011: error:
>> > perm
On Tue, Nov 1, 2011 at 1:29 PM, Gr., F. wrote:
> 2011-11-01T14:10+0200, Roman V.Leon. wrote:
>
>>
>> > Hi,
>> > I've just noticed the following warning in the /var/log/boot file:
>> >
>> > "
>> > Sun Oct 23 10:35:26 2011: error: permission denied on key
>> > 'net.ipv4.conf.all.mc_forwarding'
>> >
2011-11-01T14:10+0200, Roman V.Leon. wrote:
>
> > Hi,
> > I've just noticed the following warning in the /var/log/boot file:
> >
> > "
> > Sun Oct 23 10:35:26 2011: error: permission denied on key
> > 'net.ipv4.conf.all.mc_forwarding'
> >
> > Sun Oct 23 10:35:26 2011: error:
> > permission denied
> Hi,
> I've just noticed the following warning in the /var/log/boot file:
>
> "
> Sun Oct 23 10:35:26 2011: error: permission denied on key
> 'net.ipv4.conf.all.mc_forwarding'
>
> Sun Oct 23 10:35:26 2011: error:
> permission denied on key 'net.ipv4.conf.default.mc_forwarding'
> "
>
> What does i
Hi,
I've just noticed the following warning in the /var/log/boot file:
"
Sun Oct 23 10:35:26 2011: error: permission denied on key
'net.ipv4.conf.all.mc_forwarding'
Sun Oct 23 10:35:26 2011: error:
permission denied on key 'net.ipv4.conf.default.mc_forwarding'
"
What does it mean?
On 01/11/11 09:57, Sven-Hendrik Haase wrote:
goodme...@gmail.com wrote:
Hi all,
I noticed that there are some games in the community repo.
Some of them has _HUGE_ data packages.
Why not create a new repo for those games? That will save
some bandwidth if a mirror maintainer decided to n
goodme...@gmail.com wrote:
>
>Hi all,
>
> I noticed that there are some games in the community repo.
>Some of them has _HUGE_ data packages.
>
> Why not create a new repo for those games? That will save
>some bandwidth if a mirror maintainer decided to not support
>games.
>
> By far, not
On Tue, Nov 1, 2011 at 7:33 AM, Oon-Ee Ng wrote:
> On Tue, Nov 1, 2011 at 1:46 PM, wrote:
>>
>> Hi all,
>>
>> I noticed that there are some games in the community repo.
>> Some of them has _HUGE_ data packages.
>>
>> Why not create a new repo for those games? That will save
>> some bandwidth
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