Stefan,
Ok, then 'Mirrored Lorentz' is not a good replacement since it works
differently. This will also be difficult to consider in any new
implementation. I thought the policy was to leave such optimizations up to
the user...
The new system I suggest has to remove the lineshapes of today and
Dear Richard,
> Ps. The cutoff is determined based on the negative frequency and not on the
> frequency of the line. Not sure if that is intentional or not, since I still
> have not read the papers on why the cutoff exists. This is not a big
> numerical issue but at most a potential mismatch
S – I’ll get round to updating
> it once I’ve had a chance to get round to somehow installing cmake 3 on our
> systems so that I can actually compile anything newer…
> >
> >
> >
> > Cheers,
> >
> >
> >
> > Stuart
> >
> >
> >
> > F
3 on our
> systems so that I can actually compile anything newer…
>
>
>
> Cheers,
>
>
>
> Stuart
>
>
>
> From: Richard Larsson [mailto:ric.lars...@gmail.com]
> Sent: 13 October 2017 14:01
> To: Fox, Stuart
> Cc: arts_dev.mi@lists.uni-h
get round to somehow installing cmake 3 on our
> systems so that I can actually compile anything newer…
>
>
>
> Cheers,
>
>
>
> Stuart
>
>
>
> *From:* Richard Larsson [mailto:ric.lars...@gmail.com]
> *Sent:* 13 October 2017 14:01
> *To:* Fox, Stuart
> *
,
Stuart
From: Richard Larsson [mailto:ric.lars...@gmail.com]
Sent: 13 October 2017 14:01
To: Fox, Stuart
Cc: arts_dev.mi@lists.uni-hamburg.de
Subject: Re: [arts-dev] Problem with line absorption in ARTS
Stuart,
I am also seeing the problem but I have no time to investigate in detail. As a
Stuart,
I am also seeing the problem but I have no time to investigate in detail.
As a temporary solution, there exists another lineshape called "Mirrored
Lorentz" that you can use. Testing your controlfile with it instead, the
results are more reasonable. Simply change your
abs_lines_per_speci
Hi all,
I wasn't sure whether to ask this on arts-user or arts-dev - I'm not sure
whether there's a bug in ARTS or something wrong with my inputs!
I'm trying to do some clear sky brightness temperature simulations for Earth
using water vapour lines from HITRAN-2016. However, I am getting huge (