I'll try to run the tests on ACL and could probably do CCL as well.
Give me a head's up when you're ready...
On Nov 30, 2009, at 22:15, Faré wrote:
> Beside running tests with SBCL, what is the release process for ASDF?
>
> Are there a script to automatically increase the revision number,
> com
Beside running tests with SBCL, what is the release process for ASDF?
Are there a script to automatically increase the revision number,
commit, build tarballs, update online documentation?
The bin/ directory suggests there are, but it's unclear what is the
correct usage pattern (if any), and I'd
Dear ASDF developers,
I've committed to *a new repo* a few ASDF hacks that I wrote. I'd like
some of you to review and/or test it. I'd like to get it reviewed
before I push those changes to the official repo.
git clone http://common-lisp.net/project/xcvb/git/asdf.git
cd asdf
git diff -u -a -b 1f7
Robert Goldman wrote:
> Daniel Herring wrote:
>> On Sun, 29 Nov 2009, Robert Goldman wrote:
>>> I'm actually surprised to see that cl-utilities wants to load the swank
>>> asdf definition, too
>>
>> It was McCLIM that wanted swank (IIRC for a simple IDE). Cl-utilities
>> requires sb-rotate-byt
dherr...@tentpost.com wrote:
> Robert Goldman wrote:
>> Daniel Herring wrote:
>>> On Sun, 29 Nov 2009, Robert Goldman wrote:
>
> There would be several benefits if FIND-SYSTEM were to simply PROBE-FILE
> for a system definition in each of the configured paths (e.g.
> path1/system.asd, path2/s
Daniel Herring wrote:
> On Sun, 29 Nov 2009, Robert Goldman wrote:
>
>> Can you explain how you got hold of McCLIM and CL-Utilities? I'd be
>> interested in seeing if I can replicate this, but I haven't used McCLIM
>> in years, and back in those dark days we used only CVS (and we walked to
>> sch
Tobias C. Rittweiler wrote:
> Thomas Bartscher writes:
>
>> Why are warnings of asdf put into *standard-output*?
>> Wouldn't it be easier to put those into something like *asdf-warnigs*? This
>> way
>> users of asdf could redirect those wherever they want.
>
> That's a pet peeve of RPG, in fact