Good, glad to hear things are better. Without getting into too much techie
detail, what was the root problem?
There was just race that I introduced a while back. If calls came in
while a reload was taking place in IAX2, bad things would happen. Now
it's fixed. Originally I was thinking it
On Sunday 07 of December 2003 21:14, Mark Spencer wrote:
Good, glad to hear things are better. Without getting into too much
techie detail, what was the root problem?
There was just race that I introduced a while back. If calls came in
while a reload was taking place in IAX2, bad things