Re: [Audiogames-reflector] Death Match

2013-08-04 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Thanks, haniff. And no, its not purfict bug wize, lol.URL: http://forum.audiogames.net/viewtopic.php?pid=143300#p143300 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] the wrestling game any players?

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: the wrestling game any players? with the wrestling game, finding combos is easy. Starting position is the position the other wrestler needs to be in, then forced position is how they are when the move hits, so you then find a move that you can perform on them in the forced position. That is

Re: [Audiogames-reflector] Death Match

2013-08-04 Thread AudioGames.net Forum — New releases room: sswwaaiikkee
Re: Death Match hithis game is very goodURL: http://forum.audiogames.net/viewtopic.php?pid=143302#p143302 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Announcing Codename Cygnus - an Interactive Radio Drama for iOS!

2013-08-04 Thread AudioGames.net Forum — New releases room: connor142
Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS! yeah Ill be downloading it. how many missions will it have?URL: http://forum.audiogames.net/viewtopic.php?pid=143304#p143304 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] audio demo of dodge city desperados

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: mike-tan
Re: audio demo of dodge city desperados hmm. lets dont discuss about how to play. I need your recording guys!URL: http://forum.audiogames.net/viewtopic.php?pid=143305#p143305 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-04 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone /create clan name, You need pay 50food for your new clan.URL: http://forum.audiogames.net/viewtopic.php?pid=143309#p143309 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] inquisitor help

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: connor142
inquisitor help hi, I have completed the first chapter. it said end of chapter, and then just some strange music. I let it sit there for 5 minutes nothing. i used every tapping stuff I knew tapping somewhere on the screen, searching for buttons with voice over, sliding in every direction and

Re: [Audiogames-reflector] Finding and playing Infocom and other text adventures.

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: welshweyr
Re: Finding and playing Infocom and other text adventures. Thanks for that, Dark. Thats exactly what I wanted!One last question though: how do I get the games to play on Filfer? Should I just move the .z5 game files into the main Filfer folder on my computer?URL:

Re: [Audiogames-reflector] trying to write a simple side scroller in DFE

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: the doctor
Re: trying to write a simple side scroller in DFE it says that the argument cannot be lower than 0. as in crystalypos=math.random(-1,-5)i was trying to figure out how id get things to pan when the player moves one position, but i will work on that as i think i have an idea maybe.at least most

[Audiogames-reflector] strategies for aac

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: the terminator
strategies for aac hay. can someone give me strategies to beat users and desctop folders on aac? thanks all.Michael angel, a real terminator!add me at skype! raton.miguelito.glpsURL: http://forum.audiogames.net/viewtopic.php?pid=143314#p143314 ___

Re: [Audiogames-reflector] dragonpong server up

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: dragonpong server up Why the obsession with Hamachi, out of curiosity? Are these games really so hard to micromanage NAT traversal yourself?URL: http://forum.audiogames.net/viewtopic.php?pid=143316#p143316 ___ Audiogames-reflector mailing list

[Audiogames-reflector] putting-swomp-on-windows-eight

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: brad
putting-swomp-on-windows-eight hi.firIm sorry for the odd title. (I used dashes instead of spaces for those that dont know).The reason I did this is because the name of topic box seems to be playing up.or maybe its my keyboard.anyway. I would like to know how to registor files for putting swomp

Re: [Audiogames-reflector] trying to write a simple side scroller in DFE

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: the doctor
Re: trying to write a simple side scroller in DFE latest updates:theres not much since yesterday, but ive tried to make the suit loop pan, and as you can see by the following file, it has been unsuccessful. im not exactly sure why its going weird though:the function is in the gameplay area of

Re: [Audiogames-reflector] putting-swomp-on-windows-eight

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: brad
Re: putting-swomp-on-windows-eight Hi.I managed to do it myself. yay!URL: http://forum.audiogames.net/viewtopic.php?pid=143318#p143318 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Finding and playing Infocom and other text adventures.

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: email marketing4
Re: Finding and playing Infocom and other text adventures. The rapidly growing support of Software-as-a-Service (SaaS) or ondemand computing radically changes the dynamics of application programming. In the same way that the underlying infrastructure is transparent to the users of SaaS

Re: [Audiogames-reflector] Death Match

2013-08-04 Thread AudioGames.net Forum — New releases room: brad
Re: Death Match Hi guys.I fixed it. I was using the 7z terminal instead of flm. file manager.URL: http://forum.audiogames.net/viewtopic.php?pid=143322#p143322 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Tactical Battle 1.12 with tomb robber maps + items and equipment

2013-08-04 Thread AudioGames.net Forum — New releases room: ivandrago
Re: Tactical Battle 1.12 with tomb robber maps + items and equipment hi. relatin to the latest version of this game, i have downloaded some of the other map packs, could i please have step by step instructions telling me how to actually get them into the game? im not good with computers.

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-04 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone update on the random death bug i saw some new info today and i will share it here. my theory is that maybe it might be connected to the fact that u are made vulnerable when u pick up one negative crate. i was fortunate enough to be hit by 1 small human zombie, as

Re: [Audiogames-reflector] ayakashi for IOS

2013-08-04 Thread AudioGames.net Forum — New releases room: simba
Re: ayakashi for IOS Hi, do i Need to battle to get the Stones? Cause when i get a seal Stone i can return to the storry, or battle an other Player.URL: http://forum.audiogames.net/viewtopic.php?pid=143325#p143325 ___ Audiogames-reflector mailing

[Audiogames-reflector] Problems with new version of Laser Breakout

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: vsmiro
Problems with new version of Laser Breakout Hello. I have got very bad problem with new version of Laser Breakout. Intro plays and then I have error. I have got options.dat, because I have to play in English. Thanks for your help. With best regards Vojta.URL:

Re: [Audiogames-reflector] Fyquest (a Swamp campaign) updated for 2.9

2013-08-04 Thread AudioGames.net Forum — New releases room: brad
Re: Fyquest (a Swamp campaign) updated for 2.9 hi.ahh I found the sunspace link.thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=143328#p143328 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Death Match

2013-08-04 Thread AudioGames.net Forum — New releases room: the doctor
Re: Death Match [[wow]]. i love the main menu music. Ill just say a few things.1. i cant seem to enter the first door. im walking all round it, im pressing enter, everything. nothing seems to happen.2. the game settings menu doesnt work. ill just put that down to it being an alpha. ghostrider,

Re: [Audiogames-reflector] Finding and playing Infocom and other text adventures.

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: welshweyr
Re: Finding and playing Infocom and other text adventures. Thats excellent. Im now playing the text adventures which were a massive part of my life back in the early 90s. The feeling of nostalgia is almost palpable. Thank you again for your help with this, Dark!URL:

Re: [Audiogames-reflector] Death Match

2013-08-04 Thread AudioGames.net Forum — New releases room: brad
Re: Death Match Hi.I managed to get through the door, what you do is make sure the door is sentered in your headphones and that its lowd or at its lowdest. then press enter. you should go through it then.same thing as the docter said, the music is nice and the game is quite good. I really like

Re: [Audiogames-reflector] Swamp doesn't work on my Windows 7 Laptop.

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: brad
Re: Swamp doesn't work on my Windows 7 Laptop. hi.yes there in Aprones readmes but heres something id like to clear up.it confused me at first so hopefully it will help you.to registor a file after going into terminoal and finding the folder you want.you must write. regsvr32 then a space then

Re: [Audiogames-reflector] Tactical Battle 1.12 with tomb robber maps + items and equipment

2013-08-04 Thread AudioGames.net Forum — New releases room: Victorious
Re: Tactical Battle 1.12 with tomb robber maps + items and equipment place the folders that contain the maps into the place where you extracted tb\data for tb\map packs folder.URL: http://forum.audiogames.net/viewtopic.php?pid=143336#p143336 ___

Re: [Audiogames-reflector] Announcing Codename Cygnus - an Interactive Radio Drama for iOS!

2013-08-04 Thread AudioGames.net Forum — New releases room: the doctor
Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS! [[wow]] guys. really good stuff! I was simply wondering:1. will the sounds/scenes of what ever you want to call them be in stereo? and will there be music as well?2. are there any tutorials of how to speak/train the device to

Re: [Audiogames-reflector] Bamboo wallet, an awesome app for your iDevice

2013-08-04 Thread AudioGames.net Forum — Off-topic room: jack
Re: Bamboo wallet, an awesome app for your iDevice Heres my invite code.http://bit.ly/155lykbURL: http://forum.audiogames.net/viewtopic.php?pid=143338#p143338 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] trying to write a simple side scroller in DFE

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: arqmeister
Re: trying to write a simple side scroller in DFE Hey doctor, im paying attention, and personally, i like the thread this way, as it shows the development process to a beginner like myself. We dont have any true resources like this that show a ton of example for walking functions and the like,

Re: [Audiogames-reflector] Will someone please provide an english read me for bk2?

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: severestormsteve1
Re: Will someone please provide an english read me for bk2? Thanks Ukio, Ill try that outURL: http://forum.audiogames.net/viewtopic.php?pid=143341#p143341 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Finding and playing Infocom and other text adventures.

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Finding and playing Infocom and other text adventures. Your welcome. When youve done withy the infocom games there are many more if titles available. I will confess I was never as much a fan of a lot of the infocom stuff myself, since while the writing is fantastic, I just got too sick of

Re: [Audiogames-reflector] Discrimination in a theme park

2013-08-04 Thread AudioGames.net Forum — Off-topic room: simba
Re: Discrimination in a theme park Hi, i noticed that to. I am living here in Germany, and i had a similar expirience. I went to the Ford fun park, and the Manager or a sicurity guy told me, that i cant gó to this and that. In some theme parks luckily, there are like extra entrances for blind

Re: [Audiogames-reflector] Discrimination in a theme park

2013-08-04 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Discrimination in a theme park @simber, first, germany isnt particularly worse than other countries, indeed if germany has no specialist schools it is already better than the Uk, still more if brailel information etc is available. Not having the diagrams in tactile form is simply an

Re: [Audiogames-reflector] inquisitor help

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: inquisitor help Hi.That means youve completed the game. I hope more chapters will be released soon. This game is awesome.URL: http://forum.audiogames.net/viewtopic.php?pid=143346#p143346 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] dragonpong server up

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: jack
Re: dragonpong server up Well I am tired of kepping dp up so let me know when you are connected to the hamachi netwrok so I can launch gthe gaem.URL: http://forum.audiogames.net/viewtopic.php?pid=143347#p143347 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Scrolling Battles 2

2013-08-04 Thread AudioGames.net Forum — New releases room: Niklas
Re: Scrolling Battles 2 Ah, and new weapons could be good, too. Maybe such ones like rockets or bombs wich can kill multiple enemies or destroy objects. Some objects, if destroyed could affect your or the enemies health as well. That could be an Advantage or disadvantage in some situations.URL:

Re: [Audiogames-reflector] Bamboo wallet, an awesome app for your iDevice

2013-08-04 Thread AudioGames.net Forum — Off-topic room: dd
Re: Bamboo wallet, an awesome app for your iDevice so this is really legit? what kind of stuff can you get with it?URL: http://forum.audiogames.net/viewtopic.php?pid=143350#p143350 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] legacy radio drama?

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: legacy radio drama? Hi.Yeah I received your mail just fine. Your mail client seems to play nicely. I hope you enjoyed the radiodrama.URL: http://forum.audiogames.net/viewtopic.php?pid=143351#p143351 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Bamboo wallet, an awesome app for your iDevice

2013-08-04 Thread AudioGames.net Forum — Off-topic room: Kyleman123
Re: Bamboo wallet, an awesome app for your iDevice iTunes, amazon, and just about any other kind of gift card. download it and find out.URL: http://forum.audiogames.net/viewtopic.php?pid=143353#p143353 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-04 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone LVJ: Next time you log into Swamp again, you can ask one of your friends to help you getting out of the trees. You can follow the voice commands, and its easier if you talk with the friend on Skype while he/she helps you. Its difficult, but doable. I hope youll

Re: [Audiogames-reflector] Announcing Codename Cygnus - an Interactive Radio Drama for iOS!

2013-08-04 Thread AudioGames.net Forum — New releases room: SLJ
Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS! Hi.Albrecht: Thanks for your answers. As Im writing this, I have issues with the paypal link, but Ill try later on and let you know if Im still having issues.Regarding the missions, sounds fantastic. [[wow]]! the doctor: I

Re: [Audiogames-reflector] Scrolling Battles 2

2013-08-04 Thread AudioGames.net Forum — New releases room: Niklas
Re: Scrolling Battles 2 same here, i like playing it as wellURL: http://forum.audiogames.net/viewtopic.php?pid=143356#p143356 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 14/07/13

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: Locutus
Re: MAINSTREAM GAMES - list of accessible video games - update 14/07/13 I too would love to hear more about the Abe games, particularly Abes exodus. My dad used to play that game on the PSX way back when, and I was truly intrigued. Its playable then?URL:

Re: [Audiogames-reflector] Fyquest (a Swamp campaign) updated for 2.9

2013-08-04 Thread AudioGames.net Forum — New releases room: SLJ
Re: Fyquest (a Swamp campaign) updated for 2.9 Thanks for the sendspace link.Brad: Go into system preferences, trackpad settings and enable right click on your trackpad and youre good to go. URL: http://forum.audiogames.net/viewtopic.php?pid=143359#p143359

Re: [Audiogames-reflector] Death Match

2013-08-04 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Because you arnt just limited to guns. Dead space uses a system of dismembering enemies, so simpply shooting there heads off wont do the trick. What I do is just to keep wacking the necromorph with a left click on the pc, untill it dies you will know when it does die. I would

Re: [Audiogames-reflector] inquisitor help

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: inquisitor help Yup. I just finished that chapter about a week or so ago. Hopefully well have more soon. I know a while back he was saing more chhapters would be coming soon, but that was before he decided to remove the game from the store temporarily in order to try and fix more of the

Re: [Audiogames-reflector] Scrolling Battles

2013-08-04 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: Scrolling Battles Hi guys, here is scrolling battles v5.0! Enjoy all!get it here!http://mtgstudios.nsstudiosweb.com/downloadsEnjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=143367#p143367 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Scrolling Battles

2013-08-04 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: Scrolling Battles Hi guys,If you downloaded 5.0, I know it has issues. I just updated to version 5.1 to fix all issues and flaws. I publically apologize for the bad version.URL: http://forum.audiogames.net/viewtopic.php?pid=143368#p143368 ___

Re: [Audiogames-reflector] Death Match

2013-08-04 Thread AudioGames.net Forum — New releases room: hanif
Re: Death Match hi danny, I am stuck. what can I do to kill the enemies? Ive entered the keypad, but why I cant shoot it when I run to him until the sound get louder?URL: http://forum.audiogames.net/viewtopic.php?pid=143369#p143369 ___

Re: [Audiogames-reflector] Discrimination in a theme park

2013-08-04 Thread AudioGames.net Forum — Off-topic room: lucasradaelli
Re: Discrimination in a theme park @simbaI dont hate your country. To tell you the truth, I kinda liked the most part of the 7 months that I spent studying there. As you said, there are a lot of good stuff being done for the people with disabilities, but in the other hand, there are bad things

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: articuno
Re: if your an audiogames fan, read this Trying to get that topic up there again. Raising this question again, do you want sidescroller, or 3d?URL: http://forum.audiogames.net/viewtopic.php?pid=143371#p143371 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: leibylucwgamer
Re: if your an audiogames fan, read this Hey again,Are you going to be on Skype later? I can send you a link to Dropbox with the composition for the main menu music idea.And I think this game would be too action-packed if it were 3 dimensional, so Id stick with side scrolling. Besides the

Re: [Audiogames-reflector] Fyquest (a Swamp campaign) updated for 2.9

2013-08-04 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Fyquest (a Swamp campaign) updated for 2.9 Swamp generates a key config file when you run it. You can just open it and change move forward to something else (by default its mouse2). Watch out for conflicts (If you wanted to use w, youd need to change the direction prompt to something

Re: [Audiogames-reflector] disnay movies which ones do you like?

2013-08-04 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: disnay movies which ones do you like? Dark pretty much nailed it.I almost want to write one of these just to see how easy it is to publish Ah, wait, better idea.*Returns to the lab to prepare*URL: http://forum.audiogames.net/viewtopic.php?pid=143377#p143377

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-04 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone LVJ u are not stick in the trees, you are simply not able to moove out of them. did u come from a mission? and then you could not moove? yes no? or did u walk in the park, and then got stick in the trees. if u did walk in the park and got stick in the trees, then

Re: [Audiogames-reflector] Dectalk: A few questions I have

2013-08-04 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: Dectalk: A few questions I have No need for the hardware one. It offers you nothing you cant get in hardware and would, in fact, be harder to record.Hal is the only screen reader with this benefit.Singing is very much possible. And it does, in fact, require precise timing...You need to use

Re: [Audiogames-reflector] Dectalk: A few questions I have

2013-08-04 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: Dectalk: A few questions I have No need for the hardware one. It offers you nothing you cant get in software and would, in fact, be harder to record.Hal is the only screen reader with this benefit.Singing is very much possible. And it does, in fact, require precise timing...You need to use

Re: [Audiogames-reflector] Dectalk: A few questions I have

2013-08-04 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Dectalk: A few questions I have Getting the timing just right is tricky business. And if you want multitrack stuff, I expect that would indeed require mixing in a sound editor.URL: http://forum.audiogames.net/viewtopic.php?pid=143388#p143388 ___

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: stewie
Re: if your an audiogames fan, read this I personally think that 3d combat should be attempted. I mean its been done with 3d velocity. Or you could use actual 3d with a z axis.URL: http://forum.audiogames.net/viewtopic.php?pid=143389#p143389 ___

Re: [Audiogames-reflector] zombi ios games

2013-08-04 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: zombi ios games Well action audio games with zombies less certain of, however there are several zombie themed rpg and other games. Choiceofgames produce a game called choice of the zombie, a gamebook adventure set after a zombocalyps, and there is a similar game (which ive heard very good

Re: [Audiogames-reflector] voice changers

2013-08-04 Thread AudioGames.net Forum — Off-topic room: raygrote
Re: voice changers Hi,Im not sure about the voice doctor. But I can tell you that the reason the light version looked inaccessible, is because it is. I think its rather stupid... the pro version is the only accessible one, so if you want to use Morph Vox at all, youre forced to use the pro

Re: [Audiogames-reflector] Discrimination in a theme park

2013-08-04 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Discrimination in a theme park As I said I wonder how much of this is actually legal and how much is policy. If for instance the law says There must be appropriate disabled egress in an immergency then the law is being interpretered by the theme park in a way to not get them sued, though if

Re: [Audiogames-reflector] Discrimination in a theme park

2013-08-04 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Discrimination in a theme park As I said I wonder how much of this is actually legal and how much is policy. If for instance the law says There must be appropriate disabled egress in an immergency then the law is being interpretered by the theme park in a way to not get them sued, though if

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-04 Thread AudioGames.net Forum — New releases room: outsidepro
Re: Swamp, zombie fps by Aprone Hi all!I moved the JAWS scripts for Swamp to another folder. You can download it here:https://dl.dropboxusercontent.com/u/714 … idepro.zipThere is no new features. I just added the little file for advanced users, which allows you quickly run scripts for any Swamp