Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-13 Thread AudioGames.net Forum — New releases room: Eclipse
Re: Swamp, zombie fps by Aprone Unspeakably excited for the release of this update. I've been gearing up to play this game for a month now. No homework this weekend has me praying to the god that is Aprone for the update to be ready within the next couple of days.URL: http://forum.audiogames.net

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Guide for playing japanese audiogames As bladestorm said... if you want to read the latest version of the guide, consult the articles room. URL: http://forum.audiogames.net/viewtopic.php?pid=165451#p165451 ___ Audiogames-reflector mailing list Aud

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-13 Thread AudioGames.net Forum — New releases room: Mord-Sith
Re: The NER BBS, accessible gaming for all, now available I died doing a quest in Userper and for some reason, I can't revive. I thought I had at least 3 revives a day.URL: http://forum.audiogames.net/viewtopic.php?pid=165450#p165450 ___ Audiogames-re

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: Guide for playing japanese audiogames does this text patch work in shadow rine? I don't see anything in the guide about not having to mess with keyboards.  The text patch seems only to work with the tia story and things like that, am I correct?URL: http://forum.audiogames.net/viewtopic.php?p

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: Guide for playing japanese audiogames thanks! i'll look into this textthingy patch.URL: http://forum.audiogames.net/viewtopic.php?pid=165448#p165448 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahat

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: dan_c
Re: shadow rine full voice version released thanks for the steps on what to do if you can't get the reader to read the clipboard after deleting config bladestorm, as I just had to do that.URL: http://forum.audiogames.net/viewtopic.php?pid=165447#p165447 _

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: dan_c
Re: shadow rine full voice version released thanks for the steps on what to do if you can't get the reader to read the clipboard after deleting config bladestorm, as I just had to do that.URL: http://forum.audiogames.net/viewtopic.php?pid=165447#p165447 _

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: dan_c
Re: shadow rine full voice version released thanks for the steps on what to do if you can't get the reader to read the clipboard after deleting config bladestorm, as I just had to do that.URL: http://forum.audiogames.net/viewtopic.php?pid=165447#p165447 _

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: dan_c
Re: shadow rine full voice version released thanks for the steps on what to do if you can't get the reader to read the clipboard after deleting config bladestorm, as I just had to do that.URL: http://forum.audiogames.net/viewtopic.php?pid=165447#p165447 _

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Guide for playing japanese audiogames Some help with virtual midi synthe would be good... I've installed it and have a soundfont that I'm using. But how do I tell if it's my playback device or not? I'm guessing it is because if it's not, I'm having a real hard time telling. I've never actual

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-13 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone this is because u have not logged in for a long while.  there is some secuirity issues that prevents the creation of new accounts? until its fixed. and? if u had not logged in for more then a munth the reactivation of your char might fail.URL: http://forum.audioga

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Guide for playing japanese audiogames Perhaps the latest update will help you out. Thanks to Tyler Spivey, installing keyboards and such is not necessary anymore, the Textgame patch can be used for all japanese games and saves you from having to install and mess with keyboards. Step 3 in the

[Audiogames-reflector] Guide for Playing Japanese Audiogames

2014-02-13 Thread AudioGames.net Forum — Articles Room: bladestorm360
Guide for Playing Japanese Audiogames Japanese Games Setup Guide:By Bladestorm360---IntroductionThis guide will cover, in detail, how to play japanese audio games without knowing a single bit of the language. It is my hope that after reading it, you will be able to pick up any untranslated japan

[Audiogames-reflector] Guide for Playing Japanese Audiogames

2014-02-13 Thread AudioGames.net Forum — Articles Room: bladestorm360
Guide for Playing Japanese Audiogames Japanese Games Setup Guide:By Bladestorm360---IntroductionThis guide will cover, in detail, how to play japanese audio games without knowing a single bit of the language. It is my hope that after reading it, you will be able to pick up any untranslated japan

Re: [Audiogames-reflector] A Macintosh OS7 Baselisk Emulator

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Nick
Re: A Macintosh OS7 Baselisk Emulator Where do I put the files and folders to get the emulator working?I downloaded the emulator but I do not know What to do with everything in the rar file.everything is not setup fully.can you give me a guide on how to get the emulator installed and working?it'

Re: [Audiogames-reflector] Audio adaptation for manga

2014-02-13 Thread AudioGames.net Forum — Off-topic room: assault_freak
Re: Audio adaptation for manga Can't wait to see what you've got. I'm a huge fan of any Asian media whether it be anime or martial arts flicks... and part of that comes from my family, while part of it comes from just a love of the cultures, especially Japanese. If I can help in any way, feel fr

Re: [Audiogames-reflector] Meanings of your usernames?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: harrylst
Re: Meanings of your usernames? mine has a weird backstory.  When I was 7-8, my dad used to kill me for joining all sorts of distribution lists.  So I started with the name of harrylist.  When I signed up, the I sorta disappeared somehow, and now I'm harrylst.  This is the only place where I'm h

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: assault_freak
Re: shadow rine full voice version released This is the same tie up that people have with mainstream console games... since there's no way to translate Japanese to English efficiently which is why many people don't play imports. Though ironically, this makes imports ideal  for blind gamers since

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: Guide for playing japanese audiogames hey. I hate to ask, but I'm really not good at this stuff.  Do you think someone could help walk me through setting this stuff up over Skype?  I want to play shadow rine, but I really don't understand this ime app local stuff.  Also I'm on windows 8.  pl

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-13 Thread AudioGames.net Forum — New releases room: Orin
Re: Swamp, zombie fps by Aprone Hi all,I'm curious why I'm having trouble logging in with my character Orinks? I just tried today with without changing anything, and it says that "For the name you've chosen, the password doesn't match."How could this be if I haven't touched it previously?URL: ht

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Guide for playing japanese audiogames Thanks DD, that's a very useful utility. The guide has been updated accordingly.Also, for those still reading the first post in this topic, this version of the guide is no longer updated. To see the most recent changes to the guide, please read the one p

[Audiogames-reflector] Guide for Playing Japanese Audiogames

2014-02-13 Thread AudioGames.net Forum — Articles Room: bladestorm360
Guide for Playing Japanese Audiogames Japanese Games Setup Guide:By Bladestorm360---IntroductionThis guide will cover, in detail, how to play japanese audio games without knowing a single bit of the language. It is my hope that after reading it, you will be able to pick up any untranslated japan

[Audiogames-reflector] Guide for Playing Japanese Audiogames

2014-02-13 Thread AudioGames.net Forum — Articles Room: bladestorm360
Guide for Playing Japanese Audiogames Japanese Games Setup Guide:By Bladestorm360---IntroductionThis guide will cover, in detail, how to play japanese audio games without knowing a single bit of the language. It is my hope that after reading it, you will be able to pick up any untranslated japan

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: shadow rine full voice version released Yeah, it does output text by default. I suppose you wouldn't need the text hooker since it automatically outputs text to the clipboard, but a translation program you can run side by side with it so you can translate things easier would probably be nice

Re: [Audiogames-reflector] 2d adventure

2014-02-13 Thread AudioGames.net Forum — New releases room: audiogames.net fan
Re: 2d adventure Hi steve,Sorry to disappoint you, but you need 50 coins for the next level to become available. I'm also wondering how to avoid the fire. I know you have to jump on the platforms, but I'm not sure how to get off one of them.URL: http://forum.audiogames.net/viewtopic.php?pid=1654

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: dd
Re: shadow rine full voice version released I think this game does output text to the screen, because there's something in the options menu talking about font or text size if I'm remembering correctly, its possibly also the reason why you can turn the surround viewer offedit: lol okay never mind

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: dd
Re: shadow rine full voice version released I think this game does output text to the screen, because there's something in the options menu talking about font or text size if I'm remembering correctly, its possibly also the reason why you can turn the surroundings viewer offURL: http://forum.aud

Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-13 Thread AudioGames.net Forum — New releases room: Chris
Re: Introducing my new stage for Adventure at c:, Macintosh Attack! Hi.Ok, I am downloading the latest version of AAC and will check out what it has to offer.As for the password, it is actually macbook2398I do plan to make Alex behave like a normal boss and I think I'm going to remove that steel

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: shadow rine full voice version released There's not an easy way that I know of. The easiest way I've found to get actual text is to use something called TextHooker. Yeah I know I know, lol. I've never really gotten it to work, but in theory it can grab text from just about any game and allow

Re: [Audiogames-reflector] grizzly gulch and chillingham exe

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: Trenton Goldshark
Re: grizzly gulch and chillingham exe Ah, folks... This! site , always comes in handy for things... The link above, is what you're looking for. That's all I shall say. Enjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=165431#p165431 ___ Audiog

Re: [Audiogames-reflector] the dectalk software and virus programs

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: the dectalk software and virus programs Hi,The DECtalk software is not a virus, it is just a small program.URL: http://forum.audiogames.net/viewtopic.php?pid=165430#p165430 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu

Re: [Audiogames-reflector] grizzly gulch and chillingham exe

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: Socheat
Re: grizzly gulch and chillingham exe Hi,As I remember, these two games is not come with zip file. It is an ISO files.URL: http://forum.audiogames.net/viewtopic.php?pid=165429#p165429 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatt

Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-13 Thread AudioGames.net Forum — New releases room: Nick
Re: Introducing my new stage for Adventure at c:, Macintosh Attack! the password didn't work.I tried entering macbookair2398 and the password wasn't accepted.I think more and more enemies for Macintosh attack 2 like vocalizer would work.When you rebuild Macintosh attack part 2, it will be alex r

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: Naruto
Re: shadow rine full voice version released is there a way to translate text to ware sighted people can see it? like I said before i'd like for my family members to be able to play also.URL: http://forum.audiogames.net/viewtopic.php?pid=165427#p165427 ___

Re: [Audiogames-reflector] Audio adaptation for manga

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Haramir
Re: Audio adaptation for manga Ok It seems that I need to change it tomorrow after class. Anyway I think I made a mistake in publishing the idea without a first example. I'll try to write something more solid and recreate the whole thing over.Best regards, Haramir.URL: http://forum.audiogames.ne

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: dd
Re: Guide for playing japanese audiogames bladestorm, not sure if you wanna add this in but here is clip copy, an addon that copies the last message that was said by NVDAso for games that start on autodetect or for those who want to hear the japanese without clipboard2sapi, this addon copies the

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: assault_freak
Re: shadow rine full voice version released I'm not answering that... because the answer should be obvious. Use the dialog... and the field viewer.URL: http://forum.audiogames.net/viewtopic.php?pid=165424#p165424 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Audio adaptation for manga

2014-02-13 Thread AudioGames.net Forum — Off-topic room: assault_freak
Re: Audio adaptation for manga Also Dark... shonen actually is a demographic, not a classification. Just something to be aware of. shonen actually means youth... which is what the target audience for a specific manga / anime would be where as Shojo would be anime targetted towards young girls. S

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: shadow rine full voice version released how do i kill the bat? do i have to jump over the pits?URL: http://forum.audiogames.net/viewtopic.php?pid=165422#p165422 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: [Audiogames-reflector] Audio adaptation for manga

2014-02-13 Thread AudioGames.net Forum — Off-topic room: assault_freak
Re: Audio adaptation for manga I would still not call it an audio manga... manga is a word which is used to describe Japanese comic books. when I first read the title I thought you meant adapting manga in audio. I don't see anything wrong with calling it simply an audio drama... since that term

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: assault_freak
Re: shadow rine full voice version released Yes, there are changes. I plan to do a walkthrough, yes... maybe start some time next week since I will be on my break for class.URL: http://forum.audiogames.net/viewtopic.php?pid=165420#p165420 ___ Audiogam

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released Hi Assault-freak. You will do a walkthrough of this version? For now I've followed your hold walkthrough but at the end I think something is changed.Thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=165419#p165419 _

Re: [Audiogames-reflector] tell me your ideas and segestions about my new Game Engine

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: camlorn
Re: tell me your ideas and segestions about my new Game Engine If you are writing your own, reconsider.  Libxml2 comes to mind here.  If you aren't, disregard me.URL: http://forum.audiogames.net/viewtopic.php?pid=165418#p165418 ___ Audiogames-reflecto

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: assault_freak
Re: shadow rine full voice version released That puzzle in the dragon shrine still intrigues me... the sign and the door both give criptic hints... and I know the solution. I'm just curious as to what they actually mean and how they relate to each other and the three dragon statues. I may just b

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Guide for playing japanese audiogames Nope. I'm pretty sure I just didn't try them enough to actually get to a part where there was sound. I barely got past the intro... which is just good music and text.URL: http://forum.audiogames.net/viewtopic.php?pid=165416#p165416 _

Re: [Audiogames-reflector] 2d adventure

2014-02-13 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: 2d adventure you have to climb on the platformsURL: http://forum.audiogames.net/viewtopic.php?pid=165414#p165414 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/li

Re: [Audiogames-reflector] help with adventure at c:

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: help with adventure at c: thxURL: http://forum.audiogames.net/viewtopic.php?pid=165415#p165415 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-13 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Swamp, zombie fps by Aprone Hey Aprone, not sure if you're working on this, but the dynamic maps in missions seem to be broken.  No broken windows and the fire in the processing warehouse isn't expanding as it did, making missions far too easy.URL: http://forum.audiogames.net/viewtopic.php?p

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-13 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: bokurano daiboukenn 3 is it me, but since updating to version 1.35, the fireballs do massive damage, which is almost unfair. I am playing on hell mode, which is enemy levels times 20. Before the update they did like 2000 damage to me or so and now they're doing  between 16000 and 2 damag

Re: [Audiogames-reflector] 2d adventure

2014-02-13 Thread AudioGames.net Forum — New releases room: Rory
Re: 2d adventure Hi all. How do you jump over the fireURL: http://forum.audiogames.net/viewtopic.php?pid=165411#p165411 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: boy
Re: Guide for playing japanese audiogames If you are talking about the maze games, meaning easy maze game and not easy maze game, those two are very boring and have only music. All the others have music and sound. Maybe your computer can not play wav and middi at the same time.URL: http://forum.

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-13 Thread AudioGames.net Forum — New releases room: gece
Re: Swamp, zombie fps by Aprone Mr Aprone Please remove the ban on gece and uzay I'm always in your  canonical playURL: http://forum.audiogames.net/viewtopic.php?pid=165409#p165409 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: [Audiogames-reflector] grizzly gulch and chillingham exe

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: venom
Re: grizzly gulch and chillingham exe if anyone could help still i'd greatly apreciate itURL: http://forum.audiogames.net/viewtopic.php?pid=165408#p165408 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabah

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-13 Thread AudioGames.net Forum — New releases room: Trenton Goldshark
Re: The NER BBS, accessible gaming for all, now available If using windows 7 or later, or that, "other" one, type the first few laters of the word, "features," then arrow down to ya hear, "turn Windows Features On Or Off."Once ya press enter, wait for a moment til a tree pops up. Press, "T," til

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-13 Thread AudioGames.net Forum — New releases room: Trenton Goldshark
Re: The NER BBS, accessible gaming for all, now available If using windows 7 or later, or that, "other" one, type the first few laters of the word, "features," then arrow down to ya hear, "turn Windows Features On Or Off."Once ya press enter, wait for a moment til a tree pops up. Press, "T," til

Re: [Audiogames-reflector] Adventure At C:

2014-02-13 Thread AudioGames.net Forum — New releases room: jaybird
Re: Adventure At C: @Nick, to unlock cyber star, play the newest postgame stage, the one after Program Files X86. Parts of this stage are randomly generated each time, so no two playthroughs will be exactly the same.@Hayri, as far as I know there is no way to cheat bits or other values of intere

Re: [Audiogames-reflector] help with adventure at c:

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: jaybird
Re: help with adventure at c: Afaik there are no cheat codes in AAC. Just run/jump really, really fast.URL: http://forum.audiogames.net/viewtopic.php?pid=165405#p165405 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: [Audiogames-reflector] grizzly gulch and chillingham exe

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: jaybird
Re: grizzly gulch and chillingham exe I think you need more than the .exe files, I don't think the game files are actually stored in the setup executable. Could be wrong though.URL: http://forum.audiogames.net/viewtopic.php?pid=165404#p165404 ___ Audi

[Audiogames-reflector] grizzly gulch and chillingham exe

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: venom
grizzly gulch and chillingham exe hey all for the last few weeks i've been looking for the setup exe files for grizzly gulch and chillingham.i read a post in the abandoned game centre thread about a website that has both these setup exes in a .zip folder.i've tried using these with 7zip and with

Re: [Audiogames-reflector] Adventure At C:

2014-02-13 Thread AudioGames.net Forum — New releases room: Nick
Re: Adventure At C: how do I unlock the cyber star in the post game levels?URL: http://forum.audiogames.net/viewtopic.php?pid=165402#p165402 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukogl

Re: [Audiogames-reflector] Audio adaptation for manga

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Haramir
Re: Audio adaptation for manga Ok folks, topic remade and I think I picked an acceptable concept to work on this time. As I said, I'll look for external aid with the project, but I'll leave the topic around anyway, for possible people interested and for posting links for future works, who knows.

[Audiogames-reflector] Audio adaptation for manga

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Haramir
Audio adaptation for manga Hello folks. I just got an idea of writing and recording stories in audio with an oriental feel.The thing is. I have lots of ideas but no one to help me to record them.I'd like to know everyone's opinions about this and if you are up to participate we can work with end

Re: [Audiogames-reflector] 2d adventure

2014-02-13 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: 2d adventure I don't get it. There are only 3 enemies, and 11 coins on the first level. I even walk from the left to the right side several times just to make sure. And when I press enter at the end of the level, it hasn't unlocked the second level yet. Why is this?URL: http://forum.audiogam

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-13 Thread AudioGames.net Forum — New releases room: wiljames
Re: Swamp, zombie fps by Aprone Good thing I was a good general and didn't disobey orders by  downloading that test build. However, if need be, I can devote time to help iron out the kinks. URL: http://forum.audiogames.net/viewtopic.php?pid=165399#p165399 ___

[Audiogames-reflector] help with adventure at c:

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: harrylst
help with adventure at c: spoilerI'm in the inner fortress, where the fire is chasing me.  Can someone possibly give me a cheat code or something?  I can't figure out how to beat that section.  There are just too many obstacles.URL: http://forum.audiogames.net/viewtopic.php?pid=165398#p165398 _

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-13 Thread AudioGames.net Forum — New releases room: connor142
Re: Swamp, zombie fps by Aprone wa wa wa waaait! okay I didn't look at this topic any more since like 3000 posts earlyer, but wasn't swamp supposed to be discontinued after 3.0? okay, I really need to start playing again.URL: http://forum.audiogames.net/viewtopic.php?pid=165397#p165397

[Audiogames-reflector] the dectalk software and virus programs

2014-02-13 Thread AudioGames.net Forum — Off-topic room: connor142
the dectalk software and virus programs hello,I am using AVG as an anti virus program and every dectalk software it seems to give me a virus warning. does the dectalk software really have a virus or is it just my program? because I'd like to convert the rest of the red dwarf eps, but I can't do

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-13 Thread AudioGames.net Forum — New releases room: connor142
Re: bokurano daiboukenn 3 use the camera and the sonar. that's all I can say for 19 1.and can anyone tell me where the magic ball plattform is on 20 3?URL: http://forum.audiogames.net/viewtopic.php?pid=165395#p165395 ___ Audiogames-reflector mailing l

Re: [Audiogames-reflector] River raidors download link needs to be updated

2014-02-13 Thread AudioGames.net Forum — Site and forum feedback: Trenton Goldshark
Re: River raidors download link needs to be updated you're very welcome!Surprised Danger City beta 2 is still around.URL: http://forum.audiogames.net/viewtopic.php?pid=165392#p165392 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti

Re: [Audiogames-reflector] Research: Game Audio in Audio Games

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: moshverhavikk
Re: Research: Game Audio in Audio Games Oops, looks like audiogames.net replies were going to my spam! Anyway, yes, Rickard, we should definitely stay in touch!Balooba wrote:Btw, great last sentence! /RickardHaha, thanks! You seem to be a person of many talents, so I'd definitely not want to "pi

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-13 Thread AudioGames.net Forum — New releases room: zseli
Re: The NER BBS, accessible gaming for all, now available Hi. Dark, when i type telnet, it just gives me an error. It doesn't find, telnet. Can someone tell me what's wrong?URL: http://forum.audiogames.net/viewtopic.php?pid=165393#p165393 ___ Audiogam

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: shadow rine full voice version released Yes, I did it! I can play the full voice now. Let's try this!URL: http://forum.audiogames.net/viewtopic.php?pid=165391#p165391 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

Re: [Audiogames-reflector] 2d adventure

2014-02-13 Thread AudioGames.net Forum — New releases room: aaron
Re: 2d adventure Hi,I really like the game! I've unlocked 4 out of 5 levels so far.Looking forward to see how this progresses!URL: http://forum.audiogames.net/viewtopic.php?pid=165390#p165390 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: [Audiogames-reflector] Meanings of your usernames?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: aaron
Re: Meanings of your usernames? Hi,Mine is my first name, due to the fact I signed up here in 2005 or so.Since then though, I've got the name jukesy, but if that doesn't work, I'd just try jukesy1992 instead, as I can't think of something cool to put after jukesy. I'd like to get something a bit

Re: [Audiogames-reflector] Audio anime; should we try?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Audio anime; should we try? Short version: YesLong version: Sounds cool, but without extraordinary luck, will be far from easy. Charisma will come in handy.URL: http://forum.audiogames.net/viewtopic.php?pid=165388#p165388 ___ Audiogames-reflector

Re: [Audiogames-reflector] River raidors download link needs to be updated

2014-02-13 Thread AudioGames.net Forum — Site and forum feedback: Dark
Re: River raidors download link needs to be updated Thanks trenten, I'll see about updating the entries.URL: http://forum.audiogames.net/viewtopic.php?pid=165387#p165387 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: [Audiogames-reflector] Audio anime; should we try?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Audio anime; should we try? Yes, if you edit your first post you can change the topic subject along with the post. Regarding darker projects  wel   they do actually make  point that they are interested in producing new audio series, and even if not you well might  find actors, directors,  so

Re: [Audiogames-reflector] Meanings of your usernames?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: Meanings of your usernames? Well, mine has a bit of backstory. I went to Tennessee School for the Blind, and I was one of the guys who figured out how to install games on the cottage computers. I passed this on to Gamedude, who also plays games and went to school with me (Gamedude, I don't r

Re: [Audiogames-reflector] Introductions

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: adiluralbaev
Re: Introductions Hey, guys. My name is Adil. I also blind. I really love the game audio. I am from Kazakhstan, Karaganda city. Average speak English. Well, for now.URL: http://forum.audiogames.net/viewtopic.php?pid=165383#p165383 ___ Audiogames-refle

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-13 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Hayri, SLJ is correct.  The testing client has only been given out to certain people who are serving as beta testers.  I'm not sure who gave you that download link, but as you've noticed, it is not the testing client my beta testers are currently using.  I worry t

Re: [Audiogames-reflector] Audio anime; should we try?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Haramir
Re: Audio anime; should we try? Thanks Dark. Well,  what I'm trying to do is more like a serie. Some episodies  that in the end would build up an entire story. And I'd like to add some aspects of the japanese culture on it. Again, a reason for me to choose this title for the topic. If I use audi

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: shadow rine full voice version released Okay I understand why I'm having an error. I need to download the full version, but before I can download it I must answer those questions.URL: http://forum.audiogames.net/viewtopic.php?pid=165380#p165380 __

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-13 Thread AudioGames.net Forum — New releases room: Bogdan
Re: bokurano daiboukenn 3 Hi all. I have troubles in level 19-1 what to do? I can pass these platforms.URL: http://forum.audiogames.net/viewtopic.php?pid=165379#p165379 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-13 Thread AudioGames.net Forum — New releases room: connor142
Re: bokurano daiboukenn 3 hi where is the magic ball platform in 20 3? the super ufo just hits me against the top of the stage, not a plattform any where.URL: http://forum.audiogames.net/viewtopic.php?pid=165378#p165378 ___ Audiogames-reflector mailin

Re: [Audiogames-reflector] Audio anime; should we try?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Audio anime; should we try? Well Haramir, I won't change the topic title, since my opinion of the definition of the term "anime" is  nothing to do with  moderation. To be honest if what your actually talking about is simply creating audio dramas, in whatever genre, I'd just use the term audi

Re: [Audiogames-reflector] night of parasite

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: night of parasite can't download the file when I click on click here to start download from sendspace it gives me some crap about signing up and upgrading my sendspace although I don't have one.URL: http://forum.audiogames.net/viewtopic.php?pid=165376#p165376 ___

Re: [Audiogames-reflector] Unofficial squaresoft mud

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: Atlan
Re: Unofficial squaresoft mud hi, i like eternal fantasy. bladestorm the esper you mean is shiva. In the other ff mud my name is atlan its ok but i need help smile. i played it 2011 i think. at the moment i try eternal fantasy again.URL: http://forum.audiogames.net/viewtopic.php?pid=165375#p1653

Re: [Audiogames-reflector] Audio anime; should we try?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Haramir
Re: Audio anime; should we try? Yes Dark, I do understand your point. I just used the term anime for this is how people generally see it.To be honest I don't know a more precise way to reach what I'm trying to explain. No, for the first story I have in mind I wont use mechas or anything thus it

Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-13 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released Hi, I am entering the ruins, but when opens the door, when I went North return me back. Why? I've killed the monsters and I have with me fairy girl but for now I can't use it.URL: http://forum.audiogames.net/viewtopic.php?pid=165373#p165373 __

Re: [Audiogames-reflector] Meanings of your usernames?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Meanings of your usernames? Interesting Haramir, you will probably laugh but I actually thought Haramir was your real name since it sounds like a lot of names from Arabic cultures such as Nazir or Amir, or even russian cultures such as Kazimir (also the name of a famous nightt). While I know

Re: [Audiogames-reflector] Audio anime; should we try?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Audio anime; should we try? Not to do your idea down heramin, but just as a correction, what you have actually said "audio anime" makes no sense.It is a popular missconception that "anime" refers to anything with giant robots, ninjas, tentacle demons, airships, super powered school girls and

Re: [Audiogames-reflector] Audio anime; should we try?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Audio anime; should we try? Not to do your idea down heramin, but just as a correction, what you have actually said "audio anime" makes no sense.It is a popular missconception that "anime" refers to anything with giant robots, ninjas, tentacle demons, airships, super powered school girls and

Re: [Audiogames-reflector] Meanings of your usernames?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: arqmeister
Re: Meanings of your usernames? Well, i guess i have some explaining to do, as i'm sure many have wondered where the hell my user name comes from. Well, arq is my enitials, no more, no less. Meister of course means master, but there is a personal reason i decided to use it. my father at times, e

[Audiogames-reflector] Audio anime; should we try?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Haramir
Audio anime; should we try? Hello folks. I just got an idea of writing and recording stories in audio with an anime feel.The thing is. I have lots of ideas but no one to help me to record them.I'd like to know everyone's opinions about this and if you are up to participate we can work with endle

Re: [Audiogames-reflector] Meanings of your usernames?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Haramir
Re: Meanings of your usernames? Indeed a very interesting topic Dark, and a nice name origin as well Dark. Well, Sir Haramir was a knight I roleplayed once and in general the game master liked the way I did. I used the same character for several rpgs both eletronic and tabletop since then, and t

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-13 Thread AudioGames.net Forum — New releases room: zkline
Re: The NER BBS, accessible gaming for all, now available Well, I just logged in here, so the BBS is definitely running. Maybe you could try again? Is it possible something on your end is blocking port 23? That seems kind of strange, but it's all that I can think of.URL: http://forum.audiogames.

[Audiogames-reflector] Meanings of your usernames?

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Dark
Meanings of your usernames? What does your board username actually mean and where does it come from? I saw a topic like this on another board I attended and thought it was a fun idea, particularly because there are some usernames on this board I've rather wondered about. eg, arqmeister, sounds l

Re: [Audiogames-reflector] Favorite Foods.

2014-02-13 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Favorite Foods. @Conner, the chocolate with chilly isn't particularly hot, even my mum who very much doesn't go  for anything with hot  peppers is a fan, though  if your just used to sweet chocolate loaded with sugar you probably wouldn't like it just for the bitterness alone.Interesting tom

Re: [Audiogames-reflector] Favorite Foods.

2014-02-13 Thread AudioGames.net Forum — Off-topic room: tward
Re: Favorite Foods. Well, I don't know that I have a favorite food per say I am generally a fan of Italian dishes be it pizza, spaghetti, lasagna, rigatoni , etc. I don't have a preference which I get as I love almost all Italian foods equally. However, I prefer the fresh made food from an actua

Re: [Audiogames-reflector] Help with SAP voices

2014-02-13 Thread AudioGames.net Forum — General Game Discussion: Ruhan
Re: Help with SAP voices @harrylstI've already set out the headphones.Thanks for the help.Sorry for my english. Not is my language.URL: http://forum.audiogames.net/viewtopic.php?pid=165363#p165363 ___ Audiogames-reflector mailing list Audiogames-refle

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