Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: goran yasin
Re: Swamp, zombie fps by Aprone the blasting gd wrote:Did you download the full download or the patch?...Make sure the download doesn't get interrupted before it is complete.I've tried to download the full one, not the patch. but the download gets interrupted automatically.connor142 wrote:I'd re

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Garry's mod will most likely become accessible Hi.this sounds interesting. I don't have any experiences with the mod at all, but I look forward to see what this turns into.URL: http://forum.audiogames.net/viewtopic.php?pid=166084#p166084 ___ Audio

Re: [Audiogames-reflector] the hobbit by tdlgames

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: the hobbit by tdlgames Hi.Connor it is, but not something good at all. Now you're warned. Lol.kamochek: I don't remember you've mentioned Treasure hunt. Well, you might have talked about it long time ago. I don't remember the game from Portaplay, but will check it out. What is the game about

Re: [Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: angarag
Re: swamp? there's no way to unban yourself from swamp. just enjoy your message that says about you've been banned from the swamp. jk,  unfortunotly there's  no way to do it. If you've banned unfairly Aprone just unban you but if you've cheated or did do something wrong, you can't play  swamp a

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: angarag
Re: Swamp, zombie fps by Aprone Hehehehehe, Chowy you should record  about how to registering swamp for all virsions  of windows then   Aprone should be post thme on kaldobsky.com. Lol,  apparently many many guys who are new players also old players, they don't know how to register them exactly

[Audiogames-reflector] Storm Hunters

2014-02-20 Thread AudioGames.net Forum — New releases room: bladestorm360
Storm Hunters I don't think I've posted about this on here before, or at least, not in the new releases room. So here we go.Storm Hunters is a mud I've been playing off and on for years now, I'd say at least 2009. It's based off of the AckMud codebase, which I believe is a spinoff of Envy. Or ma

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Guide for playing japanese audiogames Odd, bk should work with the clipboard by default, unless you somehow got ahold of the Sapi version. I didn't think that was downloadable from his site though. You could try pressing control R from within the game and see if that helps, though you actual

[Audiogames-reflector] problem with installing framework

2014-02-20 Thread AudioGames.net Forum — Off-topic room: connor142
problem with installing framework hi I am using windows xp, and I have framwork version 1.1 on it and I am trying to install 3.5. but when I try it always gives me an error. it just says installation failed and asks me if I want to send an error report to microsoft which they won't react to sinc

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-20 Thread AudioGames.net Forum — New releases room: dd
Re: bokurano daiboukenn 3 dude! just go through the difficulty levels and try to see if it shows up, if you actually want to go through all of them then you basically have to go through most of them anyways since the enemy levels start going up by so muchURL: http://forum.audiogames.net/viewtopi

Re: [Audiogames-reflector] folks check this. No return

2014-02-20 Thread AudioGames.net Forum — Off-topic room: connor142
Re: folks check this. No return hum, error 509? turminator I think that that link is generating too much traphic.URL: http://forum.audiogames.net/viewtopic.php?pid=166075#p166075 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

Re: [Audiogames-reflector] the hobbit by tdlgames

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: the hobbit by tdlgames hi,is this a game baced off from the hobbit books by tolkien?URL: http://forum.audiogames.net/viewtopic.php?pid=166074#p166074 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabaha

Re: [Audiogames-reflector] Perilous Hearts preorders?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Perilous Hearts preorders? well I'd recomend doing it with the rifle. it kills it in 2 hits and from far away too.URL: http://forum.audiogames.net/viewtopic.php?pid=166073#p166073 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatt

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-20 Thread AudioGames.net Forum — New releases room: connor142
Re: bokurano daiboukenn 3 what do you mean with that can you only get it on surtain difficulty levels?URL: http://forum.audiogames.net/viewtopic.php?pid=166072#p166072 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: connor142
Re: Swamp, zombie fps by Aprone I'd recomend using firefox for the download, internet explorer sometimes just interupts the download of large files.URL: http://forum.audiogames.net/viewtopic.php?pid=166071#p166071 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone goran yasin, Did you download the full download or the patch? Because to get everything you need to download the full one.Well, if you downloaded the full, approximated 600 MB sized download called Swamp.zip, you should be able to play - after the registration of

Re: [Audiogames-reflector] folks check this. No return

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Andy93
Re: folks check this. No return can you guys please, please, please stop with that nonsencicle crap?URL: http://forum.audiogames.net/viewtopic.php?pid=166069#p166069 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com h

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: wiljames
Re: Swamp, zombie fps by Aprone I personally think vertical aiming should be enabled for hardcore players.  After all, you cant upgrade to a hardcore character unless you reach a certain level.  Logic would dictate that the feature would be enabled if you reached hc mode.Just my opinionURL: http

Re: [Audiogames-reflector] Perilous Hearts preorders?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: Gaita 2014 Asturiana
Re: Perilous Hearts preorders? use any of your weapons to kill itURL: http://forum.audiogames.net/viewtopic.php?pid=166067#p166067 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-

[Audiogames-reflector] My new sb creations

2014-02-20 Thread AudioGames.net Forum — New releases room: ghost rider
My new sb creations hello all. first we have a pit called spikes. link herehttps://www.dropbox.com/s/q4b68ipvnml07ic/Spikes.zipnext, I am proud to present my first environment, the batcavehttps://www.dropbox.com/s/49l1of2oqu3cbpf/Batcave.zipnext is the rock concert environment, the music is my f

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: KG4RDF
Re: Guide for playing japanese audiogames I have done a good bit of messing with these games, thanks again Bladestorm for the guide! I actually did something kind of interesting. I used ClipCopy along with Instant Translate to set laser Breakout to English. I have the miss-fortune of getting the

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: KG4RDF
Re: Guide for playing japanese audiogames I have done a good bit of messing with these games, thanks again Bladestorm for the guide! I actually did something kind of interesting. I used ClipReader  and Instant Translate to set laser Breakout to English. I have the miss-fortune of getting the AdO

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: KG4RDF
Re: Guide for playing japanese audiogames I have done a good bit of messing with these games, thanks again Bladestorm for the guide! I actually did something kind of interesting. I used ClipReader  and Instant Translate to set laser Breakout to English. I have the miss-fortune of getting the AdO

Re: [Audiogames-reflector] folks check this. No return

2014-02-20 Thread AudioGames.net Forum — Off-topic room: the terminator
Re: folks check this. No return i think the dropbox's full.Just,en,joy!URL: http://forum.audiogames.net/viewtopic.php?pid=166065#p166065 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.co

Re: [Audiogames-reflector] recommended mud codebases?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: recommended mud codebases? This is my opinion.  I want to be clear on that.  Let's not go off and debate this again.It is fine, so long as you're not going to go and add a ton of stuff everywhere in the actual code-scripting works, building works, and for most things you can get by.  The pro

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: KG4RDF
Re: Guide for playing japanese audiogames I have done a good bit of messing with these games, thanks again Bladestorm for the guide! I actually did something kind of interesting. I used Clipboard to SAPI, made it read through NVDA and actually used that along with Instant Translate to set laser

Re: [Audiogames-reflector] I'm considering Android, what do you guys think?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Chris
Re: I'm considering Android, what do you guys think? Hi.Yeah, that's what I did.I used Astro file manager and ran it and it said something about updating Google TTS Engine and I pressed install and it said app not installed with a done button to exit.editHere's a link.https://dl.dropboxuserconte

Re: [Audiogames-reflector] I'm considering Android, what do you guys think?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Chris
Re: I'm considering Android, what do you guys think? Hi.Yeah, that's what I did.I used Astro file manager and ran it and it said something about updating Google TTS Engine and I pressed install and it said app not installed with a done button to exit.URL: http://forum.audiogames.net/viewtopic.ph

Re: [Audiogames-reflector] I'm considering Android, what do you guys think?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Kyleman123
Re: I'm considering Android, what do you guys think? you have to install the APK with a file manager like ESFile explorer or astro file manager.otherwise it just sits on your phone like an exicutable does on your computer with out running it.if you could share the APK, i'd be interested in it as

Re: [Audiogames-reflector] Locked Out of My House

2014-02-20 Thread AudioGames.net Forum — Off-topic room: arqmeister
Re: Locked Out of My House Yep, my windows 7 experience helped to make windows 8 have practically no learning curve. I do appreciate the boot times, and general snappyness of the operating system. I heard a rumor that a future windows release will lower hardware requirements, which means windows

Re: [Audiogames-reflector] Locked Out of My House

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Nocturnus
Re: Locked Out of My House The point that a lot of high end windows users seem to miss is that the metro interface was never meant to be their playground.  That is more MS's fault than the user, since consumers were left with little choice but to except metro, given that the operating system ori

Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: stirlock
Re: a new mainstream release, LocoCycle for steam and xbox consoles I figured out the problem. If you're playing the 360 version, you need to grab the data pack, which is essentially the second half of the game. Not sure why they did it that way.URL: http://forum.audiogames.net/viewtopic.php?pid

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Another Reason Not To Trust Valve They at least claim that 570 accounts were banned using this system due to cheating, so if that's to be believed, it accomplished something. But I still think compromising the somewhat personal data of millions of other gamers for 570 cheaters, whatever they

Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: drg
Re: a new mainstream release, LocoCycle for steam and xbox consoles hmm, if you restart the game and press (a) button several times to continue it will go back to the fight with spike?weird, here it worked just fine, I'm playing the game on steam. the chapter after spike is very hard, there's a

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: arqmeister
Re: Garry's mod will most likely become accessible Stirlock, seal, personal attacks on fastfinge are not permited on this forum. That goes for anyone expressing an oppinion. Calling someone a troll for this is a personal attack. If you don't like the tone of the topic for any reason, please do n

Re: [Audiogames-reflector] recommended mud codebases?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: recommended mud codebases? @camlorn: What do you have against CoffeeMud's code? I find it easy to read and deal with. And if you read the guides at:http://www.coffeemud.net/guides/Scriptable.htmland:http://www.coffeemud.net/guides/Programming.htmlyou can add whatever you happen to want. Thou

Re: [Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: audiogames.net fan
Re: swamp? No. There is no way to unban yourself from swamp. Now quit asking if you can be unbanned. You've asked in several threads alreadyURL: http://forum.audiogames.net/viewtopic.php?pid=166053#p166053 ___ Audiogames-reflector mailing list Audioga

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Re: Another Reason Not To Trust Valve @aaron: Good point. So if it wouldn't work as an anti-cheat system, why on earth are Valve collecting it, as they have now admitted that they were?URL: http://forum.audiogames.net/viewtopic.php?pid=166052#p166052

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Re: Garry's mod will most likely become accessible @bladestorm360: Ah, the website I found was selling Garry's Mod 10, so that's probably it. Thanks!@seal: If the forum had an ignore list, you would be on mine. None of your posts have contributed anything to any discussion I have read. and you a

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Garry's mod will most likely become accessible It may be now, but it wasn't before. It was released for steam in 2006. The original release was in 2004, before steam really caught on. I think the mod you are all talking about though is the one released in 2012, Garry's Mod 13. It's unlikely

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: Another Reason Not To Trust Valve Hi,I'm not surprised that they collect data. Almost every mainstream company does, it's the internet. I've got adblock plus which should block most advertising campaigns and if I see an ad I just ignore it.As to dns information and such, websites embed so ma

Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: stirlock
Re: a new mainstream release, LocoCycle for steam and xbox consoles Hmm. For some reason the third chapter isn't unlocking. Even when I beat spike, it won't unlock. What do I have to do? BTW, I'll put up an archive of my stream later.URL: http://forum.audiogames.net/viewtopic.php?pid=166049#p166

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: Another Reason Not To Trust Valve Hi,I'm not surprised that they collect data. Almost every mainstream company does, it's the internet. I've got adblock plus which should block most advertising campaigns and if I see an ad I just ignore it.As to dns information and such, websites embed so ma

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: seal
Re: Garry's mod will most likely become accessible Its' STEAM related and it's distributed on steam only as it shares elements with steam like objects and the source engine.Regarding deleting posts, good point there, Your posts from SKULLGIRLS topic should be deleted immediately if we are talkin

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: seal
Re: Another Reason Not To Trust Valve Seriously, everything what is here sounds like: "don't touch steam"that is, nothing less, nothing more lol, it's so fun reading posts from You Fastfinge, where it's nothing personal, it's echoing in my ears: "don't install steam"no matter what someone will s

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: goran yasin
Re: Swamp, zombie fps by Aprone hi. why the download link doesn't work for me? i just get a zip file that can't be opened and it's size is very small! thanksURL: http://forum.audiogames.net/viewtopic.php?pid=166045#p166045 ___ Audiogames-reflector mai

Re: [Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: goran yasin
Re: swamp? Rory, because i couldn't get swamp yet, i can't answer, i hope someone else can answer both of us.URL: http://forum.audiogames.net/viewtopic.php?pid=166044#p166044 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: [Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: goran yasin
Re: swamp? Haramir wrote:The correct download link is in the first post of the main topic.i've tried with that link a few times. but, as i said, i just get a zip file that cannot be opened.URL: http://forum.audiogames.net/viewtopic.php?pid=166043#p166043

Re: [Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: goran yasin
Re: swamp? Haramir wrote:The correct download link is in the first post of the main topic.i've tried with that link a few times. but, as i said, i just get a zip file that cannot be opened.URL: http://forum.audiogames.net/viewtopic.php?pid=166042#p166042

Re: [Audiogames-reflector] Perilous Hearts preorders?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: Rory
Re: Perilous Hearts preorders? Hi. How do you kill a bor?URL: http://forum.audiogames.net/viewtopic.php?pid=166041#p166041 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mail

Re: [Audiogames-reflector] I'm considering Android, what do you guys think?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Chris
Re: I'm considering Android, what do you guys think? Hi.Ok, so I have an issue.So, I've updated to Kit Kat but I want the male UK Google TTS voice back.Yes, I have acapela Heather but I want the male UK voice back because that is actually a pretty good voice.So, I found a package of android apps

Re: [Audiogames-reflector] I'm considering Android, what do you guys think?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Chris
Re: I'm considering Android, what do you guys think? Hi.Ok, so I have an issue.So, I've updated to Kit Kat but I want the male UK Google TTS voice back.Yes, I have acapela Heather but I want the male UK voice back because that is actually a pretty good voice.So, I found a package of android apps

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: arqmeister
Re: Another Reason Not To Trust Valve Lol, love that last point fastfinge. The road to hell indeed. My point was a bit exagerated. Of course i would want the option to opt out of a company gathering information on me. I feel though, to be truly incripted and protected, you would probably have to

Re: [Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: Rory
Re: swamp? Hi all. Is there a way to unban yourself from swamp?URL: http://forum.audiogames.net/viewtopic.php?pid=166038#p166038 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bi

Re: [Audiogames-reflector] recommended mud codebases?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: recommended mud codebases? Okay, so what you're asking for is interesting.  Options:- Coffeemud.  Java.  The code is ugly, and the server is a memory hog.  You will need a more expensive host to run it, and it's going to require a database.  It provides everything you could ever want, which

Re: [Audiogames-reflector] night of parasite

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: kristijan
Re: night of parasite Hello. What's the latest version of night to parasite? I downloaded this one, I press enter, and it gives me some error in chinese.URL: http://forum.audiogames.net/viewtopic.php?pid=166036#p166036 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: Haramir
Re: swamp? The correct download link is in the first post of the main topic. Hope it helps.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=166035#p166035 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

Re: [Audiogames-reflector] International Camp on communication and computers (ICC)

2014-02-20 Thread AudioGames.net Forum — Off-topic room: stefan_ilioaica
Re: International Camp on communication and computers (ICC) But I'm nnot from the UK.URL: http://forum.audiogames.net/viewtopic.php?pid=166034#p166034 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahatti

Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: drg
Re: a new mainstream release, LocoCycle for steam and xbox consoles hey, here's the link to @stirlock's stream:http://listen.infinityradio.net:19400/streamI've also got lococycle and a few other games on steam. I can highly recommend the beat'em up sacred citadel,I'm almost completing it, trust

Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: sneak
Re: a new mainstream release, LocoCycle for steam and xbox consoles Hwhat's the streamURL: http://forum.audiogames.net/viewtopic.php?pid=166032#p166032 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahatt

Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-20 Thread AudioGames.net Forum — New releases room: ner
Re: The NER BBS, accessible gaming for all, now available @mord-sith and everyone having problems connecting.Namecheap, who I use for my domain is having issues with DDoS attacks ( distributed denial of service attacks).  This isn't effecting the bbs, but does effect name server resolution.  The

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Re: Garry's mod will most likely become accessible Yeah, some google searches did turn up websites that looked like they maybe used to sell Garry's Mod, but don't anymore. So that's why I asked the question in the first place, because the answer wasn't obvious to me.I even found one website that

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Re: Garry's mod will most likely become accessible Yeah, some google searches did turn up websites that looked like they maybe used to sell Garry's Mod, but don't anymore. So that's why I asked the question in the first place, because the answer wasn't obvious to me.URL: http://forum.audiogames.

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Re: Another Reason Not To Trust Valve @bladestorm360: Yes, I was simplifying a little, to avoid an off-topic political minefield.  That's why I said "you could argue that...".  I, personally, don't argue that, but for the purposes of this discussion, I'm willing to accept that argument.  And I d

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Garry's mod will most likely become accessible Just looking at wikipedia, it doesn't look like there are any other releases planned. It does look like you can get it without going through steam, or you used to be able to, but I don't know if you still can anymore since all I did was look at

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Another Reason Not To Trust Valve I wouldn't say we know "exactly," what facebook and google are doing with our personal information, but we at least know more than what valve is doing with our DNS cache information. They could sell it to marketers for ad campaigns if they wanted.Arq, there

[Audiogames-reflector] rail racer full version doesn't work on windows7?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: kamochek
rail racer full version doesn't work on windows7? hi.the full version of rail racer 1 doesn't work on my computer. i runing it, and it emideatly says: game engine has stopped working... and you have an options: close program and wait for the program to respond.so how i can fix that problem? why

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Another Reason Not To Trust Valve Arq, I can kind of see where you're coming from. However, you are wrong about the government being able to obtain generalized personal information if you use a high enough encryption method. Sure, they could probably get any information they wanted if they f

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Another Reason Not To Trust Valve Arq, I can kind of see where you're coming from. However, you are wrong about the government being able to obtain generalized personal information if you use a high enough encryption method. Sure, they could probably get any information they wanted if they f

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Another Reason Not To Trust Valve Arq, I can kind of see where you're coming from. However, you are wrong about the government being able to obtain generalized personal information if you use a high enough encryption method. Sure, they could probably get any information they wanted if they f

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Another Reason Not To Trust Valve Arq, I can kind of see where you're coming from. However, you are wrong about the government being able to obtain generalized personal information if you use a high enough encryption method. Sure, they could probably get any information they wanted if they f

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Another Reason Not To Trust Valve Arq, I can kind of see where you're coming from. However, you are wrong about the government being able to obtain generalized personal information if you use a high enough encryption method. Sure, they could probably get any information they wanted if they f

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Re: Garry's mod will most likely become accessible Folks:The purpose of my post was asking if the game will be on other platforms, and explaining why I wanted to know. Let's not highjack this thread with a discussion of Steam.  There is a thread for discussion of that at:http://forum.audiogames.

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Re: Garry's mod will most likely become accessible Folks:The purpose of this post was asking if the game will be on other platforms, and explaining why I wanted to know. Let's not highjack this thread with a discussion of Steam.  There is a thread for discussion of that at:http://forum.audiogame

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Re: Another Reason Not To Trust Valve @arqmeister: I think trusting my bank with my personal information is rather different than trusting a gaming company with my personal information. What my bank is allowed to do with that information is, at least in Canada, tightly regulated. Banks also have

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: seal
Re: Garry's mod will most likely become accessible Well, Stirlock is actually true, not care if someone will defend me or attack me, Trolling means trolling and I am a gamer, for me it's kind of trolling. If someone can show me code where i can find that actions what steam is doing, okay. You do

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: arqmeister
Re: Another Reason Not To Trust Valve I'm not wanting to get to deep in this because, to be blunt, i don't care what people see and what they don't. I'm a very open minded person who could give a crap if the government knows my spam watching habets. While that may sound extreme, my point is, wha

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Re: Another Reason Not To Trust Valve @arqmeister: that article doesn't actually counter anything.  It just reports what Valve says they are doing, and believing that rather requires that you trust valve.  I mean, if you read the reddit AMA, he *does* admit to collecting your DNS history.  Basic

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Another Reason Not To Trust Valve I don't have it installed either and don't plan to at this point, unless something comes out that really catches my interest. But now that I think about it, I would also point out to any arguers that the valve representative admitted to scooping your entire

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Another Reason Not To Trust Valve I don't have it installed either and don't plan to at this point, unless something comes out that really catches my interest. But now that I think about it, I would also point out to any arguers that the valve representative admitted to scooping your entire

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Another Reason Not To Trust Valve I don't have it installed either and don't plan to at this point, unless something comes out that really catches my interest. But now that I think about it, I would also point out to any arguers that the valve representative admitted to scooping your entire

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Re: Another Reason Not To Trust Valve @bladestorm360: The problem with believing that it was only a test is that the people who detected the code doing this haven't confirmed it.  I suspect that Valve got caught, so the next steam update will remove this function. But as of right now, everything

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Another Reason Not To Trust Valve To be fair, the article did say the system isn't active anymore, it was a two week test. And if they had warned people they were going to use it, it would have given the cheaters a chance to fortify. Having said all that, I still think it's crap. In the end

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Another Reason Not To Trust Valve To be fair, the article did say the system isn't active anymore, it was a two week test. And if they had warned people they were going to use it, it would have given the cheaters a chance to fortify. Having said all that, I still think it's crap. In the end

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Re: Another Reason Not To Trust Valve @arqmeister: that article doesn't actually counter anything.  It just reports what Valve says they are doing, and believing that rather requires that you trust valve.  I mean, if you read the reddit AMA, he *does* admit to collecting your DNS history.  Basic

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Another Reason Not To Trust Valve Game companies are not infalible. Just because they make what some consider to be cool games does not mean they're a cool company. If they are indeed looking through your DNS cache to see if you tweet, that is a little crazy and that's a lot of information t

Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: stirlock
Re: a new mainstream release, LocoCycle for steam and xbox consoles Hmm. Picked this up for the 360. Will stream it today on my show on infinity radio at noon pst.URL: http://forum.audiogames.net/viewtopic.php?pid=166016#p166016 ___ Audiogames-reflect

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Another Reason Not To Trust Valve Game companies are not infalible. Just because they make what some consider to be cool games does not mean they're a cool company. If they are indeed looking through your DNS cache to see if you tweet, that is a little crazy and that's a lot of information t

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Garry's mod will most likely become accessible Steam and company aside, this doesn't sound like anything I'd really be interested in, since in the end it's just your basic run around and shoot things game. I know there are ways to set up steam accessibly so that you can launch games as a bli

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Garry's mod will most likely become accessible Steam and company aside, this doesn't sound like anything I'd really be interested in, since in the end it's just your basic run around and shoot things game. I know there are ways to set up steam accessibly so that you can launch games as a bli

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: arqmeister
Re: Another Reason Not To Trust Valve You will find articles countering this as well. Like the one from herehttp://www.pcworld.com/article/2098649/spam.htmlURL: http://forum.audiogames.net/viewtopic.php?pid=166013#p166013 ___ Audiogames-reflector mail

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: stirlock
Re: Garry's mod will most likely become accessible Please get off of your anti valve soapbox. Noone cares. Thanks.Anyway, looking forward to seeing how this turns out. Exciting!URL: http://forum.audiogames.net/viewtopic.php?pid=166012#p166012 ___ Audi

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: stirlock
Re: Another Reason Not To Trust Valve Troll topic. Nothing to see here, move along folks.URL: http://forum.audiogames.net/viewtopic.php?pid=166011#p166011 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabah

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: pitbull
Re: Swamp, zombie fps by Aprone ok splendid news I have it working and thanks for all your help, but special thanks to me old pal chowy for his recording he kindly sent me to guide me through it. aprone I think as a special thanks you should bump him up to that thousand level lol, and I hope we

Re: [Audiogames-reflector] 2d adventure

2014-02-20 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: 2d adventure Hi guys, nice to see you like the concept. This motivates me to continue it. Nothing new has been added yet, but stay tuned. Thinking about a few levels like: A park, a sewer, and maybe a forest of some kind.URL: http://forum.audiogames.net/viewtopic.php?pid=166009#p166009

[Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: goran yasin
swamp? hi friends. since ifound this site, I always see  posts about or related toSwamp. however, the most annoying thing is that i tried to download it, but i get nothing more than an unopenable 2MB zip file. i really like to play and have information about it. can you give me a solution please

[Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Another Reason Not To Trust Valve For those of you who aren't put off by Valve's lack of interest in accessibility, here is yet another good reason not to trust them:Valve is looking at your browsing history right now, if a recent report is to be believed. It seems that the company's Valve Anti

Re: [Audiogames-reflector] 2d platformer

2014-02-20 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: 2d platformer Hi guys,I'm so excited to see you guys sharing and enjoying each other's maps! This is so awesome! Key, I had already tried your fall to win map, but going to try the new one, as well as Tony's maps.URL: http://forum.audiogames.net/viewtopic.php?pid=166006#p166006

Re: [Audiogames-reflector] Adventure At C:

2014-02-20 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: Adventure At C: [[wow]],With this latest update, AAC has become a million times better! I especially enjoy the new Arena stage! Keep it up, man!URL: http://forum.audiogames.net/viewtopic.php?pid=166005#p166005 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Adventure At C:

2014-02-20 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: Adventure At C: [[wow]],With this latest update, AAC has become a million times better! I especially enjjoy the new Arena stage! Keep it up, man!URL: http://forum.audiogames.net/viewtopic.php?pid=166005#p166005 ___ Audiogames-reflector mailing lis

Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Re: Garry's mod will most likely become accessible I have no experience with the source engine, but I have done plenty of LUA scripting work, originally with the ptokax direct connect hub, moving on to mushclient, and recently I've been playing with mod_lua in apache.  Unfortunately, I am unwill

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