Re: 2d platformer 2.6

2014-08-05 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: 2d platformer 2.6 Spoilers:Wait for the lift at x200 URL: http://forum.audiogames.net/viewtopic.php?pid=183819#p183819 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cg

buying stocks by credit card

2014-08-05 Thread AudioGames . net Forum — Articles Room : rikicool69 via Audiogames-reflector
buying stocks by credit card This is an ultimate program for the users who are new to the share market and dont want any broker to invest their money. Also, this is for the experienced users as they have much experience about the market and can make transactions without any other person’s o

Re: GSpeak speech synthesizer concept

2014-08-05 Thread AudioGames . net Forum — Development room : Victorious via Audiogames-reflector
Re: GSpeak speech synthesizer concept How does this sound, in comparison to eloquence or espeak? URL: http://forum.audiogames.net/viewtopic.php?pid=183817#p183817 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG It was a save point with stairs going down. URL: http://forum.audiogames.net/viewtopic.php?pid=183816#p183816 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog

Re: death match project alpha

2014-08-05 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha Yes, it was made in pure basic, however free sl doesn't support mac or linux. If their is a way to get it to, I would be intrested into looking into cross platform support. URL: http://forum.audiogames.net/viewtopic.php?pid=183815#p183815 _

mEDICINE FOR MUSCLE BUILDING

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : amilyaustin via Audiogames-reflector
mEDICINE FOR MUSCLE BUILDING Able to get all the best your going to fill absolutely fantastic from the inside outgoing to transform your body and I can if you don't live your results you get your money back does not a batter opportunity out there I bet you ‘rethinking about all sorts of peo

Re: death match project alpha

2014-08-05 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: death match project alpha Orin wrote:This was made in Pure Basic, right? If so, is there a way to make this cross platform for Mac and other platforms?Yes, it was made in PureBasic.No, the game cannot be ported to Mac OS X, Linux, etc. It requires librarys only in windws, such as OpenAL

Re: Python on the Mac

2014-08-05 Thread AudioGames . net Forum — Development room : Ethin via Audiogames-reflector
Re: Python on the Mac Hi Orin,One thing you need to keep in mind is that Python requires indentation. For instance, on a def, if, for, while, etc. block, you need to indent it. Keep this in mind when programming in Python. URL: http://forum.audiogames.net/viewtopic.php?pid=183812#p183812

Re: accessible java IDE/SDK?

2014-08-05 Thread AudioGames . net Forum — Development room : Ethin via Audiogames-reflector
Re: accessible java IDE/SDK? @keyIsFull, I must warn you: Do not try making graphical user interface (GUI)apps in java. The default toolkit, swing, does not work at all with NVDA, and the times I've gotten it to work are only dumb luck. For java books, try Learning Java. You can find it on

Re: Books on C

2014-08-05 Thread AudioGames . net Forum — Development room : Ethin via Audiogames-reflector
Re: Books on C Personally, I don't like objective-C because it makes C a lot more complicated than it already is.I've never tried swift; maybe I'll give it a go.Another language you might consider learning is Go, google's programming language. Here's a hello world in it:import "fmt"func mai

add more time zones please

2014-08-05 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
add more time zones please hi dark.can you in the list of time zones add an israelly time zone?because now is 8:05 am and the posts sent in a night.can you add the timezone of israel, or at least of jerusalem?now i've cheked, and the post sent on 5:12 am. URL: http://forum.audiogames.net/v

add more time zones please

2014-08-05 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
add more time zones please hi dark.can you in the list of time zones add an israelly time zone?because now is 8:05 am and the posts sent in a night.can you add the timezone of israel, or at least of jerusalem? URL: http://forum.audiogames.net/viewtopic.php?pid=183809#p183809 __

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @BlindJay multiple save slots might be another good addition, particularly if (as I suspect), you have a post game, game + type of feature where you can run through the game a second time with some sort of bonus for completion, and also

Re: Pipe2 Blast Chamber issue

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Pipe2 Blast Chamber issue Have you got all the vb6 depenndencies required to run the game? Often without those errors occur. If you go to http://www.kitchensinc.net/ and install the winkit file that creates a launcher for all of Jim kitchin's games and also installs the game of life, it

Re: Muds

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Muds Interesting. I've heard of the iron realms games, though the one I always fancied was  Etolia the midnight age sinse that seemed most based on questing and exploring. I also wasn't sure if there was actually any vi specific allowances made by the muds themselves or not, good to hea

Re: minecraft for the blind?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: minecraft for the blind? From what I've seen Camlorn seems right on this, even if you could label the blocks your essentially still dealing with a 3D collection of lego bricks stuck together in various ways mostly for their aesthetic value.for the record, I myself have some working visi

Re: minecraft for the blind?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: minecraft for the blind? From what I've seen Camlorn seems right on this, even if you could label the blocks your essentially still dealing with a 3D collection of lego bricks stuck together in various ways mostly for their aesthetic value.for the record, I myself have some working visi

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG The problem I'm having right now is I can't seem to find which tleporter to take on the third flor. I've found three but they all seem tolead to the same spots. URL: http://forum.audiogames.net/viewtopic.php?pid=183804#p183804

Re: Muds

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Muds I use VIPMud, and I love the Iron Realms games.  The one I play is Achaea, which is a fantasy world, but they also have some others, one specifically for vampires, one based on the Midkenia books, etc.  I don't even know how to describe this game.  You can live a life there as one

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Well that was a surprise. My folks bought me the full version this morning. SoI was able to finish Kelly's dream (Jaden' was actually quite easy), and now I'm going after the drunk guy. But I think my two new party members need some ser

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Well, apparently now it lets you use a xbox account which is basically the same thing as a live account to connect you to all your microsoft stuff. haha Just trying to figure out how to get past it... and escape didn't

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Well, apparently now it lets you use a xbox account which is basically the same thing as a live account to connect you to all your microsoft stuff. haha Just trying to figure out how to get past it... and escape didn't

Re: Books on C

2014-08-05 Thread AudioGames . net Forum — Development room : king gamer222 via Audiogames-reflector
Re: Books on C If you want to also discuss bloated languages, Perl is one such example. It basically looks like a bunch of spaghetti code and half the programs rarely function, which is odd. TTYtter is one such example. It even had a warning, but I was still surprised when it crashed. URL:

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Not sure how to sign in on that screen. But it is using Games for windows live which was actually shut down this year. Makes it real hard when you play games from 2007-2012. It really sucks! I just never signed in and j

Re: Books on C

2014-08-05 Thread AudioGames . net Forum — Development room : king gamer222 via Audiogames-reflector
Re: Books on C Actually, it turns out that GCC won't compibe the K&R C examples. As for why I wish to learn it: that's a quest. One which will lead to ObjectiveC, then to Swift. URL: http://forum.audiogames.net/viewtopic.php?pid=183798#p183798 __

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Nobody? Seriously? lol URL: http://forum.audiogames.net/viewtopic.php?pid=183796#p183796 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: Books on C

2014-08-05 Thread AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
Re: Books on C Er. No.  See this timeline, since apparently knowing something isn't a qualification in these parts.  C needs a compiler, so merely knowing that a book about C existed in 1975 is sufficient to inform me that a compiler must have existed for it.  And we were more than moving o

Re: FBI making use of drive by attack...

2014-08-05 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: FBI making use of drive by attack... spam spam spam! URL: http://forum.audiogames.net/viewtopic.php?pid=183795#p183795 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cg

Re: FBI making use of drive by attack...

2014-08-05 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: FBI making use of drive by attack... Sebby wrote:Mmm. It does sound like another case of one set of rules for the masses, another set for the important people.No, I don't want kiddie fiddlers to get away with it either, of course, but tapping everyone "Just in case" is disproportionate

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : kamochek via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG hi.i didn't found the stairs leading to the 4th floor. URL: http://forum.audiogames.net/viewtopic.php?pid=183793#p183793 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: android accessible games please?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: android accessible games please? Choice of games is not accessible on android. URL: http://forum.audiogames.net/viewtopic.php?pid=183792#p183792 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://s

Re: death match project alpha

2014-08-05 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: death match project alpha This was made in Pure Basic, right? If so, is there a way to make this cross platform for Mac and other platforms? URL: http://forum.audiogames.net/viewtopic.php?pid=183791#p183791 ___ Audiogames-reflector mailin

Re: Solara questions

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: Solara questions I have not played solara in forever. I should start playing again. URL: http://forum.audiogames.net/viewtopic.php?pid=183790#p183790 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: Post rock music here

2014-08-05 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: Post rock music here http://youtu.be/owigjcIMRZQ URL: http://forum.audiogames.net/viewtopic.php?pid=183789#p183789 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bi

Re: Post rock music here

2014-08-05 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: Post rock music here http://youtu.be/0L_iOnLNt9M URL: http://forum.audiogames.net/viewtopic.php?pid=183788#p183788 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bi

Re: Books on C

2014-08-05 Thread AudioGames . net Forum — Development room : Ethin via Audiogames-reflector
Re: Books on C camlorn wrote:Unless you have a pressing reason to learn C specifically, don't.  C++ is more complex but better, if only because it now provides limited automatic memory management.  Unless you have a pressing reason to learn C++ specifically or are already a very good progra

Re: Shades of Doom Version 2.0 Public Beta Released

2014-08-05 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released Actually the term gone fishing really means away on vacation in the US about 100 years ago.If anyone gets a crash with the Shades of Doom beta they should always send David the error.log file.It is actually a text file and if you want to r

Re: minecraft for the blind?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : camlorn via Audiogames-reflector
Re: minecraft for the blind? I am blind, or at least blind enough that I have never used print for anything serious and, recently, had to give up the rest of the places I used it for fun (sighted gaming was a hobby of mine for a while, but not nearly so much anymore.  Thank you progressive

Re: death match project alpha

2014-08-05 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: death match project alpha Oh, and all of you, if you want to check your character status, press F2. It will give you the following information, in this order:HealthCreditsX coordinateY coordinateZ coordinateAvailable MedkitsIf you want me to add anything else to this key, simply ask and

Re: minecraft for the blind?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : mooskyboy via Audiogames-reflector
Re: minecraft for the blind? listen, I did not know you were blind, I appologize for the part in the middle of my letter to you. I was talking to a mutual friend, Ryan Miller, and Iwho was a beta tester of yours befor his email address got hacked. howeve part of what I said still stands, ye

Re: Two new games from choiceofgames

2014-08-05 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector
Re: Two new games from choiceofgames +1. Tin Star is epic. Recommend you use a US English TTS for it though (I used Alex). URL: http://forum.audiogames.net/viewtopic.php?pid=183782#p183782 ___ Audiogames-reflector mailing list Audiogames-refl

Re: Audiospeed now available for Android!

2014-08-05 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector
Re: Audiospeed now available for Android! If it were available for iOS, I'd've got it by now. I haven't, so it isn't. Do a search on "Ticonblu" to pick up their other stuff (except the Italian titles which I don't know what they are). URL: http://forum.audiogames.net/viewtopic.php?pid=1837

Re: Audiospeed now available for Android!

2014-08-05 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector
Re: Audiospeed now available for Android! If it were available for iOS, I'd've got it by now. I haven't, so there isn't. Do a search on "Ticonblu" to pick up their other stuff (except the Italian titles which I don't know what they are). URL: http://forum.audiogames.net/viewtopic.php?pid=1

Pipe2 Blast Chamber issue

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector
Pipe2 Blast Chamber issue Hi I instaled Pipe2 Blast Chamber on my new computer, and got an error. I got it to run by trouble shooting conpadabilaty settings. Once I start the game and pick a diffaculty level I get this error.Pipe 2.0 graphic 798 Run-time error '52':graphic 603  Bad file nam

Re: ant attack in development

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector
Re: ant attack in development Ah sad to here! URL: http://forum.audiogames.net/viewtopic.php?pid=183779#p183779 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailm

Re: FBI making use of drive by attack...

2014-08-05 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: FBI making use of drive by attack... Mmm. It does sound like another case of one set of rules for the masses, another set for the important people.No, I don't want kiddie fiddlers to get away with it either, of course, but tapping everyone "Just in case" is disproportionate and the ACLU

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hit submit by mistake, I ment to addThat multiple save slots would be nice, I remember final fantasy 2 having 3 or so for example.   I am writing a guide/walk through and going back to previous areas easily with multiple slots would hel

Re: Getting Started With Android

2014-08-05 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: Getting Started With Android I recommend listening to Mike Arigo's jellybean podcast here as well as jammin Gerrie's  android from an accessible point of view. I would also recommend you try a nexus 7, whicj is probably the best tablet out there. URL: http://forum.audiogames.net/viewto

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG A quick tip regarding savingI was almost done leveling up kelly to 20 in her dream when I accidentally bumped the f12 key, sending me back to the main menu.  I saved back at level 17 so lost a good half an hour of progress. URL: http:/

Re: minecraft for the blind?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: minecraft for the blind? Hi,[ a-t ] mooskyboy, you are wrong on your account of _javascript_.1: You cannot build a mod for mindcraft with JS simply because it can't handle that sort of thing. Mindcraft does not use _javascript_. It uses flash and other technologies, so no, you can't sim

Re: minecraft for the blind?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: minecraft for the blind? I'm gonna agree with what everyone else said here. I myself am not completely blind. I still have vision capable enough to see game objects and such, but not enough to read small or large print. I have played minecraft on my cousins xbox and couldn't really get

Re: minecraft for the blind?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: minecraft for the blind? What makes Minecraft popular isn't knowing what blocks you have. Else we could just hook up the Swamp Map Editor to a server and let people play with it.There's a lot of at-a-glance aesthetics that simply do not translate into audio.Pretty much every Minecraft s

Re: Problem with Kerkerkruip on iFrotz

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: Problem with Kerkerkruip on iFrotz Ok. Here's the error: *** fatal error: Reference to nonexistent Glk object. *** Does anyone know what this means? URL: http://forum.audiogames.net/viewtopic.php?pid=183771#p183771 ___ Audiogames-reflecto

Re: FBI making use of drive by attack...

2014-08-05 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: FBI making use of drive by attack... Well i'm glad people are concerned over it. Dodgy kid related stuff is of course a bad thing, however iit does feel like the Fbi specifically started with that to get public opinion on their side, sinse if they're doing this, then maybe the illegal w

Re: A New MOO Core work in progress!

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: A New MOO Core work in progress! Maybe I should try squidmoo. URL: http://forum.audiogames.net/viewtopic.php?pid=183769#p183769 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog

Re: Muds

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: Muds Yep, same here. I can't wait until my laptop is repared, so I can start using MUSHz again. URL: http://forum.audiogames.net/viewtopic.php?pid=183768#p183768 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: death match project alpha

2014-08-05 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha You get credits after you kill enemies. Its part of the 3 things they might drop. If you ever make it onboard glimmer of hope, their's some useful supplies on the supply deck in lockers. URL: http://forum.audiogames.net/viewtopic.php?pid=183767#p183767 ___

Re: minecraft for the blind?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: minecraft for the blind? Moderation! Mooskyboy your post goes beyond the informative way into insulting, especially I might add when your dealing with Thomas Ward who is quite a figure in accessible games particularly for his intensive knolidge and investigation of code and programming

Re: At last! fantasy!

2014-08-05 Thread AudioGames . net Forum — AG-News room : blindncool via Audiogames-reflector
Re: At last! fantasy! Man, I really wish I had enough money to buy this game. URL: http://forum.audiogames.net/viewtopic.php?pid=183766#p183766 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabaha

Re: The Secret of the Talisman, (a prototype of an audiogame)

2014-08-05 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The Secret of the Talisman, (a prototype of an audiogame) I don't think I have the beta lying around anymore. URL: http://forum.audiogames.net/viewtopic.php?pid=183764#p183764 ___ Audiogames-reflector mailing list Audiogames-reflector@sab

Re: Shades of Doom Version 2.0 Public Beta Released

2014-08-05 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released Fishing is very nice and relaxing. But, fishing for at leased one month? [[wow]]! I have also successfully gone fishing a number of times. URL: http://forum.audiogames.net/viewtopic.php?pid=183763#p183763

Re: Grail to the Thief: An Interactive Audio Adventure

2014-08-05 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure Hi.Does the game speaks the icons and choices when the cursor selects the choices? I mean, if us blind folk uses the mouse, will the game then speak the selection as soon as they are selected by the mouse? I could imagine that would wor

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Beware! spoilage ahoy! Well that's the judgement tower done, now to move on to the next. I must admit the dragonstrike scrolls are getting a bit difficult to work mostly due to long pauses, I'm also finding fights well, drag on, (h

Re: death match project alpha

2014-08-05 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: death match project alpha Ah I see. How do I get credits? It might be a stupid question, but I haven't got any messages about this in the game. URL: http://forum.audiogames.net/viewtopic.php?pid=183760#p183760 ___ Audiogames-reflector mai

Re: Audiospeed now available for Android!

2014-08-05 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Audiospeed now available for Android! If there's no app store page, then you can't buy it for the iPhone. They talk about an IOS version in the first post, but it seems as it's misswritten or something. URL: http://forum.audiogames.net/viewtopic.php?pid=183759#p183759

Re: Role playing over Skype

2014-08-05 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: Role playing over Skype I have never roleplayed over Skype, although it's something I've always wanted to do. URL: http://forum.audiogames.net/viewtopic.php?pid=183758#p183758 ___ Audiogames-reflector mailing list Audiogames-reflector@sab

Re: ant attack in development

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : philip_bennefall via Audiogames-reflector
Re: ant attack in development Ant Attack was never completed. I made Q9 instead, basically. This thread is several years old and I have no plans to make this game, primarily because I've got much more interesting projects in the works. Thanks for the interest though!Kind regards,Philip Benn

Re: minecraft for the blind?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: minecraft for the blind? Mooskyboy: Would you please come down a bit? Please learn to code in Java and _javascript_. Please come back and let us all know when you have made all what you have mentioned in your post. Before that happens, I will not take any of what you're posting serious!

Re: Audiospeed now available for Android!

2014-08-05 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Re: Audiospeed now available for Android! As far as I can tell, you can only buy it here and there is no App Store page. URL: http://forum.audiogames.net/viewtopic.php?pid=183755#p183755 ___ Audiogames-reflector mailing list Audiogames-reflec

Re: 2d platformer 2.6

2014-08-05 Thread AudioGames . net Forum — New releases room : nina0116 via Audiogames-reflector
Re: 2d platformer 2.6 can anyone give me a hint as to where the key is in room 8, All I can find is a lift that carries me up to a hight of 150 at x 80.  I cant find any thing else, not the key, not the door, not anything.  So frustraiting. URL: http://forum.audiogames.net/viewtopic.php?pi

Re: Books on C

2014-08-05 Thread AudioGames . net Forum — Development room : Sebby via Audiogames-reflector
Re: Books on C The definitive book on C, "The C Programming Language", now in its second edition, covers C89 and is still very relevant; you can learn later additions to the standard, most of which were either glaring mistakes or useful bits copied from C++, when you have a need for them. Y

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : Trajectory via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @Robla,After the battle between Ross and Kelly, you want to go in to the place called hidden pub. Go up from the hidden floor save point, but don't go in to the lounge which is straight up, instead start heading right just before the en

Re: A fantastic resource on how to have a lovelife for guys in poticular!

2014-08-05 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: A fantastic resource on how to have a lovelife for guys in poticular! Speaking of online dating, are there any accessible free dating sites? I know some people who have tried plenty of fish, but most.people say it's not accessible anymore. URL: http://forum.audiogames.net/viewtopic.php

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : Trajectory via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @Robla,After the battle between Ross and Kelly, you want to go in to the place called hidden pub. Go up from the hidden floor save point, but don't go in to the lounge which is straight up, instead start heading right just before the en

Re: Looking for beta Testors, again

2014-08-05 Thread AudioGames . net Forum — Development room : blindncool via Audiogames-reflector
Re: Looking for beta Testors, again That's odd. URL: http://forum.audiogames.net/viewtopic.php?pid=183750#p183750 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mai

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : robla via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG yes. I went back and slept, but didn't seem to receive any more instructions. URL: http://forum.audiogames.net/viewtopic.php?pid=183749#p183749 ___ Audiogames-reflector mailing list Audio

Re: minecraft for the blind?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : mooskyboy via Audiogames-reflector
Re: minecraft for the blind? Dear Mr. Ward: There is something that people who are visually impaired, who have knowledge of _javascript_ can do. They can learn the Numbers or block IDs of item names by going to the Minecraft forums and looking them up. Then write a program in Java that sync

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hmmm, is that the section where you need to go back to your cabin and sleep? If your still on the demo that might be it. One other thing I'm noticing is a major difference in difficulty between those dragonstrike scrolls that require ma

Re: Books on C

2014-08-05 Thread AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
Re: Books on C Unless you have a pressing reason to learn C specifically, don't.  C++ is more complex but better, if only because it now provides limited automatic memory management.  Unless you have a pressing reason to learn C++ specifically or are already a very good programmer, also don

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : robla via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG no, dinner was actually before that battle. URL: http://forum.audiogames.net/viewtopic.php?pid=183745#p183745 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : kamochek via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG hi.spoilersi can't find a boss in the fear tower.is there any boss?if not, what i have to do after beating the boss in the judgment tower?end of spoiler. URL: http://forum.audiogames.net/viewtopic.php?pid=183744#p183744 ___

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @Robla, if I remember correctly you need to go to the dining area for dinner at that point.@Trajectory, I agree fully that items which make sound would be a good thing to add to the game, for atmosphere as well as for navigation purpose

Re: death match project alpha

2014-08-05 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha Well, you do need medkits in order to heal yourself. They can be baught at the galactic network terminals, which are in specific areas. URL: http://forum.audiogames.net/viewtopic.php?pid=183742#p183742 ___ Audiog

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi.Spoilers for scrolls.I'm not sure if this is some kind of secret or not, but I've found that 1. I really like scrolls, once you get the hang of them they can do great dammange and 2. I find I have to press alt at the end of a beep se

Re: ant attack in development

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector
Re: ant attack in development Does anyone have Ant Atack? And if so can someone post it? URL: http://forum.audiogames.net/viewtopic.php?pid=183740#p183740 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt

Re: Grail to the Thief: An Interactive Audio Adventure

2014-08-05 Thread AudioGames . net Forum — New releases room : foralltoplay via Audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure We released the Alpha version to our Kickstarter backers last night. We are going to hold off on releasing it elsewhere because it's not currently 100% blind accessible, due to a game-breaking bug we are working to fix. Using the keyboa

Re: Muds

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Muds I can't speak for the miriani one sinse miriani sounds very much not my thing (as explained in the other thread), but as I said sounds worked in the muds I've tried. I wouldn't count moving mobs as spam, alteraeon has plenty plus some spells like overconfidence to counter them. @Cw

Re: Muds

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Muds I can't speak for the miriani one sinse miriani sounds very much not my thing (as explained in the other thread), but as I said sounds worked in the muds I've tried. I wouldn't count moving mobs as spam, alteraeon has plenty plus some spells like overconfidence to counter them. @Cw

Re: miriani, any good now days?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: miriani, any good now days? I'm personally waiting on Dentin's stelaraeon space mud sinse one thing we can be sure of is if it's setup by the creator of Alter it won't either be pvp nuts or rp nuts and will likely evolve into lots of things to do particularly sinse he's planning on rand

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : robla via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi. apologies if this has already been answered, but there's a lot of posts.I have just been to the world for halflings, and battled against kelly as ross. After winning, I had a lapse of concentration, and missed the dialogue, what do

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Trajectory, you're right in the sense that you won't find a gamefaqs walkthrough which says something like that. You will, however, find walkthroughs that say follow the map to this location, or follow a specific set of directions that

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : Trajectory via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG I liked some of what Shades of Doom did in terms of nav ades, specifically the different kinds of machinery in various rooms that helped you to distinguish between them. I'm personally interested in what could help to make the wall tone

Re: miriani, any good now days?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector
Re: miriani, any good now days? LOL. I guess the lesson here is to go find another mud. LOL. On the other hand, I wonder if miriani is any better. Oh yeh, there is the people who will take your ship for no reason what so ever. LOL along with the staff there... Anyway, is there any good spac

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi.Can someone please help me with the Kelly dream area?I can't find the boss and I'm just wandering around the core f2 area but I just have a bunch of dead ends and passages that loop back.Please, any help? URL: http://forum.audiogame

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Speaking of grindingI started over in order to find as many hidden items as possible as I missed them the first time through.  I stopped ross at level 20 before finishing his dream.  I am now getting kelly leveled up and will probably s

Re: the VIM text editor with screen readers

2014-08-05 Thread AudioGames . net Forum — Off-topic room : ianr via Audiogames-reflector
Re: the VIM text editor with screen readers NVDA + 5 toggles reporting of dynamic changes.You might see if that's disabled and affecting the announcement of incoming text and echoed characters.I have had it disabled before and it stopped incoming text from being read in a normal command pro

Re: miriani, any good now days?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: miriani, any good now days? that is true, however in my case how was I supposed to know that was a supposed exploit? lol I thought since it could one shot you it was only fair you could one shot it back, also the missiles miss so often its not even funny anyways URL: http://forum.audio

Re: GSpeak speech synthesizer concept

2014-08-05 Thread AudioGames . net Forum — Development room : guilevi via Audiogames-reflector
Re: GSpeak speech synthesizer concept Hello,Thanks a lot for your comments guys! I can barely remember who said what in this thread and I don't really feel like reading it all over again so I'll just go over the most important points:@tward: The reason why I used bgt is because I'm not sure

Re: miriani, any good now days?

2014-08-05 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector
Re: miriani, any good now days? I must had lucked out then. I did have a ship renamed because of a misspelling. I also had a few films pulled from the space market, but I can why they were pulled. The question guess what game do we go to or how do we prove to them that such person was not s

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net Forum — New releases room : Tikki via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hi,yes, I also already thought about a practice option for dragon scrolls, that would certainly help get the hang of it.A key which tells you where you have been would be a good idea too, as well as a coordinate system. And coordinates

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