Re: Vocalizer for Android...does it exist?

2014-09-15 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Vocalizer for Android...does it exist? Also, just to add something, the links posted below in the older comments are not working. it shows "dropbox 404", please upload them in any other address which has no issues. I would suggest Mirrorupload.net, or if you know another, please upload

Re: Weird stuff found on a new braille note?

2014-09-15 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: Weird stuff found on a new braille note? 2 things:1, lol you don't have to read this it's just a silly questionat poster 4, or whoever found the phone numbers did you call them?2, the more serious one, what's xcode? URL: http://forum.audiogames.net/viewtopic.php?pid=189310#p189310

Re: Paladin of the Sky, new full length audio game RPG

2014-09-15 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG hi, thanks for the dust location.I'm now starting a new game again, and will try to find all the dusts.and now, can for all of you who has got 23 treasures, can all of you give the location where to find all of these? URL: http://forum

Re: mud: the eternal wars

2014-09-15 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: mud: the eternal wars Prometheus I just want to say I think you are doing a good job on this mud. One of the things I like is the fact that you can now set an option to allow PVP or non PVP. This makes it possible for someone like me to have it so other people can't attack me, but also

Re: Vocalizer for Android...does it exist?

2014-09-15 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector
Re: Vocalizer for Android...does it exist? hey the vocalizer link does not work. can you please send one to the email address joshknnd1982 at gmail dot com    thanks URL: http://forum.audiogames.net/viewtopic.php?pid=189305#p189305 ___ Audiog

Re: jaws 16 beta: death of screen reader innovation illustrated

2014-09-15 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: jaws 16 beta: death of screen reader innovation illustrated I am rolling on the floor laughing. can you really think that NVDA can be compared to jaws? why does NVDA cost 0.0 dollars, and, on the other hand, there is Jaws who costs more than 800 dollars? Remember, it's just a beta versi

Re: mud: the eternal wars

2014-09-15 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars The most probably. URL: http://forum.audiogames.net/viewtopic.php?pid=189303#p189303 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailma

Re: mud: the eternal wars

2014-09-15 Thread AudioGames . net Forum — New releases room : troopanum via Audiogames-reflector
Re: mud: the eternal wars oh hang on. I see a thing that shows all of my removed folders, and for this soundpack, I do see a rejoin thing. should I jjust click on that? URL: http://forum.audiogames.net/viewtopic.php?pid=189302#p189302 ___ Aud

Re: mud: the eternal wars

2014-09-15 Thread AudioGames . net Forum — New releases room : troopanum via Audiogames-reflector
Re: mud: the eternal wars yes. I did try that. and I don't have any pending invitations when I checked the dropbox site URL: http://forum.audiogames.net/viewtopic.php?pid=189301#p189301 ___ Audiogames-reflector mailing list Audiogames-reflect

Re: Help with my take on Memory Train

2014-09-15 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Re: Help with my take on Memory Train Thanks for this. Yeah, in my head I wasn't confused, I guess I just wrote that because I was trying to explain what I wanted and, based on what I'm learning, tried to go about it in a weird way because the tutorial doesn't show it the same way. Anyhow,

Re: MTG Studios older projects released

2014-09-15 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: MTG Studios older projects released @key yes you're right I don't feel like starting an argument.Also about the files, another good suggestion would be to hit save target as in the context menu and check the filename?I don't know, just an idea. URL: http://forum.audiogames.net/viewtopi

Re: Swamp, zombie fps by Aprone

2014-09-15 Thread AudioGames . net Forum — New releases room : Nikos via Audiogames-reflector
Re: Swamp, zombie fps by Aprone If your up for it, Aprone please post the change log for the next version just so my excitement can double LOL. URL: http://forum.audiogames.net/viewtopic.php?pid=189298#p189298 ___ Audiogames-reflector mailing

Re: Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-09-15 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Introducing my new stage for Adventure at c:, Macintosh Attack! Man, this stage is really great! I like it! URL: http://forum.audiogames.net/viewtopic.php?pid=189297#p189297 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

btSync: Is het good or are there simular accessible apps?

2014-09-15 Thread AudioGames . net Forum — Off-topic room : falcon via Audiogames-reflector
btSync: Is het good or are there simular accessible apps? Hello,I want to share files and folders with friends whitout the limitation of dropbox.I read about btsync but si it good for what I want:I want to send special links to friends so they can download files from my pc.So, what is good

Inquisitor Audiogame Adventure 3 for iOS is out!

2014-09-15 Thread AudioGames . net Forum — New releases room : micco67 via Audiogames-reflector
Inquisitor Audiogame Adventure 3 for iOS is out! NEW RELEASE: Inquisitor Audiogame Adventure - Chapter III " Sisters in Dream " is now available for iOS, in addition to the PC and Mac platforms already available. Here’s the link to the the App Store page for purchasing: https://itunes.apple

Re: Gotcha... For Windows!

2014-09-15 Thread AudioGames . net Forum — New releases room : harrylst via Audiogames-reflector
Re: Gotcha... For Windows! Hey Jason,I don't know if you still have it, but would you have a copy of the dan z source i gave you last year? It had gotcha.src as well as all the other games. I lost it in a recent computer crash. thanks a lot URL: http://forum.audiogames.net/viewtopic.php?pi

Re: MTG Studios older projects released

2014-09-15 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: MTG Studios older projects released I agree regarding to the filenames, but only Masen can change those, if he feel like doing it. URL: http://forum.audiogames.net/viewtopic.php?pid=189293#p189293 ___ Audiogames-reflector mailing list Au

Re: jaws 16 beta: death of screen reader innovation illustrated

2014-09-15 Thread AudioGames . net Forum — Off-topic room : Alan via Audiogames-reflector
Re: jaws 16 beta: death of screen reader innovation illustrated Hi all (and again, excuse my english):I agree, there isn't much innovation during last years. It is the case for JAWS, but it is the case for NVDA and Voiceover too (fanboys, don't kill me, let me explain).Nvda, for example, ha

Re: MTG Studios older projects released

2014-09-15 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: MTG Studios older projects released I doubt he wants to start another argument, SLJ. But getting back to the original topic, for some reason all the names are too long for the file display thing so it just trims them down. So steve, though he was rude about it, was right, that it's real

Re: Help with my take on Memory Train

2014-09-15 Thread AudioGames . net Forum — Developers room : keyIsFull via Audiogames-reflector
Re: Help with my take on Memory Train The variable tone is actually an array of sounds and the left and right brackets after sound mean an array of sounds. THe [ a-t ]  sign is what tells you that you are looking at a handle. So sound[] (note the punctuation) is not, as you seem to think, a