Re: Swamp, zombie FPS by Aprone

2017-06-11 Thread AudioGames . net Forum — New releases room : ZK via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone It's all good now, thanks for sorting out the problem URL: http://forum.audiogames.net/viewtopic.php?pid=314961#p314961 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Super Egg Hunt Trophies

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : bryant via Audiogames-reflector
Re: Super Egg Hunt Trophies hi guysI have a question on how to get some trophies.How do I get loser, egg master, egg troter, egg addict, and egg overdose? URL: http://forum.audiogames.net/viewtopic.php?pid=314960#p314960 ___ Audiogames-refle

Re: Return Of The King multilanguage version released

2017-06-11 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector
Re: Return Of The King multilanguage version released I am having an issue signing up.  I enter my email address, then click the button to get verification code.  I check my email, find the code, and copy it to clipboard.  Next, I enter code into the code edit field on the sign up form.  Th

Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Nope, it was a restart to fix up how far you have to be away from an object. URL: http://forum.audiogames.net/viewtopic.php?pid=314957#p314957 ___ Audiogames-reflector mailing list Audiogames-

Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net Forum — New releases room : cuddley via Audiogames-reflector
Re: death match project alpha update public beta now we have doors in the builder, i built a wall, and i got spammed with errors, i got like 3 of them, but it still built the wall. same with getting a custom ship, i enter the name, and get an error. then i look around, and it's there, but i

Xbox E3 2017 briefing

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Xbox E3 2017 briefing Microsoft's E3 briefing/press conference was quite the event, with the name and release date being announced for Project Scorpio:The release date is November 7th and the name is Xbox One X.  The reasoning, apparently, was that the original Xbox team lived by the mantra

Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net Forum — New releases room : cuddley via Audiogames-reflector
Re: death match project alpha update public beta the server's either down, or a restart got a bit messed up URL: http://forum.audiogames.net/viewtopic.php?pid=314956#p314956 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatt

Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Sometimes you may need to walk up to it, and turn the direction you were heading, right for example if you were turning right, and keep doing that until you can walk forward once more. Then try hitting e, i've gotta fix for objects that do th

Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: death match project alpha update public beta a littl help here guys.I've just created a an account, but I have a problem when creating a character. it says go to the terminal in the center, but when I am around 2 meters from it I can't interact with it. any tips? URL: http://forum.audi

Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: death match project alpha update public beta Hi.Yes, the game stops responding very often on my machine. Not only when using the manual navigation, but it happens quite randomly. The game seems to take a lot of resources on my machine. I'm running it on a virtual machine on a Macbook Ai

i want q9 music's

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : mahdi via Audiogames-reflector
i want q9 music's hi.i want q9 music.i serch from net, and music's, 12 dollur prises!who can give me music( prise free)?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=314952#p314952 ___ Audiogames-reflector mailing list Audiogames

Re: Xbox E3 2017 briefing

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Xbox E3 2017 briefing Just found out about the Metro: Exodus teaser, was pretty swanky. Should really get around to reading Metro 2035 some time. URL: http://forum.audiogames.net/viewtopic.php?pid=314951#p314951 ___ Audiogames-reflector

Xbox E3 2017 briefing

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Xbox E3 2017 briefing Microsoft's E3 briefing/press conference was quite the event, with the name and release date being announced for Project Scorpio:The release date is November 7th and the name is Xbox One X.For attendees of Xbox FanFest, extra swag was available this included a free Pla

Re: CodeFactory Eloquence

2017-06-11 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: CodeFactory Eloquence Just fiddled around with it, and functionality wise it's pretty powerful yet easy to use. One problem, though. Wondering if the trial version was actually supposed to do this to prevent people from distributing executables. Set a certificate to expire after 15 days

Re: graphics in computers science

2017-06-11 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: graphics in computers science Well [OpenSCAD] which has a braille plugin and [TinkerCAD] for online editing were recommended in an article for accessible 3D printing, though [this] same article also went on to say that there is no CAD software accessible to the blind. URL: http://forum

Re: VG Storm games and JAWS

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: VG Storm games and JAWS The conflict is key-hooking. I would be surprised if VGStorm games don't work around this, since BGT has a means of doing so. URL: http://forum.audiogames.net/viewtopic.php?pid=314947#p314947 ___ Audiogames-reflec

Re: CodeFactory Eloquence

2017-06-11 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: CodeFactory Eloquence Tried removing the time limitation from the certificate. Same results. Program self exits after the programmed trial nag screen, safe for an after-exit evaluation dialogue. Entered the registration code, same results. Armadillo must be acting up. URL: http://forum

Re: graphics in computers science

2017-06-11 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: graphics in computers science I suppose I've been so isolated from this sort of thing that I never thought to look up CAD instead of "design" or "modeling". Looking for "open source CAD" enough results that I have to imagine that at least one of them can be rendered reasonably accessibl

Re: CodeFactory Eloquence

2017-06-11 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: CodeFactory Eloquence Wondering if the trial version was actually supposed to do this to prevent people from distributing executables. Set a certificate to expire after 15 days, as well as timed run and nuke after x minutes. It displays the evaluation message for Armadillo itself when r

Re: Bokurano Daibouken 3 : secondary topic

2017-06-11 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic for that particular puzzle box, my solution was this15+40 = 55120-55 = 65addition, with the amount you add going up by 25 each time65+25 = 90120+90 = 210bingo URL: http://forum.audiogames.net/viewtopic.php?pid=314944#p314944 _

Re: eurofly a flight audio simulator from slovakia

2017-06-11 Thread AudioGames . net Forum — New releases room : Rio_unesa via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia [[wow]] so many aircraft here, but i lost my profile may be someone who has cat 3 or complete profile please upload it. I wanna try this new mod aircraft URL: http://forum.audiogames.net/viewtopic.php?pid=314943#p314943 __

Re: Shadow rine queries from a new player

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : nyanchan via Audiogames-reflector
Re: Shadow rine queries from a new player The game does support force feedback. The controller bibrates when you got hit, trapped and died. URL: http://forum.audiogames.net/viewtopic.php?pid=314942#p314942 ___ Audiogames-reflector mailing li

Re: Beta Tester Application for "A Hero's Call"

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector
Re: Beta Tester Application for "A Hero's Call" Joseph,I think you might have gotten about 18,366applications as there are 18,367 registered users. URL: http://forum.audiogames.net/viewtopic.php?pid=314941#p314941 ___ Audiogames-reflector ma

Re: Bokurano Daibouken 3 : secondary topic

2017-06-11 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic For everyone who has problems finding the platform at 20-3:For some unknown reason, the map file for 20-3 doesn't get updated for a few players. Please download and overwrite this file to solve the problem:https://www.dropbox.com/s/3dsm3gtg0gzqzhf/

Re: Beta Tester Application for "A Hero's Call"

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Beta Tester Application for "A Hero's Call" Hey we're certainly not going to hold it against anyone for not signing up. In fact, if you honestly don't think you'd be a killer tester, then not signing up is one of the best things you can do to help. Saves us one more application to have

Re: Does anyone have a copy of mission b?

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: Does anyone have a copy of mission b? It's actually still up on the archive, is that a mistake considering he wanted it removed? But the page for it doesn't exist, just the download link. Tell ya what, let's post it, because if nothing else, it can make him aware that it's still up in c

Re: Does anyone have a copy of mission b?

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : slender via Audiogames-reflector
Re: Does anyone have a copy of mission b? Hmm, not sure about that. It was hosted on the Audiogames Archive for a while, but it was removed per request of the developer. Still, someone may have a copy somewhere... URL: http://forum.audiogames.net/viewtopic.php?pid=314937#p314937 _

Re: getting music on too your iPhone

2017-06-11 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector
Re: getting music on too your iPhone On Windows first put all the music you want to coppy over into iTunes. Then connect your phone to your computer. In Itunes tab untill you se iPhone button and hit enter. Next tab untill you come to Device sidebar treeview summary. Then arrow down to musi

Re: getting music on too your iPhone

2017-06-11 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector
Re: getting music on too your iPhone On Windows first put all the music you want to coppy over into iTunes. Then connect your phone to your computer. In Itunes tab untill you se iPhone button and hit ender. Next tab untill you come to Device sidebar treeview summary. Then arrow down to musi

Re: Bokurano Daibouken 3 : secondary topic

2017-06-11 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic They're the triangular numbers.The first triangular number is 1. The second is 1+2, so 3. The third is 3+3, 6. 6+4 = 10. 10+5 = 15. Etc.You can also work them out with the formula f(n) = n(n+1)/2 where n is the nth term in the sequence.Therefore 15

Re: CodeFactory Eloquence

2017-06-11 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector
Re: CodeFactory Eloquence My apologies, I coded the link description and the url backwards, so you were seeing the actual address and trying to go to the description. It's fixed now. URL: http://forum.audiogames.net/viewtopic.php?pid=314933#p314933

Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Greetings all. I've just finished putting in doors for the ship designer, though they may need a bit of work to get working fully. In addition i've started on implementing tracking of objects. Which brings me to another area of worry, i've no

Re: CodeFactory Eloquence

2017-06-11 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector
Re: CodeFactory Eloquence For anyone that wants to play around with it, here are both the 32 and 64 bit versions of the classic Armadillo version 8.60. This is the last version before the classic user interface was disabled in favor of the new Software Passport user interface written in C/C

Re: Bokurano Daibouken 3 : secondary topic

2017-06-11 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Anyone know what the pattern is behind the number puzzle on stage 23? 15 55 120 210. I knew the answer because I read it on here by accident a week or so ago and it stuck in my head. I would never have solved it directly though. Even with the answe

Re: Empire mud 2.0

2017-06-11 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Empire mud 2.0 The skill grinding is what annoys me about the game. URL: http://forum.audiogames.net/viewtopic.php?pid=314931#p314931 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-

Re: Survive the Wild!

2017-06-11 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Survive the Wild! I'm also tryint to figure out how to use the paper coupon. I have hte feeling it's something you combine with another item so i'm trying various random stuff with it and will see where things go. URL: http://forum.audiogames.net/viewtopic.php?pid=314930#p314930 _

Re: Shadow rine queries from a new player

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: Shadow rine queries from a new player standard logitech should be enough I believe.not sure about force feedback though, it seams this game doesn't support it. URL: http://forum.audiogames.net/viewtopic.php?pid=314929#p314929 ___ Audioga

Re: Is Visual Studio not too advanced for the beginner?

2017-06-11 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Is Visual Studio not too advanced for the beginner? yeah, use vs, otherwise you're gonna have to put all those using statements in each time, dfine the namespace, and the class, lol, it do so much for ya. URL: http://forum.audiogames.net/viewtopic.php?pid=314928#p314928 __

Re: CodeFactory Eloquence

2017-06-11 Thread AudioGames . net Forum — Off-topic room : jaybird via Audiogames-reflector
Re: CodeFactory Eloquence For some reason, you can't just click on those links, you have to copy each one to the clipboard and paste it into the Open Location edit box. URL: http://forum.audiogames.net/viewtopic.php?pid=314927#p314927 ___ Au

Re: Empire mud 2.0

2017-06-11 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Empire mud 2.0 hello.lol a bit  curious, does anyone still playing this one?, the mud is kindda quiet now, but still updated evry week or so, and the players and the dev are friendly (at least for me) , they even helping me for finding a big   spot for my empire.finding a empty spot is

Re: Warsim, text based randomly generated stratogy

2017-06-11 Thread AudioGames . net Forum — New releases room : Dranelement via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi, just messaging to make you aware of a bug I've found with the western mine. Whenever I attempt to prospect, I am told I can only do so once per turn, even if the turn has only just started. URL: http://forum.audiogames.net/viewtopic.ph

Re: urgent help about entombet

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Re: urgent help about entombet No i tryed now but again i have this problem. URL: http://forum.audiogames.net/viewtopic.php?pid=314924#p314924 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabaha

Re: help about epub reader please

2017-06-11 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Re: help about epub reader please Depends what screen reader you're using. If you're using NVDA, adobe digital editions is accessible, but bear in mind it has its own reading commands. If you're using Jaws, you'll need to use version 14. For some reason newer versions repeat the last line t

Re: help about epub reader please

2017-06-11 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Re: help about epub reader please Depends what screen reader you're using. If you're using NVDA, adobe digital editions is accessible, but bear in mind it has its own reading commands. If you're using Jaws, you'll need to use version 14. For some reason newer versions repeat the last line t

Re: Warsim, text based randomly generated stratogy

2017-06-11 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hay wastelander, I just downloaded the new update, and, while the mono h-bit wavs take me bacl to gaiming on windows 3.11, might you also provide a high-quolity pack with the better music/sounds, or can you not program warsim to use mp3s or

Re: urgent help about entombet

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : danang137 via Audiogames-reflector
Re: urgent help about entombet Try reinstalling your entombed.You can download the installer at:http://www.blind-games.com/EntombedSetup.exe URL: http://forum.audiogames.net/viewtopic.php?pid=314921#p314921 ___ Audiogames-reflector mailing l

Re: Mobile Action Game - Blind Samurai

2017-06-11 Thread AudioGames . net Forum — New releases room : chadfahlman via Audiogames-reflector
Re: Mobile Action Game - Blind Samurai I have 25/20 vision. One thing I'm learning to consider in addition to game play is assistive technology. Some things you can't predict until a game is published. I'm glad you are enjoying the game, Trenton Goldshark! Which parts are giving you trouble

getting music on too your iPhone

2017-06-11 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
getting music on too your iPhone Hey all.So I recently started experimenting around with iTunes on windows and Mac and I have a question.I have apple music and so i have access to the iCloud music library which, should index all my songs I put into iTunes and upload them to the apple server

Re: Looking for free downloadable described tv shows.

2017-06-11 Thread AudioGames . net Forum — Off-topic room : st . mc via Audiogames-reflector
Re: Looking for free downloadable described tv shows. @Donavin.Liebgott check your private msgs, you may  find what you're looking for URL: http://forum.audiogames.net/viewtopic.php?pid=314918#p314918 ___ Audiogames-reflector mailing list Au

Re: help about epub reader please

2017-06-11 Thread AudioGames . net Forum — Off-topic room : st . mc via Audiogames-reflector
Re: help about epub reader please I've been able to open and read Epub files with microsoft edg. see if it works for you, it's also possible to open epub files with firefox, but you'll need addons for that. you can also use calibre  to convert your books to txt and read them in an other app

Re: calling all killer instinct players

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: calling all killer instinct players I was actually attempting to reverse engineer it earlier, but my shadow blood seekers into heavy reaping for a recapture after the first one just knocks down URL: http://forum.audiogames.net/viewtopic.php?pid=314916#p314916 _

Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Its fixt, I don't know why the connection loop for the server is not restarting no matter what I do to get it going again. For those who have problems of detecting sounds, remember that in the next update doors already now stop themselves fro

Re: VG Storm games and JAWS

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS OK, since all of these games seem to be written so they don't need a screen reader to be accessible, JAWS will just take a well deserved nap!I wish I could do the same with some of the Leasey exclusive games. They are also written in BGT but require that a screen

Re: calling all killer instinct players

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: calling all killer instinct players excuse me, but how freaking epic is that? especially the scream of ultra! at the end? URL: http://forum.audiogames.net/viewtopic.php?pid=314914#p314914 ___ Audiogames-reflector mailing list Audioga

Re: VG Storm games and JAWS

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS Thanks! I'll just do what I do with other games that need it for one reason or another, JAWS will take a nap. URL: http://forum.audiogames.net/viewtopic.php?pid=314913#p314913 ___ Audiogames-reflector mailing list

Re: advice me action games

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : Turkce_Rap via Audiogames-reflector
Re: advice me action games firstly thank you mate, some of you gays out there you mention i've played already, if any good paid games awailabşe from this kind, i would love to be happy of supporting deserving ones. URL: http://forum.audiogames.net/viewtopic.php?pid=314912#p314912

Re: graphics in computers science

2017-06-11 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: graphics in computers science Hmm. I know you can calculate graphs with TactileView, there are a variety of tutorials like [this] on youtube for it, but i'm not sure if it can handle Geomatric Graphs specifically. The best case scenario would probably be processing the Geometric Graph a

help about epub reader please

2017-06-11 Thread AudioGames . net Forum — Off-topic room : milos via Audiogames-reflector
help about epub reader please Hello all  can any tell me some accesible epub readers for windows? thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=314910#p314910 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: death match project alpha update public beta is the server down? URL: http://forum.audiogames.net/viewtopic.php?pid=314909#p314909 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-guc

VG Storm games and JAWS

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
VG Storm games and JAWS While looking at VG Storm's games, I noticed that at least one of them said it was developed with Blast Bay Studios or that they were involved.Since I use JAWS and there is a conflict with JAWS and programs written with BGT, I was wondering if anyone knew if any of V

Re: VG Storm games and JAWS

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: VG Storm games and JAWS Literally every one of them use BGT, yes. You'll need to put jaws in sleep modeor switch to NVDA most likely. URL: http://forum.audiogames.net/viewtopic.php?pid=314908#p314908 ___ Audiogames-reflector mailing list

Re: calling all killer instinct players

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: calling all killer instinct players just bumping to post something I found while crawling through youtube today, I had no idea shit like this was even possible, lolhttps://www.youtube.com/watch?v=I-vkiaUM9qUwell that is to say I knew about doubles via instinct cancel, but triples? holy

Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net Forum — New releases room : Nocturnus via Audiogames-reflector
Re: death match project alpha update public beta My point exactly; there are so many other sounds I didn't even know there was an engine sound. lol URL: http://forum.audiogames.net/viewtopic.php?pid=314905#p314905 ___ Audiogames-reflector ma

Re: Shadow rine queries from a new player

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : wlomas via Audiogames-reflector
Re: Shadow rine queries from a new player jason which controler is recommended? just a standard logitech or certain model? should i get a force feedback one although i doubt any audiogames use it? URL: http://forum.audiogames.net/viewtopic.php?pid=314904#p314904 __

Re: Is Visual Studio not too advanced for the beginner?

2017-06-11 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Is Visual Studio not too advanced for the beginner? mingw isn't an ide, it is a compiler which implements the linux c-compiler gcc under windows. This has nothing to do with Visual Studio at all. At least Microsoft uses it's own MSVC compiler when using Visual Studio, so you don't even

Re: urgent help about entombet

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Re: urgent help about entombet i done all what you tell. but when i try to add entombet i see this: : this program  must run with data execution protection dep enabled. you can not turn off dep for this program. what i to do? i manualy turned off dep for all programs in cmd but when try to

Re: Is Visual Studio not too advanced for the beginner?

2017-06-11 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Is Visual Studio not too advanced for the beginner? mingw isn't an ide, it is a compiler which implements the linux c-compiler gcc under windows. This has nothing to do with Visual Studio at all. At least Microsoft uses it's own MSVC compiler when using Visual Studio, so you don't even

Re: CodeFactory Eloquence

2017-06-11 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector
Re: CodeFactory Eloquence Hi.I got a problem with loading page in firefox. URL: http://forum.audiogames.net/viewtopic.php?pid=314899#p314899 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatt

Re: is there an app that can help me build websites?

2017-06-11 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: is there an app that can help me build websites? Lol, i'm interested what features this program has to offer. I don't expect very much though. URL: http://forum.audiogames.net/viewtopic.php?pid=314900#p314900 ___ Audiogames-reflector mai

Re: eurofly a flight audio simulator from slovakia

2017-06-11 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia I want emergency landings, other threats, engine trouble and so on. URL: http://forum.audiogames.net/viewtopic.php?pid=314901#p314901 ___ Audiogames-reflector mailing list Audiogames-reflect

Re: Looking for free downloadable described tv shows.

2017-06-11 Thread AudioGames . net Forum — Off-topic room : Donavin . Liebgott via Audiogames-reflector
Re: Looking for free downloadable described tv shows. st.mc wrote:I've started movie vault mirror only a while ago, so yes. you won't be able to find things older than that time in there. But It's gonna be a nice source after some time.Thanks fore starting that mirror, that's where I found

Re: Warsim, text based randomly generated stratogy

2017-06-11 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy hi,I just downloaded the game but have no idea where to start.I could not find a read me file with any instructions, can I get a tutorial anywhere? URL: http://forum.audiogames.net/viewtopic.php?pid=314898#p314898

Re: CodeFactory Eloquence

2017-06-11 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector
Re: CodeFactory Eloquence For anyone that wants to play around with it, here are both the 32 and 64 bit versions of the classic Armadillo version 8.60. This is the last version before the classic user interface was disabled in favor of the new Software Passport user interface written in C/C

Re: Mobile Action Game - Blind Samurai

2017-06-11 Thread AudioGames . net Forum — New releases room : Trenton Goldshark via Audiogames-reflector
Re: Mobile Action Game - Blind Samurai No way!!! another LG K20 fan? Awesomeness!I'll post a seperate thread about my experience with it.As for the game itself, I'm liking it lots! Still getting use to how it works, I must say its quite fun to play! URL: http://forum.audiogames.net/viewtop

Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net Forum — New releases room : sito via Audiogames-reflector
Re: death match project alpha update public beta the problem is, engine sounds is so low that you don't hear it over the other sounds. i'll actually sit down and edit in my own sounds in the game instead if some things reguarding the sounds doesn't change lol URL: http://forum.audiogames.n

Re: kerble space programme?

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : darren via Audiogames-reflector
Re: kerble space programme? yeah I new there was a thread about it somewhere but I hadn't seen anything about it at all since. URL: http://forum.audiogames.net/viewtopic.php?pid=314893#p314893 ___ Audiogames-reflector mailing list Audiogames

Re: TextSpaced sci-fi text-based MMO

2017-06-11 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: TextSpaced sci-fi text-based MMO hi,is there a helpfile for crafting? URL: http://forum.audiogames.net/viewtopic.php?pid=314892#p314892 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatti

Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net Forum — New releases room : Nocturnus via Audiogames-reflector
Re: death match project alpha update public beta First impressions aren't everything, and I'm fully aware this is a beta, so take all of this as whatever you like, but my intent is to hopefully come across constructively critical.Before going any further though, I'd like to stress that I li

Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: death match project alpha update public beta Hi.You just need to type the coordinates like this: 2000 200 0. I've just tried and it works. URL: http://forum.audiogames.net/viewtopic.php?pid=314890#p314890 ___ Audiogames-reflector mailing

Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net Forum — New releases room : Karlitos via Audiogames-reflector
Re: death match project alpha update public beta Hi all how to type the cordinate in the auto pilot i have solar class ship and wwhen i try to typer for example coordinates 2000 space 200 space 0 nothing happens it says error. Could someone tell me how to do that? Regards, Karlitos URL: ht

Re: Is Visual Studio not too advanced for the beginner?

2017-06-11 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector
Re: Is Visual Studio not too advanced for the beginner? And about the min gw? URL: http://forum.audiogames.net/viewtopic.php?pid=314888#p314888 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah

Re: Shadow rine queries from a new player

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: Shadow rine queries from a new player to level up your sword, you must return to the temple and interact with the sword's  altar,  if you have enough exp the sword will gain a new level.or it will just tell you how mutch exp you need to level up. sometimes you can't level the sword up e

Re: Injustice 2: Official Topic

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Injustice 2: Official Topic I am having so much fun with this. does anyone know where to go to change story mode difficulty ? URL: http://forum.audiogames.net/viewtopic.php?pid=314886#p314886 ___ Audiogames-reflector mailing list Audiog

Re: graphics in computers science

2017-06-11 Thread AudioGames . net Forum — Off-topic room : Diego via Audiogames-reflector
Re: graphics in computers science Geometric graphs in discrete mathematics, for example URL: http://forum.audiogames.net/viewtopic.php?pid=314885#p314885 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt

Does anyone have a copy of mission b?

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : John1 via Audiogames-reflector
Does anyone have a copy of mission b? I just heard an audio Playthru of Mission B and thought it was a cool game so does anyone have the game so I could download it? URL: http://forum.audiogames.net/viewtopic.php?pid=314884#p314884 ___ Audio

Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2017-06-11 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector
Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC] Hi.I have reanstalled this game on steam, but accessibility doesnt works.It was worked earlier, but I dont know why it wont works with latest patch URL: http://forum.audiogames.net/viewtopic.php?pid=314883#p314883

Re: CodeFactory Eloquence

2017-06-11 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector
Re: CodeFactory Eloquence Hi.Please give me Armadilo because I am interested. URL: http://forum.audiogames.net/viewtopic.php?pid=314882#p314882 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah

Re: Title attributes

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Title attributes It's HTML, every web page is supposed to have a attribute that describes what the page is about.  It's the first thing that is read out by a screen reader before any of the content of the page itself. For people with vision, it is displayed across the top of the browser

Re: Shadow rine queries from a new player

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : wlomas via Audiogames-reflector
Re: Shadow rine queries from a new player meant to say that Manamon i suppose, will work best with controler as well, though how a game-pad works with Shadow Rine initially is what am interested in. URL: http://forum.audiogames.net/viewtopic.php?pid=314881#p314881

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-06-11 Thread AudioGames . net Forum — New releases room : marro via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hi,anyone is able to help me? i tried the key, but the following error came upBitTorrent Sync  property page  You don't have enough permissions to share part of a read-only folder. Please choose another folder.Anyone can help me? maybe

Shadow rine queries from a new player

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : wlomas via Audiogames-reflector
Shadow rine queries from a new player hi all, i have just stumbled across shadow rine and this is the kind of title, along with the upemming Heros Call of course that i've been searching for. i have some initial queries.firstly, after the ruins which is where i am now, assume plenty of othe

Re: Mobile Action Game - Blind Samurai

2017-06-11 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector
Re: Mobile Action Game - Blind Samurai You can hold the volume buttons about 3 seconds to get talkback suspended and 3 seconds again for talkback resumed. URL: http://forum.audiogames.net/viewtopic.php?pid=314877#p314877 ___ Audiogames-refle

Re: is there an app that can help me build websites?

2017-06-11 Thread AudioGames . net Forum — Developers room : Orko via Audiogames-reflector
Re: is there an app that can help me build websites? I haven't tried it yet myself but have downloaded it for when I'll need something like it. This was copied from the jaws-users web site, but should work with any screen reader.jaws-users wrote:arach_full.exe Download linkhttp://www.jaws-u

Re: Title attributes

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Title attributes It's HTML, every web page is supposed to have a attribute that describes what the page is about.  It's the first thing that is read out by a screen reader before any of the content of the page itself. For people with vision, it is displayed across the top of the browser

Re: Title attributes

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Title attributes It's HTML, every web page is supposed to have a attribute that describes the page.  It's the first thing that is read out by a screen reader before any of the content of the page itself. For people with vision, it is displayed across the top of the browser window. It is

Re: CodeFactory Eloquence

2017-06-11 Thread AudioGames . net Forum — Off-topic room : serrebi via Audiogames-reflector
Re: CodeFactory Eloquence oralux, the people who sell an Eloquence TTS for Linux responds quite quickly. The old way of selling  AT where you have to constantly contact your vendor instead of the obvious choice, the people who made the thing... is really the issue here +restrictive copyrigh

Re: Audio description

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : targor via Audiogames-reflector
Re: Audio description Is it offensive World, where you stop raiders breaking down your walls? URL: http://forum.audiogames.net/viewtopic.php?pid=314874#p314874 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: Looking for free downloadable described tv shows.

2017-06-11 Thread AudioGames . net Forum — Off-topic room : st . mc via Audiogames-reflector
Re: Looking for free downloadable described tv shows. I've started movie vault mirror only a while ago, so yes. you won't be able to find things older than that time in there. But It's gonna be a nice source after some time. URL: http://forum.audiogames.net/viewtopic.php?pid=314873#p314873

Re: is there an app that can help me build websites?

2017-06-11 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: is there an app that can help me build websites? Hi,I don't think so. The only way you can go to get a working website without having any programming knowledge are homepage builders, as far as I know there aren't any apps which would do this for you, except Adobe Dreamweaver and such st

Re: Is Visual Studio not too advanced for the beginner?

2017-06-11 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Is Visual Studio not too advanced for the beginner? Hi,it is indeed, since it doesn't just support C# but also alot other languages like pure C or C++ which you aren't going to use very soon. But you'll have to ask another question: are there other IDEs which are more accessible than VS

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