Re: Proposed New Rules: Discussion and Feedback

2018-11-22 Thread AudioGames . net Forum — Site and forum feedback : tmstuff000 via Audiogames-reflector
Re: Proposed New Rules: Discussion and Feedback I probably don't need to say this, but I really don't agree with rule 3, the one about cracks.Many people like to crack and you should at least be allowed to post cracks in the off topic room.I've received 2 warnings because of this rule which

Re: Three-D Velocity, open-source flight simulator 2.20 released

2018-11-22 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: Three-D Velocity, open-source flight simulator 2.20 released My ffriend also had the problem.Oh, and my save got fucked up without propper reason. Here is the logError log, created with build version 2.21.0.30661: Error base exception: System.NullReferenceException: Odwołanie do obiektu

Re: what's up with chickens

2018-11-22 Thread AudioGames . net Forum — Off-topic room : Haramir via Audiogames-reflector
Re: what's up with chickens I've been carefully reading all this important research material over time. And I ad a good amount of theories and scattered thoughts about the fact. I came to the conclusion that this threat should be illustrated to the less fortunate who couldn't or wouldn't re

Re: Who's interested in playing SoundRTS?

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : zakc93 via Audiogames-reflector
Re: Who's interested in playing SoundRTS? It might be your internet connection. If you do a speed test, how do your results look?So I was thinking what would be the best way to arrange this. I unfortunately can't make a permanent server, so we'll have to arrange a time for the server to be

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2018-11-22 Thread AudioGames . net Forum — New releases room : cyco via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! What I mean by a sound pack is this. I got the sound pack for the unofficial Squaresoft mud.All I have to do with it after I place the folder where I want it is just click on the mush app and it automatically go into the

Re: Three-D Velocity, open-source flight simulator 2.20 released

2018-11-22 Thread AudioGames . net Forum — New releases room : Farhad Ali Bhatti via Audiogames-reflector
Re: Three-D Velocity, open-source flight simulator 2.20 released nuno69 wrote:Yeah...www.nyanchangames.com/zikkyo/tdvthank you so much, but friend I need english, because I cant understand this language of tutorial. if there is any english tutorial, please tell me! URL: http://forum.audiog

Re: Three-D Velocity, open-source flight simulator 2.20 released

2018-11-22 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: Three-D Velocity, open-source flight simulator 2.20 released Oh, I don't recall any english tutorials unfortunately. URL: http://forum.audiogames.net/post/394526/#p394526 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: A few bt sync secrets folks might be interested in

2018-11-22 Thread AudioGames . net Forum — Off-topic room : gonzalez2016s . alovver via Audiogames-reflector
Re: A few bt sync secrets folks might be interested in Thanks for sharing these folders. Just a question, is the Electronic text books folder still available? I added the folder but after 5 hours it's still at 0 percent with 0 B/S. URL: http://forum.audiogames.net/post/394527/#p394527

Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: The Vale (Adventure Game) Beta Test Discussion Hello everyone, what's the key to back from the menus with the keyboard? tried almost everything and it doesn't work. URL: http://forum.audiogames.net/post/394528/#p394528 -- Audiogames-reflector mailing list Audiogames-reflector@sab

Re: Two new software releases from Nathan Tech

2018-11-22 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector
Re: Two new software releases from Nathan Tech Hello!Version 2.1 is released, and contains bug fixes from version 2.0, as well as a few corrections to the read me.All versions are backward compatible.Enjoy! URL: http://forum.audiogames.net/post/394529/#p394529 -- Audiogames-reflector

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2018-11-22 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! While not quite that simple, the soundpack for vipmud of Cosmic Rage is compliant with the Nathan Tech soundpack installer for vipMud, and contains instructions in cosmic rage/help files/read me.txt, so you could look at

Re: The Vale (Adventure Game) Beta Test SignUp

2018-11-22 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector
Re: The Vale (Adventure Game) Beta Test SignUp ok, i got it how to exit from menus, but what's the end of the beta? i'm currently stuck. I completed all 3 quests, and now it says press the m key to open your travel map but when i press it nothing happens. Is it the end of the beta version?

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2018-11-22 Thread AudioGames . net Forum — New releases room : Arkandias via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! Hello again.So about vipmud, I've tried to initiate the buying process through the client itself. I redirected me to the page I used the last time I tried, and I got the same result. I get the form to fill, with the two i

Re: Putting this hear if anywon kneds it

2018-11-22 Thread AudioGames . net Forum — Off-topic room : braille0109 via Audiogames-reflector
Re: Putting this hear if anywon kneds it the difference, I assume, without actually looking at it is the fact that this is ready to boot, so people can skip the advanced part of installing. what I'm not sure about is why the person used win10 home. has it been activated or something? if it'

Re: what's up with chickens

2018-11-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: what's up with chickens Obviously that was A L'Oranged by the ducks, they've clearly been peeking at your affairs, just ready to spring/roll in and make a pancake out of you. URL: http://forum.audiogames.net/post/394533/#p394533 -- Audiogames-reflector mailing list Audiogames-refl

Re: extracting an operating system for a braille notetaker

2018-11-22 Thread AudioGames . net Forum — Off-topic room : braille0109 via Audiogames-reflector
Re: extracting an operating system for a braille notetaker are you able to send me a link to the NB0 in question? I want to make sure it can be extracted before I give you any answers. URL: http://forum.audiogames.net/post/394535/#p394535 -- Audiogames-reflector mailing list Audiogame

Re: redfox's bgt questions?

2018-11-22 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: redfox's bgt questions? 6: Key_pressed only works once per press. What you should do is have one if for the key press, then decide what to do with the ping inside that. Also, this is where you'd want to use else, since if you only move the key_pressed, you'll always get it turning on an

Re: Who's interested in playing SoundRTS?

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : 拓海 via Audiogames-reflector
Re: Who's interested in playing SoundRTS? Just a friend built a server and I tested it.The speed is still very slow, even if the game speed is adjusted.Is it going to be set in soundrts.ini?One parameter is speed=1zakc93 wrote:It might be your internet connection. If you do a speed test, ho

Re: Who's interested in playing SoundRTS?

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : 拓海 via Audiogames-reflector
Re: Who's interested in playing SoundRTS? Just a friend built a server and I tested it.The speed is still very slow, even if the game speed is adjusted.Is it going to be set in soundrts.ini?One parameter is speed=1I also tested it with the 1.2a9 version, and the game speed is normal.zakc93

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2018-11-22 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! I think you would be better off flagging this up to GMA Games themselves URL: http://forum.audiogames.net/post/394538/#p394538 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Who's interested in playing SoundRTS?

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : best audiogamer via Audiogames-reflector
Re: Who's interested in playing SoundRTS? Hello, I also want to play sound RTS soon. I just have to clear the concept of the game and I'm ready. URL: http://forum.audiogames.net/post/394539/#p394539 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt

multi crue experience with nvda

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
multi crue experience with nvda hi. I have a question for this. I'm using nvda but, when I using nvda nav to navigate in the mce control pannel it says copilot listening on flight name afrom departure to destination. I don't know how to toggle the microphone inorder for me to navigate the c

Re: Who's interested in playing SoundRTS?

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : 拓海 via Audiogames-reflector
Re: Who's interested in playing SoundRTS? so easy. But you need to take a closer look at the help file and then practice in stand-alone mode to figure out the game.best audiogamer wrote:Hello, I also want to play sound RTS soon. I just have to clear the concept of the game and I'm ready. U

Re: Who's interested in playing SoundRTS?

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : best audiogamer via Audiogames-reflector
Re: Who's interested in playing SoundRTS? Yeah, I'm focusing on it only. Just a bit confused on ordering my peasants and all, but I'll figure it out. URL: http://forum.audiogames.net/post/394542/#p394542 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: Who's interested in playing SoundRTS?

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : 拓海 via Audiogames-reflector
Re: Who's interested in playing SoundRTS? If you don't understand anything, you can ask, although I am not good at English, I can try to help you.best audiogamer wrote:Yeah, I'm focusing on it only. Just a bit confused on ordering my peasants and all, but I'll figure it out. URL: http://fo

Re: Your_adventure beta 3.0 released

2018-11-22 Thread AudioGames . net Forum — New releases room : imaginingstuff via Audiogames-reflector
Re: Your_adventure beta 3.0 released Thank you and happy Thanksgiving. I am thankful for this site and the fine creators and helpers here. URL: http://forum.audiogames.net/post/394544/#p394544 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://s

Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: The Vale (Adventure Game) Beta Test Discussion Its the alt key. Yeah, I admit this is a bit counter intuative and the only place your told it in the game is when  select an item to buy at the smith and are told to hit alt if you want to decline the price, but it also serves as a back s

Re: seaking mud help

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: seaking mud help In the vipmud demo, you can't use msp, that is mud sound protocol. This is where a mud specifically uses its own commands to play sounds on your system directly. here is nothing to stop you using scripts that have in built triggers and stuff to play sounds, ie soundpack

Re: seaking mud help

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: seaking mud help In the vipmud demo, you can't use msp, that is mud sound protocol. This is where a mud specifically uses its own commands to play sounds on your system directly. here is nothing to stop you using scripts that have in built triggers and stuff to play sounds, ie soundpack

Re: what's up with chickens

2018-11-22 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: what's up with chickens @SirBadger were you actually attacked by a chicken? I know sometimes they can be a bit agro in real life. URL: http://forum.audiogames.net/post/394548/#p394548 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabaha

Re: Unable to get my XBox one controller to work on my computer

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector
Re: Unable to get my XBox one controller to work on my computer Have you got a USB phone charger? Plug into your computer using that. Yes, it’s not wireless, but it works. URL: http://forum.audiogames.net/post/394549/#p394549 -- Audiogames-reflector mailing list Audiogames-reflector@s

Re: TrainSim

2018-11-22 Thread AudioGames . net Forum — Developers room : simba via Audiogames-reflector
Re: TrainSim Hi.Well, regarding the routes, you should go check deutsche Bahn for what routes they offer, it depends if you want to include regio trains as well or just IC and ICE rutes.A possible idea would be to let people build their own routes, you wouldn't be limited to just the routes

Re: Two new software releases from Nathan Tech

2018-11-22 Thread AudioGames . net Forum — Off-topic room : simter via Audiogames-reflector
Re: Two new software releases from Nathan Tech i have an idea. Why don't you make a way to edit elements? Or a thing that allowes you to change the posicion of items? Would be cool if someone does a news page and the newest thing should be directly under the header news. URL: http://forum.

Re: SoundRTS, a real-time strategy audio game

2018-11-22 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: SoundRTS, a real-time strategy audio game There is another suggestion.When the unit is attacked, the player can customize the unit to automatically release the skill counterattack. URL: http://forum.audiogames.net/post/394553/#p394553 -- Audiogames-reflector mailing list Audiogame

Re: A few bt sync secrets folks might be interested in

2018-11-22 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: A few bt sync secrets folks might be interested in Hi all,My mod hat is off for the moment but just as a heads up we might have to examine some of these on the list and think about where we stand eventually, that's what it's going to come down to. Now, here's the thing: because of the w

Re: Proposed New Rules: Discussion and Feedback

2018-11-22 Thread AudioGames . net Forum — Site and forum feedback : aaron via Audiogames-reflector
Re: Proposed New Rules: Discussion and Feedback Unfortunately, cracking is stealing. Whether it's 30 dollars for an audiogame or a thousand dollars for a popular screen reader, it's still robbing the developer of a legally purchased copy. Wouldn't it be better to ask if someone can buy some

Re: CrimeHunter Revived!

2018-11-22 Thread AudioGames . net Forum — New releases room : simter via Audiogames-reflector
Re: CrimeHunter Revived! wow this is cool. Now why don't you add multi language suport? Lol then we could have this game in other languages too URL: http://forum.audiogames.net/post/394555/#p394555 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: Pokémon Crystal Access

2018-11-22 Thread AudioGames . net Forum — New releases room : arqmeister via Audiogames-reflector
Re: Pokémon Crystal Access Does anyone know how to fix the footsteps in pokemon crystal clear? I looked at the code but couldn't figure it out. Thanks. URL: http://forum.audiogames.net/post/394556/#p394556 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

Re: seaking mud help

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : gisco_tn via Audiogames-reflector
Re: seaking mud help @DarkAlter Aeon uses MSP and I've talked to players that report that it works with VIPmud.The MSP sounds are fairly extensive but different from mush-z sounds - I made 90% of them in-house. You may find playing Alter with VIPmud a different experience. URL: http://foru

Re: seaking mud help

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : gisco_tn via Audiogames-reflector
Re: seaking mud help @DarkAlter Aeon uses MSP and I've talked to players who report that it works with VIPmud.The MSP sounds are fairly extensive but different from mush-z sounds - I made 90% of them in-house. You may find playing Alter with VIPmud a different experience. URL: http://forum

Re: SoundRTS, a real-time strategy audio game

2018-11-22 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: SoundRTS, a real-time strategy audio game There is another suggestion.When the unit is attacked, the player can customize the unit to automatically release the skill counterattack.Or we can set hotkeys for different skills.Now the numeric keyboard doesn't have any use, so it just comes

Issues encountered when trying to start two Japanese Audiogames

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : stefan_ilioaica via Audiogames-reflector
Issues encountered when trying to start two Japanese Audiogames Hi everyone,I've tried to run Hatsuuri Combat and Super melee from Galaxy Laboratory, and both of them ar giving me an error when trying to run the exe file. The error only says "Startup failed", and that's all.Other games from

Re: Proposed New Rules: Discussion and Feedback

2018-11-22 Thread AudioGames . net Forum — Site and forum feedback : tmstuff000 via Audiogames-reflector
Re: Proposed New Rules: Discussion and Feedback Yep, the problem with Draconis is fixed. Dad bought Silver Dollar for me.However, stealing software is very different from stealing physical things. The owner still has it, and it isn't possible to damage it. And people like me are not making

Re: Pokémon Crystal Access

2018-11-22 Thread AudioGames . net Forum — New releases room : tspivey via Audiogames-reflector
Re: Pokémon Crystal Access Just set RAM_FOOTSTEP_FUNCTION to the equivalent address in the patched ROM. It most likely moved by a few bytes; you should be able to find it with the disassembler in VBA. URL: http://forum.audiogames.net/post/394560/#p394560 -- Audiogames-reflector mailin

Re: Issues encountered when trying to start two Japanese Audiogames

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Issues encountered when trying to start two Japanese Audiogames Rename the game folders to English characters instead of Japanese ones. Then make sure you run the exe files n JApanese locale. URL: http://forum.audiogames.net/post/394561/#p394561 -- Audiogames-reflector mailing lis

Re: Survive the Wild!

2018-11-22 Thread AudioGames . net Forum — New releases room : an idiot via Audiogames-reflector
Re: Survive the Wild! I feel that if a developer doesn't want somebody getting access to the sounds it’s their responsibility to  incript them.  Otherwise someone could easily assumed that they are  allowed to do whatever with the sounds, rather it be change them, or use them.  I’ve noticed

Violin for beginners?

2018-11-22 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Violin for beginners? Hi folksSo, I just got my violin today. Is it possible to do self teaching as a beginner? Are there any good tutorials around?Thanks URL: http://forum.audiogames.net/post/394563/#p394563 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog

Re: Pokémon Crystal Access

2018-11-22 Thread AudioGames . net Forum — New releases room : tspivey via Audiogames-reflector
Re: Pokémon Crystal Access Set RAM_FOOTSTEP_FUNCTION to the equivalent address in the patched ROM. The version I have uses 0x2984. If that doesn't work, it most likely moved by a few bytes; you should be able to find it with the disassembler in VBA. URL: http://forum.audiogames.net/post/39

Re: extracting an operating system for a braille notetaker

2018-11-22 Thread AudioGames . net Forum — Off-topic room : akse0435 via Audiogames-reflector
Re: extracting an operating system for a braille notetaker Here is a link to the file from my Dropbox. URL: http://forum.audiogames.net/post/394565/#p394565 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mail

Re: extracting an operating system for a braille notetaker

2018-11-22 Thread AudioGames . net Forum — Off-topic room : akse0435 via Audiogames-reflector
Re: extracting an operating system for a braille notetaker Here is a link ot the file from my Dropbox. URL: http://forum.audiogames.net/post/394565/#p394565 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mail

Re: Two new software releases from Nathan Tech

2018-11-22 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector
Re: Two new software releases from Nathan Tech To be honest, that's more a php kind of thing... I could probably make it so you can manually adjust it, but otherwise it's php. URL: http://forum.audiogames.net/post/394567/#p394567 -- Audiogames-reflector mailing list Audiogames-reflect

Re: Oh Shit!

2018-11-22 Thread AudioGames . net Forum — New releases room : The Dwarfer via Audiogames-reflector
Re: Oh Shit! Guys, version 2.11 is out! This adds a stats system to the runner, as well as summaries (statistical reports) for all your games which can be viewed in the statistics menu). URL: http://forum.audiogames.net/post/394566/#p394566 -- Audiogames-reflector mailing list Audioga

Re: sound_lib issue

2018-11-22 Thread AudioGames . net Forum — Developers room : dardar via Audiogames-reflector
Re: sound_lib issue Hey @cartertemmI followed your steps, converting to python 2.7 because that is what I am using, and still get the error from post 1. URL: http://forum.audiogames.net/post/394568/#p394568 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: 3d audio in bgt using camlorn audio!

2018-11-22 Thread AudioGames . net Forum — Developers room : ivan_soto via Audiogames-reflector
Re: 3d audio in bgt using camlorn audio! Hey there. So back before the forum kind of like...died for a few days someone had uploaded an update to this package. Can you please reupload it to the topic? Thanks URL: http://forum.audiogames.net/post/394570/#p394570 -- Audiogames-reflector

Re: manamon key

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : Aaron Baker via Audiogames-reflector
Re: manamon key @SLJ I'd need to know who it was. Like I said, I almost always try the first time. It is possible they weren't able to give me enough information to locate their information at all. But I will also point out, when purchasing, everyone is duely warned that key replacements ar

Re: 3d audio in bgt using camlorn audio!

2018-11-22 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: 3d audio in bgt using camlorn audio! Yeah, I was surprised when I saw this topic without a dot on it.I don't have access to my computer with the files ATM, but if I have it in Dropbox or somesuch, I'll add the link to this post. URL: http://forum.audiogames.net/post/394573/#p394573

Re: Pokémon Crystal Access

2018-11-22 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector
Re: Pokémon Crystal Access Yes. But where set this? URL: http://forum.audiogames.net/post/394575/#p394575 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: 3d audio in bgt using camlorn audio!

2018-11-22 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: 3d audio in bgt using camlorn audio! Yeah, I was surprised when I saw this topic without a dot on it.I don't have access to my computer with the files ATM, but if I have it in Dropbox or somesuch, I'll add the link to this post.Edit: Not sure if this is it, or if this is just the origin

Re: Site updates 20 November

2018-11-22 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector
Re: Site updates 20 November @Redfox, I went with Darkflyer since that was what the game and website said, if maisen wants to let me know what the current developer name is I can fix that. @Skylord, Nope, it made sense to  a link to your review in the db,  after all there is a link to Lord

Re: seaking mud help

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : black and white via Audiogames-reflector
Re: seaking mud help Thanks @dark and @ArkandiasI was going to try cosmic rage some time in the future and since the best CR soundpack is for VIPMud I was worried I could not play.I've heard of Cocomud and actually used it a bit but I was going to add a Macro and it threw an exception.Think

Re: Treasure Hunt 4.44 released!

2018-11-22 Thread AudioGames . net Forum — New releases room : harrylst via Audiogames-reflector
Re: Treasure Hunt 4.44 released! A bit of a stupid question, but I keep getting lost... where's the weaponry? URL: http://forum.audiogames.net/post/394578/#p394578 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-b

Looking for a new windows pc.

2018-11-22 Thread AudioGames . net Forum — Off-topic room : Sean-Terry01 via Audiogames-reflector
Looking for a new windows pc. Hi all, I need your opinion. I'm in need of a new windos pc. Could you guys take a look at this and let me know what you think?Is this something I should go for, or... thanks a lot. https://www.conns.com/hp-envy-15-6-15-a … 168nr.html URL: http://forum.audioga

Re: blind legend demon

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector
Re: blind legend demon Yes, that helped. I actually beat the game, so thanks. URL: http://forum.audiogames.net/post/394579/#p394579 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-r

Re: 3d audio in bgt using camlorn audio!

2018-11-22 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: 3d audio in bgt using camlorn audio! Yeah, I was surprised when I saw this topic without a dot on it.I don't have access to my computer with the files ATM, but if I have it in Dropbox or somesuch, I'll add the link to this post.Edit: Not sure if this is it, or if this is just the origin

Re: TrainSim

2018-11-22 Thread AudioGames . net Forum — Developers room : Bogdan via Audiogames-reflector
Re: TrainSim Good idea Simba. Another idea is to add countries. Making it customizable by adding routes and vehicles, players can contribute creating kool addons. URL: http://forum.audiogames.net/post/394584/#p394584 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Survive the Wild!

2018-11-22 Thread AudioGames . net Forum — New releases room : robomastr42 via Audiogames-reflector
Re: Survive the Wild! @An idiot and @braille0109, completely agreed with you both. I also kind of agree with aaron, hence why i never gave them out myself. URL: http://forum.audiogames.net/post/394586/#p394586 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: an apology from Draconis entertainment

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: an apology from Draconis entertainment I'm just glad their still around personally, and didn't go the way of Bavisoft.Then again I also didn't order anything LOL. URL: http://forum.audiogames.net/post/394587/#p394587 -- Audiogames-reflector mailing list Audiogames-reflector@sabaha

Re: oriolgomez.com open sources all bgt games !

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : robomastr42 via Audiogames-reflector
Re: oriolgomez.com open sources all bgt games ! And clone the projects you would like to get.I love the irony there. URL: http://forum.audiogames.net/post/394588/#p394588 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.co

Re: Your_adventure beta 3.0 released

2018-11-22 Thread AudioGames . net Forum — New releases room : shane via Audiogames-reflector
Re: Your_adventure beta 3.0 released hi, i purchased the add on i got the paypall confirmation but nothing else, how do i obtain the add onthanks URL: http://forum.audiogames.net/post/394589/#p394589 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: How to create a server in rtr?

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: How to create a server in rtr? Here is my version of the server program by the way, it's unchanged except for improved documentation and a better example config.Delete your server folder before unzipping this.https://cp.sync.com/dl/3c0333690/vge722 … p-9jccesndOh and, if you like the ac

Re: How to create a server in rtr?

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: How to create a server in rtr? Here is my version of the server program by the way, it's unchanged except for improved documentation and a better example config.Delete your server folder before unzipping this.https://cp.sync.com/dl/3c0333690/vge722 … p-9jccesndOh and, if you like the ac

Re: bluetooth headset for iPhone

2018-11-22 Thread AudioGames . net Forum — Off-topic room : flameAlchemist via Audiogames-reflector
Re: bluetooth headset for iPhone If I were to get the AirPods and I were to loos them how can find my iPhone help me find them? I know it can send out a sound will it be loud enough for me to hear it? URL: http://forum.audiogames.net/post/394592/#p394592 -- Audiogames-reflector mailin

Re: Which muds are easy to get into?

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Which muds are easy to get into? Can you believe my first mud was god wars too? yeah... You can blame Mat1211 for that one.I think age of chaos is a pretty decent starter as well. URL: http://forum.audiogames.net/post/394594/#p394594 -- Audiogames-reflector mailing list Audiogames

Re: I will never, never, never do this again!

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: I will never, never, never do this again! I vote for this to be awarded the most annoying topic name in the last year. URL: http://forum.audiogames.net/post/394595/#p394595 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuko

Re: Warsim, text based randomly generated stratogy

2018-11-22 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Woo thanks so much for the update! URL: http://forum.audiogames.net/post/394596/#p394596 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audi

Re: Warsim, text based randomly generated stratogy

2018-11-22 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Cool update! Especially props for adding more to the east! Those trees are, intriguing... And the huge list of new faction name parts should add allot as well.I don't mind if development slows down, it was going at a feverish pace before an

Re: Important! UP code

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : Jaseoffire via Audiogames-reflector
Re: Important! UP code Yeah, I think 30 has the right idea here. There is only one thing that bothers me, and that's the code that x0 contributed. Unless there was an agreement that all of x0's contributions were the property of masonian, which is likely considering that x0 was only a tempe

Re: New audiogame: Blind Gladiator available for PC and Mac!

2018-11-22 Thread AudioGames . net Forum — New releases room : masroor . rahmani via Audiogames-reflector
Re: New audiogame: Blind Gladiator available for PC and Mac! hello guys, me and my friend bought this game for pc but when i instaled new windows on my computer, i missed the setup file for the game. so what should I do? I can't buy it again because of limitations in my countri so i want yo

Re: Warsim, text based randomly generated stratogy

2018-11-22 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Cool update! Especially props for adding more to the east! Those trees are, intriguing... And the huge list of new faction name parts should add allot as well.I don't mind if development slows down, it was going at a feverish pace before an

Re: Which muds are easy to get into?

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Which muds are easy to get into? I've recently been playing criosphere, which is sort of a more formal version of Frandum in space, I'll make a post soon, but its good if you like puzzles, though sadly not updated now for several years, though it usually has some active players. URL: h

Re: Survive the Wild!

2018-11-22 Thread AudioGames . net Forum — New releases room : criticview via Audiogames-reflector
Re: Survive the Wild! As Aamir explained in a few posts back, the decision to not encrypt sounds was a hard one, and based on player advantages. The fact they are contained in a .dat file, means they are compacted for game use. Since the licence says: no disassembling, the only part of the

Re: announcing a new sound library!

2018-11-22 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: announcing a new sound library! @tmstuff000As soon as the cost of living becomes free for everyone? I'm sure that will happen.Don't be so shortsided and selfish. URL: http://forum.audiogames.net/post/394602/#p394602 -- Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: announcing a new sound library!

2018-11-22 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: announcing a new sound library! @tmstuff000As soon as the cost of living and creating new content becomes free for everyone? I'm sure that will happen.Don't be so shortsided and selfish, the world works the way it works for allot of reasons and if you want to have any chance at changing

Re: announcing a new sound library!

2018-11-22 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: announcing a new sound library! @tmstuff000As soon as the cost of living and creating new content becomes free for everyone? I'm sure that will happen, but until then, this is how it works in reality.Don't be so shortsided and selfish, the world works the way it works for allot of compl

Re: announcing a new sound library!

2018-11-22 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: announcing a new sound library! @tmstuff000As soon as the cost of living and creating new content becomes free for everyone? I'm sure that will happen, but until then, this is how it works in reality.Don't be so shortsided and selfish, the world works the way it works for allot of compl

Re: announcing a new sound library!

2018-11-22 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: announcing a new sound library! @tmstuff000As soon as the cost of living and creating new content becomes free for everyone? I'm sure that will happen, but until then, this is how it works in reality.Don't be so shortsided and selfish, the world works the way it works for allot of compl

Re: SoundRTS, a real-time strategy audio game

2018-11-22 Thread AudioGames . net Forum — New releases room : SoundMUD via Audiogames-reflector
Re: SoundRTS, a real-time strategy audio game 拓海 wrote:But the previous version did not have this problem.I tried the next 1.2a9, it is normalSoundMUD wrote:@拓海About the problem with orders given too quickly, I think I could redo it, using a very slow speed (for example with the console com

Re: manamon key

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: manamon key Hello Freedom Scientific I lost my Jaws dongle u will geeve me free dongle replacement I pay good money for this dongle...what you say you won't giv me dongle replacement ok fine I sue ya! And i spread bad rumors about you!Ok, all kidding aside, basically Hrvoge nailed it. Y

Re: Looking for a new windows pc.

2018-11-22 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: Looking for a new windows pc. Great info Crashmaster, where did you get that driver info so easily anyway? just the manufacturer site?And yeah what all are you wanting to use  it for, that's vital info, until we know that we can only mention general things like Crashmaster has done a gr

Re: Looking for a new windows pc.

2018-11-22 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: Looking for a new windows pc. Great insights Crashmaster, where did you get that driver info so easily anyway? just the manufacturer site and your experience?And yeah what all are you wanting to use  it for, that's vital info, until we know that we can only mention general things like C

Re: its about time

2018-11-22 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: its about time What? doesn't it just say extremely simple stuff about what objects are in the pictures?It's useful on a basic level but not for Memes really, their all about specifics and context. URL: http://forum.audiogames.net/post/394606/#p394606 -- Audiogames-reflector mailin

Re: I will never, never, never do this again!

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector
Re: I will never, never, never do this again! Yes. I was humiliated. LOL. URL: http://forum.audiogames.net/post/394607/#p394607 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-refle

Re: A few bt sync secrets folks might be interested in

2018-11-22 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: A few bt sync secrets folks might be interested in It's not hard at all really... It's access to plainly pirated media, nothing more, nothing less.Just remove the keys, I've already warned everyone I could.No need to waffle on this subject if your truly interested in safeguarding the fo

Re: New audiogame: Blind Gladiator available for PC and Mac!

2018-11-22 Thread AudioGames . net Forum — New releases room : RTT entertainment via Audiogames-reflector
Re: New audiogame: Blind Gladiator available for PC and Mac! Please! Somebody delete post 42! I can’t even believe I made that post. Loll! URL: http://forum.audiogames.net/post/394609/#p394609 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://s

Re: This forum really stresses me out anymore

2018-11-22 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: This forum really stresses me out anymore Yeah Carter that was a really good summary of what I feel as well. URL: http://forum.audiogames.net/post/394610/#p394610 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cg

Re: Pokémon Crystal Access

2018-11-22 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access Woot thanks! I just need to figure out how to get the info from the disasembler but footsteps definitely work now URL: http://forum.audiogames.net/post/394611/#p394611 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:

Re: its about time

2018-11-22 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector
Re: its about time well, NVDA had a plug in that used microsoft AI to identify images, still on git and still in development. But facebook has incorporated this and its actually getting better at identifying things that are in pics, and doing the alt graphic tags right, so I have came acros

how to install sound packs for Alter Eon in VitMud

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector
how to install sound packs for Alter Eon in VitMud Hi:I downloaded the sound packsfor Alter Eon for VitMud, from someone named Nerdball or something like that. The files come in two parts, one .exe and one .rar. The ..exe is straightforward enough, but do I need part 2 of this soundpack and

Re: Important! UP code

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector
Re: Important! UP code at 33, not from wat i know of. though i can also understand sam's point. he's sick of the clones. the funny thing though is that i haven't seen made clones with that thing publicly since like 2 years or when ever the safio mortal was released, or at least not from wha

Re: Important! UP code

2018-11-22 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector
Re: Important! UP code at 33, not from wat i know of. also, let's not forget that ns studios was part of the developing team at some point too, so yeah.though i can also understand sam's point. he's sick of the clones. the funny thing though is that i haven't seen made clones with that thin

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