Re: Large map arrays in Python?

2020-01-15 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
Re: Large map arrays in Python? For polygons, you don't need a list of tiles, you need a list of polygons.Your point in polygon function or collision detection function should return a list of polygons that your current point hit. This will allow you to see all the polygons your character w

Re: Apple Arcade

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : EternalGamer via Audiogames-reflector
Re: Apple Arcade Hi!As far as I am aware, nobody is being "screwed out of their money," as it was so elegantly phrased. There's a trial period after all.There is another kind of danger, however. Out of the spectrum of all available games, Apple has selected a subset which is not accessible.

Re: Best audiogame FPS

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Best audiogame FPS If your talking traditional PVP...Redspot when it was around, then Rode to Rage, then Swamp, then Firefight when it was around.We really haven't had anything that good though.  Redspot had some bad mechanics and a shit community, RTR is kinda buggy and almost dead, Sw

Re: Best audiogame FPS

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Best audiogame FPS If your talking traditional PVP...Redspot when it was around, then Rode to Rage, then Swamp, then Firefight when it was around.We really haven't had anything that good though.  Redspot had some bad mechanics and a shit community, RTR is kinda buggy and almost dead, Sw

Re: Attention charder ISP users!

2020-01-15 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: Attention charder ISP users! @JackThese are also the same companies who keep raising prices secretly on customer's bills until they get caught, and promising to serve certain areas or hire certain amounts of people to the government in exchange for the rite to do basically what ever the

Re: Announce: alpha version of my Godot Accessibility plugin now available

2020-01-15 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
Re: Announce: alpha version of my Godot Accessibility plugin now available This looks amazing, I have never heard of Godot, but if you can do so much with it, then there is hope!Have you considered adding an element to the DOM that is an aria-live region? This would allow you to interface w

Re: a call to all vapers

2020-01-15 Thread AudioGames . net Forum — Off-topic room : matt1211 via Audiogames-reflector
Re: a call to all vapers I use a marijuana vape, but I can answer some of your questions, at least.I am completely blind, and have no issues with maintenance. The device is essentially a self-contained battery though, and not sure if tobacco vapes are the same.As for when the reserve is don

Re: Any baking enthusiasts?

2020-01-15 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: Any baking enthusiasts? I think I would like it actually, having done it a bit while going through living skills training.The problem is building up the materials and tools to do it, and then also dealing with crap like folding mixtures, separating yolks, checking for peaks, and making

Re: Announce: alpha version of my Godot Accessibility plugin now available

2020-01-15 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Announce: alpha version of my Godot Accessibility plugin now available Great thing your doing here Nolan!Aside from where ever it may go, I really appreciate the effort. URL: https://forum.audiogames.net/post/493231/#p493231 -- Audiogames-reflector mailing list Audiogames-reflecto

Re: Accessible Chess apps?

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: Accessible Chess apps? As I've probably stated in another thread, Shredder for IOS is pretty good. You can customize it to be aggressive, defensive or neutral, and you can customize its difficulty anywhere from 850ELO (a beginner level) to something like 2750 (solid grandmaster). You ca

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: Back Personally, I don't quote the dictionary, and only quote other sources where it's absolutely vital to an argument.Jaidon only got cautioned because his defensive-ish post kind of went over the top. If a person isn't spamming too hard, or does it once in a blue moon, we generally ju

Re: New Crazy Party tournament in February

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: New Crazy Party tournament in February @Nidza1. Simply using your weapon is often seen mistakenly as a kill in some games, which means you could just spam it while moving.2.  It's easy to get away with using any extra time to gain more steps  if you know you will win by using the positi

Re: New Crazy Party tournament in February

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: New Crazy Party tournament in February Hey allAll of your mentioned points will be taken into consideration to be discussed amongst the organizers, some changes might occur accordingly if agreed by everyone in the team, I promise.@25 The plan actually is based on the fact that the total

Re: VGStorm Presents Manamon, a new fully featured RPG!

2020-01-15 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! This is why I recommend NVDA. Much quicker, and there is only, like, one area in the game where it's problematic, and even then it's not a big deal.His team and his items don't matter. Train points have been discussed elsewhere; use th

Re: List of resources for programmers, developers, and more

2020-01-15 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: List of resources for programmers, developers, and more Update: added a few more books and information on some good IDEs and text editors. URL: https://forum.audiogames.net/post/493225/#p493225 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: Alter Aeon classes for caster and mass damages

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Alter Aeon classes for caster and mass damages Mage-cleric can also work. Leaves you squishy but you'll do a lot of damage plus have a lot of protective spells and healing available.Druid is more complicated than mage, but mage probably does more raw damage.I would personally shift away

Re: Test your reflexes with Perilous Marathon 1.2 for Windows and Mac!

2020-01-15 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector
Re: Test your reflexes with Perilous Marathon 1.2 for Windows and Mac! Hi,a new update is pending release, but I will do that next week when things are a little less crazy and my mac is in working order. URL: https://forum.audiogames.net/post/493223/#p493223 -- Audiogames-reflector ma

Re: Alter Aeon classes for caster and mass damages

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector
Re: Alter Aeon classes for caster and mass damages Generally on Alter, and most games I have seen, area spells and affects are not as effective as single damage spells. IN general though, if mass damage is what you want. I would go with druid. Tempest, blizzard, a spellstaff of call lightni

Re: Insight into the development of Halo MCC's screenreader accessibility

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Insight into the development of Halo MCC's screenreader accessibility @15It might depend on what part of ND your in, there's quite a few around, though another way to find similar types would be to hit up some local hacker spaces as well. There's a listing [here] of 5 companies:Moviesta

Re: Insight into the development of Halo MCC's screenreader accessibility

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Insight into the development of Halo MCC's screenreader accessibility @15It might depend on what part of ND your in, there's quite a few around, though another way to find similar types would be to hit up some local hacker spaces as well. There's a listing [here] of 5 companies:Moviesta

Re: List of resources for programmers, developers, and more

2020-01-15 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: List of resources for programmers, developers, and more @57, unfortunately I don't. Sorry .@56, there are no books on audio games or accessibility testing (or at least no books on audio games). There may be books on accessibility; if so I haven't found any. The OpenGL graphics books tha

Re: Alter Aeon classes for caster and mass damages

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : jonikster via Audiogames-reflector
Re: Alter Aeon classes for caster and mass damages As I understand it, necro is easier than druids.But mage has the best damaging spells, and I don't know which choice is best. URL: https://forum.audiogames.net/post/493219/#p493219 -- Audiogames-reflector mailing list Audiogames-refle

Re: List of resources for programmers, developers, and more

2020-01-15 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: List of resources for programmers, developers, and more @57, unfortunately I don't. Sorry . URL: https://forum.audiogames.net/post/493220/#p493220 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/li

Re: The forgotten islands, a new online rpg

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : toto via Audiogames-reflector
Re: The forgotten islands, a new online rpg hellowhat about new weapons?I have ax and sword URL: https://forum.audiogames.net/post/493218/#p493218 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listin

Re: Help with A Hero’s Call

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : ManiaCs via Audiogames-reflector
Re: Help with A Hero’s Call Exactly how #2 says!IT should be a internet file where your game is installed called a heroes call readme or guide something like that!And there you have all you need! URL: https://forum.audiogames.net/post/493217/#p493217 -- Audiogames-reflector mailing li

a call to all to all vapers

2020-01-15 Thread AudioGames . net Forum — Off-topic room : mastodont via Audiogames-reflector
a call to all to all vapers Hello. I've been a smoker for almost 10 years now and I am trying to quit tobacko entirely. However, I don't think I can go cold turkey so I decided the best and cheapest option would be to buy an e-cig or a vape. Do any of you have any experience with those devi

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Back @58, LOL do you have any recordings of that?@59, it might've been cringeworthy, but to me I do't think posting a definition is beingan arrogant dickhead. If you repeatedly take something out of context and always use the dictionaries interpretation of a term, then yes, that is defi

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Back @58, LOL do you have any recordings of that?@59, it might've been cringeworthy, but to me I do't think posting a definition is beingan arrogant dickhead. If you repeatedly take something out of context and always use the dictionaries interpretation of a term, then yes, that is defi

Re: Introducing Thread - Chat Stories app for the blind

2020-01-15 Thread AudioGames . net Forum — Off-topic room : electro via Audiogames-reflector
Re: Introducing Thread - Chat Stories app for the blind Nice! I will try to wait for those servers and or sub domaines to be backed up, then I shall write my story for all of you! URL: https://forum.audiogames.net/post/493214/#p493214 -- Audiogames-reflector mailing list Audiogames-re

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector
Re: Back @59, I have been told that i dont intensionally be like that, but people on here See me as that.Now, for this same reason I hate text. Just cuz you don’t have the same effect as when you speak URL: https://forum.audiogames.net/post/493213/#p493213 -- Audiogames-reflector mail

Re: Manamon 2: Impressions Thread

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Re: Manamon 2: Impressions Thread Hey JackThanks!!! I got the protecter. The Pierre it was a long fight. It took me 15 Mins. URL: https://forum.audiogames.net/post/493212/#p493212 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Insight into the development of Halo MCC's screenreader accessibility

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: Insight into the development of Halo MCC's screenreader accessibility I'm in North Dakota in the US aswell. Not really sure of any game devs up here. URL: https://forum.audiogames.net/post/493211/#p493211 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: Back I for one have never posted a definition from a dictionary verbatim on a forum, mailing list, or any other online medium just to make a point. If I'm honest, it kind of makes you look like an arrogant dickhead. You're basically saying, "see? Look how much more I know than you!" Wel

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: Back For some odd reason, the Braillelite 2000 had a sign which, when typed out it only spoke as graphic.  You could type it out by disabling the return key's functionality.  If you read back a line of these characters with a C-chord you got nothing but jj.  Interestingly en

A roblem

2020-01-15 Thread AudioGames . net Forum — Site and forum feedback : Jaidon Of the Caribbean via Audiogames-reflector
A roblem So I was about to post a message on the forum When i got a error messag saying the db was down. I closed my browser opened it back. It told me I didn’t have access to the forum. I logged in and it fixed itWhat happened URL: https://forum.audiogames.net/post/493208/#p493208 --

Re: Dragon Ball z: Kakarot

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Dragon Ball z: Kakarot Watched the game through the beginning of the namec saga.From what i’ve heard, the game have a lot of flying around the world map or sometimes walk around an area which is of course impossible for us to play. Not only that, there are some minigames like fishing, a

Re: New Crazy Party tournament in February

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: New Crazy Party tournament in February yes but you have the potential to get those steps as well, the special bonuses award you for playing the game closer to perfection. People can lose hundreds of steps if they die on a game like the dragon's scales that kicks you out as soon as you d

Re: Announce: alpha version of my Godot Accessibility plugin now available

2020-01-15 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector
Re: Announce: alpha version of my Godot Accessibility plugin now available thanks! works like a charm! so, now I have to learn the sections of the godot and keystrokes to move faster on the UI, but is a very nise job provide accesibility to the editor.And works very well.thanks URL: https:

Re: The forgotten islands, a new online rpg

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : brian . kurosawa via Audiogames-reflector
Re: The forgotten islands, a new online rpg You can do this quest more than once URL: https://forum.audiogames.net/post/493204/#p493204 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogam

Re: How do I use “B B code, Images and Smillies” like everyone else

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Krantikari via Audiogames-reflector
Re: How do I use “B B code, Images and Smillies” like everyone else don't know about smilies and images but for bb code visit this link to get  more information on it. URL: https://forum.audiogames.net/post/493203/#p493203 -- Audiogames-reflector mailing list Audiogames-reflector@saba

Re: Any baking enthusiasts?

2020-01-15 Thread AudioGames . net Forum — Off-topic room : jimmy69 via Audiogames-reflector
Re: Any baking enthusiasts? I mean, I like eating it when other people do it URL: https://forum.audiogames.net/post/493202/#p493202 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-r

Re: Alter Aeon classes for caster and mass damages

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : bryant via Audiogames-reflector
Re: Alter Aeon classes for caster and mass damages the main problem I have with druids is that the spells that you can cast require a lot of setup, such as controling weather. Often the control weather spell only effects a few rooms from you. There are some nice spells that druids have that

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Back @55, must you be so serious? You literally came in hereand started attacking the guy without any reason whatsoever. Your argument was weaker than a butterfly. Everyone has pointed this out to you. People are having a bit of fun (you know what fun is, I hope?). People posting posts

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Back @55, must you be so serious? You literally came in hereand started attacking the guy without any reason whatsoever. Your argument was weaker than a butterfly. Everyone has pointed this out to you. People are having a bit of fun (you know what fun is, I hope?). People posting posts

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Back @55, must you be so serious? You literally came in hereand started attacking the guy without any reason whatsoever. Your argument was weaker than a butterfly. Everyone has pointed this out to you. People are having a bit of fun (you know what fun is, I hope?). People posting posts

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Back @55, must you be so serious? You literally came in hereand started attacking the guy without any reason whatsoever. Your argument was weaker than a butterfly. Everyone has pointed this out to you. People are having a bit of fun (you know what fun is, I hope?). People posting posts

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Back @55, must you be so serious? You literally came in hereand started attacking the guy without any reason whatsoever. Your argument was weaker than a butterfly. Everyone has pointed this out to you. People are having a bit of fun (you know what fun is, I hope?). People posting posts

Re: Help with A Hero’s Call

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector
Re: Help with A Hero’s Call There should be instructions in the folder where the game is in. I hope that this will help. URL: https://forum.audiogames.net/post/493199/#p493199 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog

Re: Please help me! Simple notepad with C++

2020-01-15 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Please help me! Simple notepad with C++ @8, If your learning C++, "Don't use constructors" sounds like pure garbage and makes me question the authors knowledge. Constructors are *everywhere*. You *cannot* not use them. It is impossible.WXWidgets, from what I've seen, is an utter mess in

Re: Insight into the development of Halo MCC's screenreader accessibility

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector
Re: Insight into the development of Halo MCC's screenreader accessibility Hi there Mr. Hamilton, I'm in Virginia in the us, and I don't know of any game developers here, and I'm not exactly sure just how accessible twitch is to jaws. Hmm, guess I'll have to just wait and watch this unfold a

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector
Re: Back 54 hit the nail on the head. URL: https://forum.audiogames.net/post/493196/#p493196 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: if anyone here is a protools voiceover user... please help

2020-01-15 Thread AudioGames . net Forum — Off-topic room : BlindJedi via Audiogames-reflector
Re: if anyone here is a protools voiceover user... please help @6, pro tools is 100 percent usable on the mac with voiceover. In fact, at my college I'm being taught it by someone who's blind. One advantage of pro tools is while flo tools does make work faster, everything can be done withou

Re: Alter Aeon classes for caster and mass damages

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Alter Aeon classes for caster and mass damages rofl the best casting class is thief, and the best place to gain experience is in one of those kots in Sonja's tent.  You made by day, @Vazbol URL: https://forum.audiogames.net/post/493195/#p493195 -- Audiogames-reflector mailing list

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector
Re: Back Should I count all the posts just so you stop taking everything people say literally? If I say spam, you  copy some irrelevant definition talking about mail and game chat spams. If I say screen reader spamming, you say how that is not screen reader spamming and explain what is by d

Re: if anyone here is a protools voiceover user... please help

2020-01-15 Thread AudioGames . net Forum — Off-topic room : BlindJedi via Audiogames-reflector
Re: if anyone here is a protools voiceover user... please help @6, pro tools is 100 percent usable on the mac with voiceover. In fact, at my college I'm being taught it by someone who's blind. One advantage of pro tools is while flo tools does make work faster, everything can be done withou

Re: Insight into the development of Halo MCC's screenreader accessibility

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Insight into the development of Halo MCC's screenreader accessibility @4 the post above (11) has some relevant info, though I'm aware your circumstances are different to karate5.Separate thread sounds good, perhaps include a call for info on how people got into it and what it is like? T

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: Back @nidza07 I think the problem is that you didn't have any real reasonable argument to begin with; you were just suffering from something called irritability and gave into it.You know what irritates me?  Rofl.  I don't know who this rofl guy is or what he wants with me, my computer,

Re: can I have a crazy party save?

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: can I have a crazy party save? Somewhat agree. The first time I played that oil game I was like how is this stupid game balanced? There is really one completely impossible case. When you are in the water and an eel is hunting you, you go all the way right but you can do nothing until th

Re: Insight into the development of Halo MCC's screenreader accessibility

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Insight into the development of Halo MCC's screenreader accessibility @8 the bad news is that there are less than 10 people worldwide who are hired as game accessibility testers, those people work in-house rather than remotely and have to test for everything rather than blindness specif

Re: Insight into the development of Halo MCC's screenreader accessibility

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Insight into the development of Halo MCC's screenreader accessibility @8 the bad news is that there are less than 10 people worldwide who are hired as game accessibility testers, those people work in-house rather than remotely and have to test for everything rather than blindness specif

Re: Insight into the development of Halo MCC's screenreader accessibility

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Insight into the development of Halo MCC's screenreader accessibility @10 thank you! URL: https://forum.audiogames.net/post/493188/#p493188 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/

Re: New Crazy Party tournament in February

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: New Crazy Party tournament in February Just include that as another goal of the game. The goal is not only to be the best but to strategically prevent others from getting bonuses. It's not always possible nor simple, but it is not unfair. I mean, technically your score can always be so

Re: Back

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector
Re: Back Basically, 2 posts got you saying this topic is 80% spam with 20 posts at the time? Thats only 10%? Learn your fractions? URL: https://forum.audiogames.net/post/493185/#p493185 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatt

Re: New Crazy Party tournament in February

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : Dan_Gero via Audiogames-reflector
Re: New Crazy Party tournament in February Uh… It is kind of unfair though. Imagine going through an entire game and getting a lot of points and losing the entire match just because someone got more steps than you. Whether it’s greater steps or fewer steps is irrelevant; it's still unfair b

Re: can I have a crazy party save?

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector
Re: can I have a crazy party save? Oil Installation is a stupid game as it currently is. Instead of messing with something perfectly doable, (top of the skyscrapers) why the hell wasn't something done about that one? I'm still salty about the fact that top of the skyscrapers isn't even fun

Re: can I have a crazy party save?

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector
Re: can I have a crazy party save? Oil Installation is a stupid game as it currently is. Instead of messing with a perfectly doable game, (top of the skyscrapers) why the hell wasn't something done about that one? I'm still salty about the fact that top of the skyscrapers isn't even fun any

Re: Accessible Chess apps?

2020-01-15 Thread AudioGames . net Forum — Off-topic room : SirBadger via Audiogames-reflector
Re: Accessible Chess apps? BG chess is pretty good. there is another one that lets you download engines but I can't remember what it's called. URL: https://forum.audiogames.net/post/493180/#p493180 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: Manamon 2: Impressions Thread

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: Manamon 2: Impressions Thread Fair point, unless you have separate speakers to pay the walkthrough through. EVen then if anyone is going to write a manamon2 walkthrough it won't be Jayde, since he has a fair point about that giving the game more free press then he would be willing to at

Dragon Ball z: Kakarot

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector
Dragon Ball z: Kakarot Hey there guys.I decided to create this topic to discuss the new dragon ball game that'll be coming january 17.From what i saw in youtube, this will be a full dragon ball z game, it'll cover the entire z timeline.It will even have things that are not in the anime and

Re: Accessible Chess apps?

2020-01-15 Thread AudioGames . net Forum — Off-topic room : SirBadger via Audiogames-reflector
Re: Accessible Chess apps? BG chess is pretty good. URL: https://forum.audiogames.net/post/493180/#p493180 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: can I have a crazy party save?

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: can I have a crazy party save? On the oil game I fully agree. Ironically I got a super easy map once where I had to basically only jump snakes and avoid bomps for a while and that got me a score of 14. However, somewhat the point of the game is to find different games easier or harder.

Re: A Tempest Season, a new, special unique fantasy mud

2020-01-15 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: A Tempest Season, a new, special unique fantasy mud Personally I turned off the combat flavor messages to better assess my situation while fighting.Also RP helps haha! Last night I got drunk and pickpocketted someone, she caught me and then we RP:ed for a solid hour. I ended up getting

Re: Please help me! Simple notepad with C++

2020-01-15 Thread AudioGames . net Forum — Developers room : nyanchan via Audiogames-reflector
Re: Please help me! Simple notepad with C++ @7Would you mind elaborating this? From my experience with wxPython, I know that it starts buggy and irritating as soon as trying to change background / text colours or associating icons (I even injected a bit of C++ code, subclassed the window an

Re: Please help me! Simple notepad with C++

2020-01-15 Thread AudioGames . net Forum — Developers room : nyanchan via Audiogames-reflector
Re: Please help me! Simple notepad with C++ @7Would you mind elaborating this? From my experience with wxPython, I know that it starts buggy and irritating as soon as trying to change background / text colours or associating icons (I even injected a bit of C++ code, subclassed the window an

Re: Please help me! Simple notepad with C++

2020-01-15 Thread AudioGames . net Forum — Developers room : nyanchan via Audiogames-reflector
Re: Please help me! Simple notepad with C++ @7Would you mind elaborating this? From my experience with wxPython, I know that it starts buggy and irritating as soon as trying to change background / text colours or associating icons (I even injected a bit of C++ code, subclassed the window an

Accessible Chess apps?

2020-01-15 Thread AudioGames . net Forum — Off-topic room : amerikranian via Audiogames-reflector
Accessible Chess apps? Hi.I have recently gotten back into chess and found it to be rather enjoyable. I would like to not be limited to human players. Does anyone know of any chess apps on both computer and IOS that allow me to adjust the difficulty of the AI in addition to me being able to

Re: Please help me! Simple notepad with C++

2020-01-15 Thread AudioGames . net Forum — Developers room : nyanchan via Audiogames-reflector
Re: Please help me! Simple notepad with C++ @7Would you mind elaborating this? From my experience with wxPython, I know that it starts buggy and irritating as soon as trying to change background / text colours or associating icons (I even injected a bit of C++ code, subclassed the window an

Re: List of Muds for Cooking, Crafting, Farming, and Exploration

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: List of Muds for Cooking, Crafting, Farming, and Exploration I would recommend Accursed Lands. The player base is small, but the crafting is incredible. URL: https://forum.audiogames.net/post/493175/#p493175 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu

Re: Test your reflexes with Perilous Marathon 1.2 for Windows and Mac!

2020-01-15 Thread AudioGames . net Forum — New releases room : jaybird via Audiogames-reflector
Re: Test your reflexes with Perilous Marathon 1.2 for Windows and Mac! I'm having a problem where my registration isn't being accepted any more. I've only ever installed it on one computer. A week or so back, the server apparently went down, and when it came back up my registration data has

Re: Announce: alpha version of my Godot Accessibility plugin now available

2020-01-15 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Announce: alpha version of my Godot Accessibility plugin now available @11, true that. And perhaps that GUI toolkit can be made into an easy, 100-percent accessible GUI toolkit. And its already cross-platform too! Is there any way to "extract" the GUI widgets and toolkit that Godot use

Re: Announce: alpha version of my Godot Accessibility plugin now available

2020-01-15 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Announce: alpha version of my Godot Accessibility plugin now available @11, true that. And perhaps that GUI toolkit can be made into an easy, 100-percent accessible GUI toolkit. And its already cross-platform too! Is there any way to "extract" the GUI widgets and toolkit that Godot use

Re: New Crazy Party tournament in February

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : Vulcan_Raven via Audiogames-reflector
Re: New Crazy Party tournament in February I don't want to play, but I would like to watch the tournament. Will their be a stream going on for this?  It would be cool to see. URL: https://forum.audiogames.net/post/493172/#p493172 -- Audiogames-reflector mailing list Audiogames-reflect

Re: Canute Braille Display Development With Russell Couper

2020-01-15 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Canute Braille Display Development With Russell Couper Interesting... Was there any particular pattern to the refresh? Such as dots from left to right, up or down, or what have you? That might shed some more light on the mechanics of operation, as there weren't any actual recordings or

Re: Manamon 2: Impressions Thread

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector
Re: Manamon 2: Impressions Thread I tend to do better with a text walkthrough such as the guide for manamon 1. I like to be able to fllow along as I go, which is pretty impossible with an audio walkthrough. URL: https://forum.audiogames.net/post/493170/#p493170 -- Audiogames-reflector

Re: can I have a crazy party save?

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector
Re: can I have a crazy party save? I think all the games should start at 0, or at least at negative 10. I hate that you have to play half the game in order to get any points, especially at the first game in a world. I said this before, and I got a lot of crap for it, so I guess I am in the

Re: New Crazy Party tournament in February

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: New Crazy Party tournament in February Yeah I don't get the rule about making your score lower to gain a bonus, it seems like a legit strategy to me. If you want to sacrifice points for the chance to gain that bonus you should be rewarded. And there's 8 people, so you still don't have a

Re: New Crazy Party tournament in February

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector
Re: New Crazy Party tournament in February Yep, I was going to register, but I like 17 will not be participating with bonuses enabled. They are too ify IMO and unfair. URL: https://forum.audiogames.net/post/493167/#p493167 -- Audiogames-reflector mailing list Audiogames-reflector@saba

Re: Canute Braille Display Development With Russell Couper

2020-01-15 Thread AudioGames . net Forum — Off-topic room : Thatguy via Audiogames-reflector
Re: Canute Braille Display Development With Russell Couper I've actually beta tested this thing and to be totally honest, I'm not sure what all the hype is for. I'm not trying to be negative or anything but to me the product just seems rather impractical. It's pretty loud and refreshes quit

Re: SpaceX Starship: Tank Pressure Tests

2020-01-15 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: SpaceX Starship: Tank Pressure Tests As reported by [Teslarati]:A few days ago Elon Musk and Crew conducted a pressure test on a newly constructed fuel tank for their Starship design, both destroying it and shedding light on some of their design process. Fuel tanks, as it turns out, nee

Re: VGStorm Presents Manamon, a new fully featured RPG!

2020-01-15 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! If he should use sapi, what are some good voices? The Microsoft voices seem to work, but they're also really slow with responding. What I mean is that when he presses an arrow, it takes 2 seconds for the voice to actually say what opti

Re: can I have a crazy party save?

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector
Re: can I have a crazy party save? Desert express. Enough said. URL: https://forum.audiogames.net/post/493163/#p493163 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Crazy Party tournament in February

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: New Crazy Party tournament in February Any tipe of pressing f on something is an enemy kill as far as I know. No strategy to maximize it, but you could lose a few points by for example intentionally pressing f on wrong dishes if you know you will still be 10 points behind and need some

Re: What's the Story Behind your Forum Username

2020-01-15 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: What's the Story Behind your Forum Username Mine comes from my love of turtles, not just the Ninja Turtles, though of course that's a large contributing factor, plus the number 17, which is my favorite/lucky number. When I create new accounts these days, I usually ditch the 17, but if y

Re: Manamon 2: Impressions Thread

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: Manamon 2: Impressions Thread Re, Nincompoop:Agreed, that threw me off for a second. I've heard it used plenty of times, but only in a purely whimsical setting. I.e. It fits in with a Harry Stewart Yogi Yorgesson portrayal, but does not at all mesh with the image of a fairly complicated

Re: Apple Arcade

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Apple Arcade I like the GameVice Live. Lightning, connects directly to the iPhone, makes iPhone look like PSP, Made for iPhone. Very portable. URL: https://forum.audiogames.net/post/493159/#p493159 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Crazy Party tournament in February

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : fawazar94 via Audiogames-reflector
Re: New Crazy Party tournament in February As you mentioned it counts from these games, as well killing any robots/ ghosts/ zombies etc, in general any type of killing. killing ghosts in any game such a as ghosts ship, frozen mansion  etc.good luck. URL: https://forum.audiogames.net/post/4

Re: Insight into the development of Halo MCC's screenreader accessibility

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: Insight into the development of Halo MCC's screenreader accessibility @9: [Link] URL: https://forum.audiogames.net/post/493157/#p493157 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audi

Re: New Crazy Party tournament in February

2020-01-15 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector
Re: New Crazy Party tournament in February So how does the bonus for enemies killed work, exactly? I know stuff that you wouldn't traditionally think of as enemies counts, i.e. smashing walls in the forgotten cold room, but it still confuses me how it's calculated. Is there a strategy for m

Re: Announce: alpha version of my Godot Accessibility plugin now available

2020-01-15 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Announce: alpha version of my Godot Accessibility plugin now available @10 Convert to Godot's use of its own GUI widgets. I mean, in an ideal world we'd have a great, accessible, cross-platform UI toolkit. But failing that, we could do much worse than a GUI toolkit with bunches of hooks

Re: im stuc again...

2020-01-15 Thread AudioGames . net Forum — Developers room : alisson via Audiogames-reflector
Re: im stuc again... @22 yea for shure, We have implemented a interface wich uses the gameloop to make the dialog run instead of the while loop. that was the problem all the time. The updated code is on the test branch on the repo, if you want to check the changes you can of course URL: ht

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