Re: Tentative Entombed 2 Design Decisions

2015-04-25 Thread AudioGames . net ForumGeneral Game Discussion : airina via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions okay, I like that idea of garrets, getting a replacement for a paw, and being able to wield a weapon! genius! anyway, dont exactly understand the mods stuff, but still. is it going to be like a text file where you could enter your custom values for

Re: Tentative Entombed 2 Design Decisions

2015-04-25 Thread AudioGames . net ForumGeneral Game Discussion : airina via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions hmm. I think Ive got another idea. you know when your in entombed one and you find someone captive. what if you hear them being hurt and theres a lot of yelling or some kind of cut scene before you go into the room. and as the fight goes on, the

Re: Tentative Entombed 2 Design Decisions

2015-04-24 Thread AudioGames . net ForumGeneral Game Discussion : airina via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions was also thinking, if the swords have a slashing but fire ability, you could combine sounds. like the sound of the sword swishing through the air, combined with a blast of fire. was also thinking sizzling flesh would be appropriate for that kind of

Re: Tentative Entombed 2 Design Decisions

2015-04-23 Thread AudioGames . net ForumGeneral Game Discussion : airina via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Hi dingo. I just wanted to say, I love the idea that entombed is coming back. I always loved the music and sounds, although it could be a bit more graphic. its the most dangerous monsters and other things that youll find in there, so things should