Re: Multiplayer games on the same computer

2021-03-10 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Multiplayer games on the same computer @4If you're asking me, then it's not been written yet, beyond code to drag quiz questions of t'interweb. URL: https://forum.audiogames.net/post/621949/#p621949 -- Audiogames-reflector mailing list

Re: Multiplayer games on the same computer

2021-03-10 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Multiplayer games on the same computer I was thinking of making a quiz that multiple people with one computer could play, using multiple games controllers.If there is interest in this kind of thing, I might have another look at it. URL:

Re: what is your opinion about a game that has all the Neighborhood Games

2021-02-28 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: what is your opinion about a game that has all the Neighborhood Games @1Don't forget about Curby. URL: https://forum.audiogames.net/post/619017/#p619017 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: some news about my new game, laser tag

2021-02-11 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: some news about my new game, laser tag @10Maybe. I couldn't do it, but that could just be me. URL: https://forum.audiogames.net/post/614664/#p614664 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: some news about my new game, laser tag

2021-02-11 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: some news about my new game, laser tag @1To prevent future corruption, you can set up an organisation on GitHub. That gives you private repositories for free, if you don't want your code to be open sourced. URL: https://forum.audiogames.net/post/614653/#p614653 --

Re: What do I need to know to play Hades?

2021-01-02 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: What do I need to know to play Hades? @6let us know how you get on. I've been considering getting this game too, but I don't like the idea of messing about to make stuff work. URL: https://forum.audiogames.net/post/603847/#p603847 -- Audiogames-reflector mailing list

Re: Sable - A code free tool for creating RPG's (New beta features video)

2021-01-02 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New beta features video) @833Sure. Just like to keep you on your toes. And thanks for the info. I'm not sure I agree with your "suck it and see" approach, but I wish you luck in any event. URL:

Re: An idea for a short Darkgrew horror text game, "27 pm."

2021-01-02 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: An idea for a short Darkgrew horror text game, "27 pm." @1Sounds great. I look forward to seeing what you come up with. URL: https://forum.audiogames.net/post/603765/#p603765 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sable - A code free tool for creating RPG's (New beta features video)

2021-01-02 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Sable - A code free tool for creating RPG's (New beta features video) @827Hello, it's your least favourite broken record here again:Now you're less busy coding features, does that mean you're going to start work on the non-BGT version of Sable? URL:

Re: Is crime hunter safe?

2020-12-24 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Is crime hunter safe? All of this is to say: "As far as anyone knows it's safe". Personally, I'd trust my antivirus over a bunch of folks on the internet, even though I'm sure the dev hasn't shipped a virus to you. URL: https://forum.audiogames.net/post/601465/#p601465 --

Re: playable or accessible cyber dystopian games

2020-12-21 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: playable or accessible cyber dystopian games @2Something steampunk-related is on my long-term to-do list. Would be so fun to have steam trains and airships and the like. URL: https://forum.audiogames.net/post/600850/#p600850 -- Audiogames-reflector mailing list

Re: 2MB News, reposted from the newsletter

2020-12-10 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: 2MB News, reposted from the newsletter That's great stuff people.Really exciting to see how the audiogame landscape is taking off. URL: https://forum.audiogames.net/post/597173/#p597173 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: What is the best platform to play on if you cannot see?

2020-11-21 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: What is the best platform to play on if you cannot see? @1Yes, I would agree with @2. Windows is probably the most popular (from watching posts on here), and you have useful resources like Synthizer to leverage, not to mention all the good stuff to be had with Unity.Good luck. Looking

Re: Swamp Gamepad Support

2020-11-09 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Swamp Gamepad Support I don't really know why everyone struggles with it so much. I've never had a problem mapping single keys and mouse buttons and movements. Never tried something like shift 4 though. URL: https://forum.audiogames.net/post/588150/#p588150 --

Re: Seriously, what is it you guys want?

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Seriously, what is it you guys want? @67Please don't take this as my usual sarcasm, because I'm being deadly serious: it sounds like you really "get" games, certainly in a way that I do not.How would you feel about doing some kind of webinar to talk about game history, and the "why"

Re: Seriously, what is it you guys want?

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Seriously, what is it you guys want? @51While I agree with you in part, surely it's better to have a large number of "OK" games, than a staggeringly small number of "great" ones?I'm sure the mainstream games industry doesn't pump out smash hit after smash hit. I'm sure there's a whole

Re: Seriously, what is it you guys want?

2020-11-03 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Seriously, what is it you guys want? Also, hows about we put the same level of effort into prasing people as we do bashing them?Seems if someone likes a game there's a little post reply from a few saying @Good work@, @that's fun@, @I might play that twice@. If something's even remotely

Re: Seriously, what is it you guys want?

2020-11-02 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Seriously, what is it you guys want? @5I'm going to go out on a limb, and haven't considered how hard some of them ideas are to code?1. You manage to code yourself that you can reinforce. That's great, but how do you code the hole in the wall? How wide is? How does audio acclusion work

Re: Issues with Android 11 and Talkback

2020-11-01 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Issues with Android 11 and Talkback @1I've found sometimes in Android 11, double tapping is semi hit and miss, failing one time in 100 or so. Seems to be particularly error-prone with back buttons.Not sure what you mean about ads though. URL:

Re: looking for soundbars for gaming

2020-10-18 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: looking for soundbars for gaming I'm not sure about soundbars as a general thing, but I did try using a Sonos Beam with my computer. It lagged considerably, presumably because it was preparing for connection to a sub and or surrounds. URL:

Re: The gate is on sale

2020-10-08 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: The gate is on sale @18Let me be clear and say I don't expect people to settle for rubbish, or for stuff they don't enjoy. I think it's more about the disparaging language used.And of course nobody buys the chair or the peripherals simply for coding, but it's all part of the package.

Re: Is it possible having this feature in Topspeed 3

2020-10-06 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Is it possible having this feature in Topspeed 3 @17Apart from the stunts stuff, I can't imagine the other stuff being all that hard. The reason I wanted access to the code was to see if I can understand the maths for movement. The rest is just window dressing I reckon. URL:

Re: Is it possible having this feature in Topspeed 3

2020-10-05 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Is it possible having this feature in Topspeed 3 @11Thanks for that. I'll have a read through. Not sure if I'll understand most of it though haha. URL: https://forum.audiogames.net/post/577431/#p577431 -- Audiogames-reflector mailing list

Re: Is it possible having this feature in Topspeed 3

2020-10-04 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Is it possible having this feature in Topspeed 3 MMM, been googling, and can't find the right github repo. Does anyone have the direct link?Thanks in advance. URL: https://forum.audiogames.net/post/577187/#p577187 -- Audiogames-reflector mailing list

Re: The gate is on sale

2020-10-04 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: The gate is on sale @15Can I infer from your posts that you've never spent significant time and energy creating something?Non-audio games are far more expensive, and they sell to such a wide audience that they can afford to drop the cost.In audio game land, as far as I can tell, most

Re: Do you still believe in the audio game revolution?

2020-09-11 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Do you still believe in the audio game revolution? OK, so there's a few things which are sticking out in this thread to me at least:Personally, I - presumably like others - am a developer. I spend my days on Google figuring out things. When I do play a game, I don't want to fight with

Re: I need a key for Airik the cleric, please

2020-09-09 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: I need a key for Airik the cleric, please @28I like the look of the game too. I just can't play it, because it keeps crashing, and I can't get beyond the first room haha. URL: https://forum.audiogames.net/post/568899/#p568899 -- Audiogames-reflector mailing list

Re: I need a key for Airik the cleric, please

2020-09-08 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: I need a key for Airik the cleric, please @3It does have a key, because I bought it, and it doesn't work on my system.I've emailed the developer, and heard nothing back, so my $12 vanished into the ether. URL: https://forum.audiogames.net/post/568413/#p568413 --

Re: Radegast and Accessibility Discussion

2020-09-02 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Radegast and Accessibility Discussion @Heartssong, you keep saying about "You know where to find us", but actually we don't. I mean, obviously on second life, but when we're there, do we search for heartssong? Blind (that was my first try, it yielded over 800 results), or what?That

Re: some idea's for swamp

2020-09-01 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: some idea's for swamp I very much doubt he'll ever make cars explode.I mean, for all that it's a great idea, they're perminant fixtures... After a few explosions, no more cars... in the entire world. Unless you had them respawning, which would be massively unrealistic. URL:

Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-08-14 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios @LemmPlease don't think I was bashing Sable, because that really wasn't my intention. I have absolutely been inspired by the idea of Sable, and I'd love to pick up the version that doesn't require me to bugger about

Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-08-12 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios @lemmJust out of interest, why did you decide to write this tool in BGT in the first place?I mean, it looks brilliant from what I've watched and read ETC, you already know you've got the interest, the sheer number of

Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-08-05 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios Also, your browser has a bookmarks function, your desktop will support URLs as shortcuts, your search bar probably has history searching, and your history tab will probably have a search function.Your welcome. URL:

Re: has anyone made a controller config for swamp?

2020-08-02 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: has anyone made a controller config for swamp? Yes, you can use joy2key.That's how I play, and it works great. I'm still only really great at dying mind you. URL: https://forum.audiogames.net/post/557782/#p557782 -- Audiogames-reflector mailing list

Re: sable, what do you want to see

2020-07-25 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: sable, what do you want to see I would like to see it rewritten in something that isn't bloody BGT.I was really excited to try Sable: A program that let me design stuff without having to worry about coding, because I can code fine on my own. Create mindless games, and enjoy myself. I

Re: Swamp with a joystick?

2020-06-05 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Swamp with a joystick? @6You can remap turning. I did it with a Logitech Rumblepad, or whatever their wireless game controler is called.And Joy2key can't be that bad, because I set it all up on my own, and I'm thick as shit. URL: https://forum.audiogames.net/post/537740/#p537740

Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-02-20 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios Hi Ebon Sky Studios,Just found out about you guys and Sable, and just wanted to say how brilliant this looks.I've been away from coding for a while, and plan to stay that way. Having something like Sable I could use to

Re: DeathMatch, a new beginning

2015-04-07 Thread AudioGames . net ForumGeneral Game Discussion : chrisnorman7 via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all,Just trying to connect to this game, and it waits for ages before saying there was an error connecting to the server.Is it down? Or is it my machine?Been reading a lot about this game, seems youve done an awesome job Danny, so well done mate!Cheers.